Player Matchup

Bakasura
Bakasura
Silver IV
ll vSolo II
Bakasura
Silver IV
Level 67
God Stats
11W - 5L
1,642 SR
Queue Stats
18W - 15L
1,169 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 67
1,642 SR
1,169 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 69
1,365 SR
1,158 MMR
Scylla
Scylla
Bronze I
VertiTheSnowCat
Scylla
Bronze I
Level 69
God Stats
0W - 1L
1,365 SR
Queue Stats
0W - 3L
1,158 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ll vSolo II
Bakasura
20
3 / 1 / 0
13,813
863
8,886
17,007
7,603
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
AnubisAh PuchNu WaCthulhuHades

VS

Bans
HeimdallrAh Muzen CabSkadiArachneUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 3 / 0
11,307
707
11,644
12,728
3,968
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
1
3
Kills
1
1
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Bakasura
ll vSolo II
Bakasura
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,886
Damage
11,644
17,007
Taken
12,728
7,603
Mitigated
3,968
10,149
Healing
2,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,644
648
0
2,110
12,728
3,968
138
36
11,642
71,881
0
W
Bakasura
ll vSolo II
Bakasura
8,886
5,806
0
10,149
17,007
7,603
2,837
11,904
5,103
0
107,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,813
Gold Earned
11,307
208
Minions Killed
137
0
Camps Cleared
0
353,503
Distance Traveled
283,880
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,307
707
137
9
0
283,880
2
W
Bakasura
13,813
863
208
13
0
353,503
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role