Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
Obeyurmasta
Serqet
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 80L
1,352 Elo+
Party 2
Sun Wukong
Sun Wukong
Seboski
Sun Wukong
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,429 Elo+
Solo
Medusa
Medusa
pilesosiX1
Medusa
Level 86
God Stats
10W - 6L
1,825 SR
Queue Stats
237W - 247L
1,437 Elo+
Solo
Merlin
Merlin
sick-head187
Merlin
Level 154
God Stats
8W - 8L
1,277 SR
Queue Stats
348W - 395L
1,385 Elo+
Solo
Team Averages
Level 106
1,520 SR
1,421 Elo+

VS

Team Averages
Level 88
1,549 SR
1,413 Elo+
Achilles
Achilles
Piro2495
Achilles
Level 41
God Stats
1W - 1L
1,285 SR
Queue Stats
132W - 147L
1,389 Elo+
Party 1
Pele
Pele
RGpixel
Pele
Level 44
God Stats
7W - 8L
1,582 SR
Queue Stats
159W - 175L
1,409 Elo+
Party 1
Nu Wa
Nu Wa
Tionnor V7
Nu Wa
Level 123
God Stats
26W - 5L
1,816 SR
Queue Stats
904W - 928L
1,396 Elo+
Solo
Ymir
Ymir
tdlCraig
Ymir
Level 128
God Stats
6W - 4L
1,505 SR
Queue Stats
510W - 523L
1,438 Elo+
Solo
Anubis
Anubis
xAbsturzx
Anubis
Level 105
God Stats
10W - 10L
1,559 SR
Queue Stats
947W - 1,004L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
1 / 7 / 15
11,571
723
7,667
32,320
25,324
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Serqet
16
2 / 10 / 5
10,364
648
2,813
15,501
5,102
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sun Wukong
Seboski
Sun Wukong
18
2 / 6 / 12
11,140
696
9,594
20,017
12,482
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Medusa
pilesosiX1
Medusa
19
6 / 3 / 8
12,152
760
24,849
15,363
5,710
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
20
8 / 3 / 9
12,805
800
27,057
11,787
4,306
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Piro2495
Achilles
18
1 / 3 / 14
11,020
689
6,844
15,797
14,491
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pele
RGpixel
Pele
20
10 / 4 / 11
12,671
792
21,323
17,849
9,366
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
20
9 / 4 / 12
13,479
842
24,796
10,183
5,504
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
19
5 / 3 / 20
12,244
765
11,732
24,484
29,820
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Anubis
xAbsturzx
Anubis
17
3 / 5 / 17
10,925
683
16,112
13,921
7,702
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
102
19
Kills
28
29
Deaths
19
49
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
7
15
1.21
L
Serqet
2
10
5
0.45
W
Achilles
Piro2495
Achilles
1
3
14
2.67
W
Pele
RGpixel
Pele
10
4
11
3.88
L
Sun Wukong
Seboski
Sun Wukong
2
6
12
1.33
W
Nu Wa
9
4
12
3.75
L
Medusa
pilesosiX1
Medusa
6
3
8
3.33
L
Merlin
8
3
9
4.17
W
Ymir
5
3
20
5
W
Anubis
xAbsturzx
Anubis
3
5
17
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,980
Damage
80,807
94,988
Taken
82,234
52,924
Mitigated
66,883
35,229
Healing
29,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
7,667
1,416
1,231
9,039
32,320
25,324
223
16,347
15,973
0
12,653
L
Serqet
2,813
149
2,324
1,276
15,501
5,102
1,364
8,862
6,639
0
9,212
W
Achilles
Piro2495
Achilles
6,844
1,025
1,276
2,642
15,797
14,491
1,468
6,748
8,341
0
18,062
W
Pele
RGpixel
Pele
21,323
3,745
3,044
7,122
17,849
9,366
806
3,996
13,824
0
48,843
L
Sun Wukong
Seboski
Sun Wukong
9,594
1,142
2,047
4,804
20,017
12,482
418
10,896
9,121
0
21,840
W
Nu Wa
24,796
9,315
652
0
10,183
5,504
1,861
2,283
7,900
52,073
0
L
Medusa
pilesosiX1
Medusa
24,849
10,311
4,188
5,410
15,363
5,710
2,629
8,442
6,921
0
52,933
L
Merlin
27,057
1,511
2,675
2,235
11,787
4,306
865
8,093
3,694
67,732
0
W
Ymir
11,732
88
2,633
6,617
24,484
29,820
229
10,692
13,252
19,690
0
W
Anubis
xAbsturzx
Anubis
16,112
196
2,937
2,745
13,921
7,702
1,240
3,338
10,583
29,717
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,032
Gold Earned
60,339
197
Minions Killed
159
0
Camps Cleared
0
1,385,916
Distance Traveled
1,362,494
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,571
723
10
1
0
264,113
1
L
Serqet
10,364
648
20
1
0
271,773
0
W
Achilles
11,020
689
18
1
0
270,563
0
W
Pele
12,671
792
44
3
0
304,497
1
L
Sun Wukong
11,140
696
26
2
0
278,646
0
W
Nu Wa
13,479
842
57
4
0
235,897
0
L
Medusa
12,152
760
59
4
0
282,433
0
L
Merlin
12,805
800
82
5
0
288,951
0
W
Ymir
12,244
765
18
1
0
301,648
3
W
Anubis
10,925
683
22
1
0
249,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role