Player Matchup

Nemesis
Nemesis
Bonzai620
Nemesis
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
65W - 76L
1,424 Elo+
Party 1
Anubis
Anubis
Deesex
Anubis
Level 28
God Stats
39W - 42L
1,572 SR
Queue Stats
421W - 449L
1,353 Elo+
Solo
Apollo
Apollo
Eniigmx
Apollo
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 45L
1,600 Elo+
Party 1
Merlin
Merlin
ImSherlocked
Merlin
Level 18
God Stats
17W - 17L
1,388 SR
Queue Stats
24W - 22L
1,364 Elo+
Solo
Cthulhu
Cthulhu
Jukittyju
Cthulhu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,440 Elo+
Solo
Team Averages
Level 18
1,492 SR
1,436 Elo+

VS

Team Averages
Level 23
1,493 SR
1,451 Elo+
Cernunnos
Cernunnos
Bellmont17
Cernunnos
Level 27
God Stats
10W - 14L
1,491 SR
Queue Stats
94W - 116L
1,498 Elo+
Solo
Merlin
Merlin
EdisonJR
Merlin
Level 29
God Stats
1W - 0L
1,502 SR
Queue Stats
8W - 6L
1,463 Elo+
Party 2
Nike
Nike
Makagranao
Nike
Level 16
God Stats
1W - 0L
1,783 SR
Queue Stats
8W - 7L
1,463 Elo+
Party 2
Achilles
Achilles
MikeytheBoiii
Achilles
Level 16
God Stats
36W - 35L
1,188 SR
Queue Stats
120W - 92L
1,442 Elo+
Solo
Baron Samedi
Baron Samedi
SweetSnow32
Baron Samedi
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 17L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Bonzai620
Nemesis
17
1 / 13 / 6
12,247
471
6,456
25,702
8,634
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
Deesex
Anubis
18
12 / 7 / 3
13,138
505
18,094
23,118
9,095
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
Eniigmx
Apollo
17
5 / 8 / 10
12,105
466
12,370
22,726
6,892
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
18
2 / 7 / 3
11,946
459
14,187
19,793
5,666
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
Jukittyju
Cthulhu
14
4 / 8 / 7
10,596
408
8,349
24,680
22,640
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Bellmont17
Cernunnos
20
9 / 6 / 16
14,082
542
25,430
20,228
5,891
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
EdisonJR
Merlin
20
7 / 5 / 12
15,124
582
17,892
14,790
4,902
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
5 / 7 / 17
13,271
510
10,222
18,004
12,146
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Achilles
MikeytheBoiii
Achilles
19
10 / 6 / 11
14,390
553
17,075
23,678
10,874
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
SweetSnow32
Baron Samedi
20
11 / 0 / 8
15,413
593
23,288
11,797
7,798
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
106
24
Kills
42
43
Deaths
24
29
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Bellmont17
Cernunnos
9
6
16
2.83
L
Nemesis
Bonzai620
Nemesis
1
13
6
0.31
L
Anubis
Deesex
Anubis
12
7
3
1.93
W
Merlin
EdisonJR
Merlin
7
5
12
2.6
L
Apollo
Eniigmx
Apollo
5
8
10
1.25
L
Merlin
2
7
3
0.5
L
Cthulhu
Jukittyju
Cthulhu
4
8
7
0.94
W
5
7
17
1.93
W
Achilles
MikeytheBoiii
Achilles
10
6
11
2.58
W
Baron Samedi
SweetSnow32
Baron Samedi
11
0
8
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,456
Damage
93,907
116,019
Taken
88,497
52,927
Mitigated
41,611
29,149
Healing
28,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Bellmont17
Cernunnos
25,430
14,342
1,469
10,251
20,228
5,891
2,987
10,399
9,550
0
85,514
L
Nemesis
Bonzai620
Nemesis
6,456
2,903
368
5,765
25,702
8,634
648
6,620
18,955
0
93,782
L
Anubis
Deesex
Anubis
18,094
401
0
5,895
23,118
9,095
0
11,155
11,836
64,117
0
W
Merlin
EdisonJR
Merlin
17,892
1,013
0
1,891
14,790
4,902
2,339
8,724
6,041
118,004
0
L
Apollo
Eniigmx
Apollo
12,370
9,000
0
5,462
22,726
6,892
3,216
6,659
15,967
0
75,803
L
Merlin
14,187
970
279
7,733
19,793
5,666
34
8,666
10,852
76,202
0
L
Cthulhu
Jukittyju
Cthulhu
8,349
687
941
2,706
24,680
22,640
268
7,276
17,229
34,624
0
W
10,222
1,859
0
2,117
18,004
12,146
1,439
7,598
10,131
0
30,269
W
Achilles
MikeytheBoiii
Achilles
17,075
3,868
0
7,075
23,678
10,874
450
8,061
15,542
0
88,102
W
Baron Samedi
SweetSnow32
Baron Samedi
23,288
2,504
853
4,883
11,797
7,798
2,899
5,567
6,230
96,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,032
Gold Earned
72,280
526
Minions Killed
548
0
Camps Cleared
0
2,083,599
Distance Traveled
2,285,668
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
14,082
542
99
4
0
437,767
2
L
Nemesis
12,247
471
133
5
0
460,176
2
L
Anubis
13,138
505
103
4
0
410,985
4
W
Merlin
15,124
582
185
7
0
438,052
1
L
Apollo
12,105
466
106
4
0
427,021
3
L
Merlin
11,946
459
120
5
0
423,904
1
L
Cthulhu
10,596
408
64
2
0
361,513
3
W
Nike
13,271
510
27
1
0
468,933
0
W
Achilles
14,390
553
99
4
0
525,510
4
W
Baron Samedi
15,413
593
138
5
0
415,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role