Player Matchup

Ah Puch
Ah Puch
Easter1304
Ah Puch
Level 59
God Stats
8W - 2L
1,781 SR
Queue Stats
217W - 175L
1,551 Elo+
Solo
Yemoja
Yemoja
Geanfrancosaurio
Yemoja
Level 123
God Stats
2W - 1L
1,634 SR
Queue Stats
146W - 132L
1,498 Elo+
Solo
Fenrir
Fenrir
Hero9
Fenrir
Level 129
God Stats
1W - 0L
1,562 SR
Queue Stats
13W - 11L
1,556 Elo+
Solo
Da Ji
Da Ji
Hokla
Da Ji
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 6L
1,783 Elo+
Party 3
Achilles
Achilles
Leiyks
Achilles
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,675 Elo+
Party 3
Team Averages
Level 103
1,595 SR
1,612 Elo+

VS

Team Averages
Level 117
1,458 SR
1,518 Elo+
Cernunnos
Cernunnos
Burjuva37
Cernunnos
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 27L
1,577 Elo+
Party 2
Hel
Hel
Kondrat
Hel
Level 124
God Stats
2W - 6L
1,500 SR
Queue Stats
158W - 143L
1,457 Elo+
Party 1
Cthulhu
Cthulhu
Lqcy
Cthulhu
Level 109
God Stats
1W - 1L
1,288 SR
Queue Stats
27W - 22L
1,578 Elo+
Party 2
Hachiman
Hachiman
RudiPudiMan
Hachiman
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
111W - 111L
1,444 Elo+
Party 1
Bacchus
Bacchus
Selyn
Bacchus
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 48L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Easter1304
Ah Puch
20
15 / 3 / 17
14,377
899
40,540
13,097
7,186
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
3 / 2 / 22
10,558
660
8,900
16,189
19,197
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
Hero9
Fenrir
20
5 / 3 / 23
11,911
744
11,746
21,726
23,651
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Da Ji
Hokla
Da Ji
17
5 / 7 / 18
11,350
709
13,334
15,307
8,329
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
Leiyks
Achilles
18
4 / 5 / 20
11,342
709
13,376
23,116
36,343
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Burjuva37
Cernunnos
17
2 / 8 / 10
10,705
669
10,831
16,031
7,199
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hel
19
6 / 6 / 11
12,321
770
17,722
19,353
11,081
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cthulhu
Lqcy
Cthulhu
20
9 / 6 / 11
13,522
845
24,955
24,474
28,992
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hachiman
RudiPudiMan
Hachiman
18
3 / 6 / 11
11,756
735
9,756
17,699
8,357
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
Selyn
Bacchus
17
0 / 6 / 13
11,040
690
9,037
22,327
25,527
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
76
32
Kills
20
20
Deaths
32
100
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Burjuva37
Cernunnos
2
8
10
0.88
W
Ah Puch
Easter1304
Ah Puch
15
3
17
7.83
W
3
2
22
7
W
Fenrir
Hero9
Fenrir
5
3
23
5.5
W
Da Ji
Hokla
Da Ji
5
7
18
2
L
Hel
6
6
11
1.92
W
Achilles
Leiyks
Achilles
4
5
20
2.8
L
Cthulhu
Lqcy
Cthulhu
9
6
11
2.42
L
Hachiman
RudiPudiMan
Hachiman
3
6
11
1.42
L
Bacchus
Selyn
Bacchus
0
6
13
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,896
Damage
72,301
89,435
Taken
99,884
94,706
Mitigated
81,156
39,470
Healing
36,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Burjuva37
Cernunnos
10,831
2,544
668
908
16,031
7,199
2,256
9,643
6,388
0
25,511
W
Ah Puch
Easter1304
Ah Puch
40,540
761
550
595
13,097
7,186
1,048
8,104
4,993
81,107
0
W
8,900
1,206
19,511
5,298
16,189
19,197
532
10,024
6,165
15,863
0
W
Fenrir
Hero9
Fenrir
11,746
2,746
3,427
5,063
21,726
23,651
1,021
12,721
9,005
0
21,097
W
Da Ji
Hokla
Da Ji
13,334
3,339
830
1,572
15,307
8,329
2,186
9,861
5,446
0
30,667
L
Hel
17,722
668
18,214
8,174
19,353
11,081
472
7,658
11,695
28,234
0
W
Achilles
Leiyks
Achilles
13,376
4,358
966
1,658
23,116
36,343
717
11,004
12,112
0
23,192
L
Cthulhu
Lqcy
Cthulhu
24,955
402
3,024
729
24,474
28,992
344
12,393
12,081
47,377
0
L
Hachiman
RudiPudiMan
Hachiman
9,756
4,936
1,332
2,134
17,699
8,357
1,905
7,424
10,275
0
21,883
L
Bacchus
Selyn
Bacchus
9,037
1,144
620
475
22,327
25,527
296
12,322
9,528
16,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,538
Gold Earned
59,344
155
Minions Killed
170
0
Camps Cleared
0
1,402,205
Distance Traveled
1,326,518
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
10,705
669
37
2
0
237,440
1
W
Ah Puch
14,377
899
75
5
0
286,274
0
W
Yemoja
10,558
660
8
1
0
278,694
0
W
Fenrir
11,911
744
21
1
0
293,452
2
W
Da Ji
11,350
709
33
2
0
259,871
0
L
Hel
12,321
770
19
1
0
288,402
0
W
Achilles
11,342
709
18
1
0
283,914
0
L
Cthulhu
13,522
845
62
4
0
276,423
1
L
Hachiman
11,756
735
36
2
0
239,685
1
L
Bacchus
11,040
690
16
1
0
284,568
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role