Player Matchup

Chaac
Chaac
Djpromotion
Chaac
Level 151
God Stats
21W - 17L
1,579 SR
Queue Stats
332W - 369L
1,475 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Shadonkus
Ah Muzen Cab
Level 37
God Stats
3W - 2L
1,263 SR
Queue Stats
210W - 195L
1,465 Elo+
Solo
Nemesis
Nemesis
Zapper409
Nemesis
Level 50
God Stats
1W - 0L
1,833 SR
Queue Stats
11W - 9L
1,476 Elo+
Solo
Team Averages
Level 79
1,558 SR
1,472 Elo+

VS

Team Averages
Level 100
1,413 SR
1,444 Elo+
Merlin
Merlin
ExiledRenzo
Merlin
Level 108
God Stats
0W - 1L
1,264 SR
Queue Stats
16W - 24L
1,451 Elo+
Solo
Pele
Pele
UnbornCreeper
Pele
Level 103
God Stats
1W - 3L
1,728 SR
Queue Stats
38W - 30L
1,460 Elo+
Solo
Anhur
Anhur
kidloso175
Anhur
Level 88
God Stats
1W - 2L
1,246 SR
Queue Stats
136W - 133L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 4 / 10
11,420
816
9,170
14,912
15,105
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
Shadonkus
Ah Muzen Cab
14
3 / 3 / 14
10,553
754
9,882
9,539
3,183
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
Zapper409
Nemesis
16
10 / 4 / 11
11,964
855
12,298
8,780
2,940
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
3 / 5 / 4
10,105
722
7,938
10,716
3,010
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
6 / 8 / 3
10,278
734
7,676
15,055
3,980
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anhur
12
2 / 8 / 8
9,734
695
7,141
11,169
2,698
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
26
21
Kills
11
11
Deaths
21
35
Assists
15
Player
Kills
Deaths
Assists
KDA
W
8
4
10
3.25
L
Merlin
3
5
4
1
W
Ah Muzen Cab
Shadonkus
Ah Muzen Cab
3
3
14
3.33
L
6
8
3
0.94
W
Nemesis
Zapper409
Nemesis
10
4
11
3.88
L
Anhur
2
8
8
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,350
Damage
22,755
33,231
Taken
36,940
21,228
Mitigated
9,688
10,342
Healing
5,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,170
1,460
0
4,811
14,912
15,105
23
3,691
11,221
787
41,973
L
Merlin
7,938
207
942
2,745
10,716
3,010
360
68
10,473
50,124
0
W
Ah Muzen Cab
Shadonkus
Ah Muzen Cab
9,882
3,723
978
3,142
9,539
3,183
2,095
1,644
7,895
0
61,572
L
7,676
1,982
0
1,063
15,055
3,980
234
387
14,618
0
26,855
W
Nemesis
Zapper409
Nemesis
12,298
4,665
0
1,411
8,780
2,940
883
2,689
6,091
0
26,732
L
Anhur
7,141
2,905
0
250
11,169
2,698
156
357
10,737
0
27,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,937
Gold Earned
30,117
181
Minions Killed
178
0
Camps Cleared
0
760,022
Distance Traveled
676,148
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,420
816
50
4
0
241,104
3
L
Merlin
10,105
722
86
6
0
226,030
2
W
Ah Muzen Cab
10,553
754
100
7
0
259,521
2
L
Pele
10,278
734
53
4
0
263,601
1
W
Nemesis
11,964
855
31
2
0
259,397
4
L
Anhur
9,734
695
39
3
0
186,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role