Player Matchup

Hachiman
Hachiman
BomkinBeast
Hachiman
Level 64
God Stats
0W - 6L
1,619 SR
Queue Stats
175W - 180L
1,431 Elo+
Party 2
Cthulhu
Cthulhu
Itachi Uchih6
Cthulhu
Level 81
God Stats
4W - 2L
1,660 SR
Queue Stats
16W - 24L
1,367 Elo+
Solo
Scylla
Scylla
damianofomen91
Scylla
Level 48
God Stats
1W - 7L
1,246 SR
Queue Stats
167W - 175L
1,415 Elo+
Party 2
Team Averages
Level 64
1,508 SR
1,404 Elo+

VS

Team Averages
Level 82
1,611 SR
1,448 Elo+
Izanami
Izanami
LoudPopcorn6857
Izanami
Level 49
God Stats
13W - 7L
1,629 SR
Queue Stats
237W - 248L
1,437 Elo+
Solo
Chaac
Chaac
Over4chi3ver
Chaac
Level 128
God Stats
13W - 6L
1,705 SR
Queue Stats
670W - 723L
1,466 Elo+
Party 1
Agni
Agni
SixPathsWulf
Agni
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BomkinBeast
Hachiman
15
14 / 5 / 2
11,878
848
15,174
13,449
4,335
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
13
3 / 4 / 8
9,612
687
7,954
15,636
12,155
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 8 / 8
8,700
621
4,565
9,819
2,389
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 4 / 7
11,491
821
13,093
12,648
4,653
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

13
4 / 4 / 9
10,403
743
9,601
17,037
12,153
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
5 / 9 / 6
10,380
741
6,949
11,684
4,055
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
39
17
Kills
17
17
Deaths
17
18
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Hachiman
BomkinBeast
Hachiman
14
5
2
3
L
Cthulhu
3
4
8
1.75
W
8
4
7
2.88
W
4
4
9
2.13
W
5
9
6
0.89
L
0
8
8
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,693
Damage
29,643
38,904
Taken
41,369
18,879
Mitigated
20,861
7,200
Healing
9,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
BomkinBeast
Hachiman
15,174
8,774
648
3,120
13,449
4,335
669
3,150
10,174
0
37,978
L
Cthulhu
7,954
708
792
1,957
15,636
12,155
777
2,805
12,666
27,770
0
W
13,093
10,017
0
3,133
12,648
4,653
1,621
5,428
7,220
0
43,499
W
9,601
1,698
0
4,673
17,037
12,153
351
4,377
12,660
0
40,446
W
6,949
1,011
0
1,864
11,684
4,055
795
3,105
8,579
22,414
0
L
4,565
830
147
536
9,819
2,389
718
1,054
8,565
23,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,190
Gold Earned
32,274
120
Minions Killed
146
0
Camps Cleared
0
656,021
Distance Traveled
715,381
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
11,878
848
38
3
0
219,385
3
L
Cthulhu
9,612
687
42
3
0
250,615
2
W
Izanami
11,491
821
66
5
0
234,960
4
W
Chaac
10,403
743
43
3
0
259,863
4
W
Agni
10,380
741
37
3
0
220,558
2
L
Scylla
8,700
621
40
3
0
186,021
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role