Player Matchup

Hun Batz
Hun Batz
GrumblyPuddle02
Hun Batz
Level 14
God Stats
0W - 3L
1,327 SR
Queue Stats
67W - 53L
1,248 Elo+
Party 1
Odin
Odin
PlainMiIk
Odin
Level 6
God Stats
0W - 4L
1,266 SR
Queue Stats
84W - 70L
1,191 Elo+
Party 1
Neith
Neith
xBionic Raccoon
Neith
Level 17
God Stats
72W - 72L
1,456 SR
Queue Stats
230W - 218L
1,364 Elo+
Solo
Team Averages
Level 12
1,349 SR
1,268 Elo+

VS

Team Averages
Level 35
1,539 SR
1,279 Elo+
Heimdallr
Heimdallr
ForkSabbath
Heimdallr
Level 68
God Stats
2W - 2L
1,551 SR
Queue Stats
13W - 17L
1,341 Elo+
Party 2
Merlin
Merlin
GamerCadence
Merlin
Level 18
God Stats
9W - 11L
1,609 SR
Queue Stats
9W - 11L
1,344 Elo+
Party 2
Cthulhu
Cthulhu
XxXACEHUNTERXxX
Cthulhu
Level 18
God Stats
3W - 2L
1,458 SR
Queue Stats
10W - 16L
1,153 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
11
2 / 2 / 3
7,891
717
4,285
10,980
3,817
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odin
8
1 / 7 / 1
6,901
627
1,122
9,321
3,693
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

10
1 / 7 / 1
6,968
633
4,469
10,385
3,361
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ForkSabbath
Heimdallr
12
5 / 3 / 10
8,766
797
7,321
8,303
3,221
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
13
7 / 1 / 9
9,174
834
13,391
4,179
1,437
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
4 / 1 / 9
8,825
802
3,672
5,893
2,585
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
44
4
Kills
16
16
Deaths
5
5
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
ForkSabbath
Heimdallr
5
3
10
3.33
W
Merlin
7
1
9
11.5
L
Hun Batz
2
2
3
1.75
L
Odin
1
7
1
0.21
W
4
1
9
8.5
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,876
Damage
24,384
30,686
Taken
18,375
10,871
Mitigated
7,243
2,792
Healing
3,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
ForkSabbath
Heimdallr
7,321
4,342
0
763
8,303
3,221
1,458
60
8,243
0
28,997
W
Merlin
13,391
502
696
872
4,179
1,437
461
24
4,130
38,212
0
L
Hun Batz
4,285
816
0
2,110
10,980
3,817
156
6,582
4,398
0
22,702
L
Odin
1,122
279
0
25
9,321
3,693
120
6,133
3,187
0
5,009
W
3,672
126
247
549
5,893
2,585
0
0
5,893
15,641
0
L
4,469
1,630
0
657
10,385
3,361
0
4,396
5,989
0
22,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,760
Gold Earned
26,765
76
Minions Killed
125
0
Camps Cleared
0
589,768
Distance Traveled
564,036
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,766
797
37
3
0
187,743
2
W
Merlin
9,174
834
61
6
0
199,630
0
L
Hun Batz
7,891
717
36
3
0
205,048
1
L
Odin
6,901
627
10
1
0
180,408
0
W
Cthulhu
8,825
802
27
2
0
176,663
0
L
Neith
6,968
633
30
3
0
204,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role