Player Matchup

Zeus
Zeus
HotJacket
Zeus
Level 68
God Stats
2W - 2L
1,341 SR
Queue Stats
103W - 132L
1,422 Elo+
Party 1
King Arthur
King Arthur
Sayenor
King Arthur
Level 47
God Stats
5W - 4L
1,536 SR
Queue Stats
35W - 53L
1,275 Elo+
Party 1
Medusa
Medusa
steven5066
Medusa
Level 14
God Stats
2W - 1L
1,745 SR
Queue Stats
15W - 15L
1,226 Elo+
Party 1
Team Averages
Level 43
1,540 SR
1,307 Elo+

VS

Team Averages
Level 20
1,482 SR
1,443 Elo+
Cthulhu
Cthulhu
BadRudeBoyMc
Cthulhu
Level 51
God Stats
7W - 12L
1,446 SR
Queue Stats
11W - 20L
1,328 Elo+
Solo
Fenrir
Fenrir
PlainLazy-1100
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Olorun
Olorun
Snizzy_76
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
15
7 / 2 / 13
11,232
749
15,728
8,038
2,704
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Sayenor
King Arthur
14
7 / 2 / 12
11,264
751
11,020
12,481
12,527
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Medusa
steven5066
Medusa
14
7 / 3 / 11
10,833
722
10,033
8,895
3,231
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BadRudeBoyMc
Cthulhu
14
4 / 6 / 1
10,391
693
8,159
17,234
7,666
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
3 / 6 / 1
10,034
669
7,190
14,412
8,442
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Olorun
Snizzy_76
Olorun
11
0 / 9 / 1
8,172
545
5,005
12,861
4,554
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
10
21
Kills
7
7
Deaths
21
36
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BadRudeBoyMc
Cthulhu
4
6
1
0.75
W
Zeus
7
2
13
6.75
L
3
6
1
0.58
W
King Arthur
Sayenor
King Arthur
7
2
12
6.5
L
Olorun
Snizzy_76
Olorun
0
9
1
0.06
W
Medusa
steven5066
Medusa
7
3
11
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,781
Damage
20,354
29,414
Taken
44,507
18,462
Mitigated
20,662
2,248
Healing
7,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BadRudeBoyMc
Cthulhu
8,159
65
541
901
17,234
7,666
0
5,571
11,348
32,220
0
W
Zeus
15,728
1,791
0
335
8,038
2,704
727
3,734
4,304
48,709
0
L
7,190
1,848
0
3,032
14,412
8,442
0
5,594
8,618
0
41,187
W
King Arthur
Sayenor
King Arthur
11,020
994
0
1,238
12,481
12,527
186
5,670
6,811
0
28,789
L
Olorun
Snizzy_76
Olorun
5,005
2,133
411
2,164
12,861
4,554
0
4,651
8,035
20,415
0
W
Medusa
steven5066
Medusa
10,033
6,855
0
675
8,895
3,231
1,183
3,827
5,068
0
32,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,329
Gold Earned
28,597
146
Minions Killed
129
0
Camps Cleared
0
818,402
Distance Traveled
696,007
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,391
693
46
3
0
245,906
0
W
Zeus
11,232
749
65
4
0
245,330
3
L
Fenrir
10,034
669
45
3
0
251,387
0
W
King Arthur
11,264
751
36
2
0
293,965
3
L
Olorun
8,172
545
38
3
0
198,714
1
W
Medusa
10,833
722
45
3
0
279,107
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role