Player Matchup

Yemoja
Yemoja
AngelFromGod
Yemoja
Level 18
God Stats
5W - 9L
1,364 SR
Queue Stats
20W - 27L
1,115 Elo+
Solo
Hel
Hel
Drive7shaft
Hel
Level 16
God Stats
9W - 7L
1,614 SR
Queue Stats
207W - 219L
1,184 Elo+
Solo
Nemesis
Nemesis
Smelikebeef
Nemesis
Level 18
God Stats
24W - 21L
1,193 SR
Queue Stats
90W - 92L
1,057 Elo+
Party 2
Anubis
Anubis
ToxicDragon4ME
Anubis
Level 18
God Stats
8W - 5L
1,627 SR
Queue Stats
96W - 91L
1,095 Elo+
Party 2
Skadi
Skadi
breninho1000
Skadi
Level 26
God Stats
12W - 18L
1,407 SR
Queue Stats
60W - 79L
1,129 Elo+
Solo
Team Averages
Level 19
1,441 SR
1,116 Elo+

VS

Team Averages
Level 23
1,594 SR
1,063 Elo+
Bakasura
Bakasura
Antidragonvenom
Bakasura
Level 27
God Stats
10W - 6L
1,567 SR
Queue Stats
44W - 43L
1,083 Elo+
Party 1
Hel
Hel
AwesomePanda266
Hel
Level 16
God Stats
7W - 11L
1,407 SR
Queue Stats
12W - 19L
990 Elo+
Party 1
Arachne
Arachne
Ehjay9
Arachne
Level 24
God Stats
32W - 16L
1,530 SR
Queue Stats
269W - 299L
1,110 Elo+
Solo
King Arthur
King Arthur
UABC YOUTH
King Arthur
Level 18
God Stats
4W - 5L
1,834 SR
Queue Stats
136W - 130L
1,192 Elo+
Solo
Kukulkan
Kukulkan
theearthquake94
Kukulkan
Level 29
God Stats
2W - 0L
1,631 SR
Queue Stats
5W - 6L
942 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
16
3 / 7 / 4
9,611
418
8,686
16,357
9,329
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
5 / 3 / 0
10,039
436
9,859
8,842
3,156
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
Smelikebeef
Nemesis
12
0 / 9 / 2
8,255
359
5,097
15,397
4,599
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
3 / 9 / 0
10,550
459
12,003
20,410
7,932
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
8 / 7 / 3
10,915
475
11,316
13,992
4,011
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
18
11 / 3 / 0
12,291
534
14,498
13,570
5,555
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

17
3 / 7 / 5
10,712
466
6,927
9,465
2,838
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
Ehjay9
Arachne
20
13 / 2 / 0
13,988
608
17,994
17,302
6,810
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
UABC YOUTH
King Arthur
17
2 / 4 / 1
10,895
474
5,714
16,028
9,444
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kukulkan
18
5 / 4 / 5
12,108
526
12,341
12,197
4,362
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
45
19
Kills
34
35
Deaths
20
9
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Yemoja
3
7
4
0.71
W
Bakasura
11
3
0
3.67
W
3
7
5
0.79
L
5
3
0
1.67
W
Arachne
Ehjay9
Arachne
13
2
0
6.5
L
Nemesis
Smelikebeef
Nemesis
0
9
2
0.11
L
3
9
0
0.33
W
King Arthur
UABC YOUTH
King Arthur
2
4
1
0.63
L
8
7
3
1.36
W
Kukulkan
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,961
Damage
57,474
74,998
Taken
68,562
29,027
Mitigated
29,009
14,392
Healing
24,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
8,686
1,023
945
60
16,357
9,329
930
849
13,883
50,424
0
W
Bakasura
14,498
9,548
0
5,294
13,570
5,555
4,428
4,080
9,490
0
36,276
W
6,927
634
1,816
2,448
9,465
2,838
2,104
3,111
6,354
47,794
0
L
9,859
1,105
0
3,739
8,842
3,156
0
362
7,815
40,286
0
W
Arachne
Ehjay9
Arachne
17,994
12,520
0
11,963
17,302
6,810
0
6,934
10,368
0
116,229
L
Nemesis
Smelikebeef
Nemesis
5,097
2,972
0
2,105
15,397
4,599
0
6,048
8,716
0
45,499
L
12,003
483
0
7,543
20,410
7,932
1,560
8,623
11,787
63,007
0
W
King Arthur
UABC YOUTH
King Arthur
5,714
1,040
0
2,911
16,028
9,444
779
10,047
5,981
0
41,992
L
11,316
4,808
0
0
13,992
4,011
624
3,386
10,151
0
52,450
W
Kukulkan
12,341
1,789
0
250
12,197
4,362
2,405
6,376
5,821
73,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,370
Gold Earned
59,994
426
Minions Killed
540
0
Camps Cleared
0
1,617,445
Distance Traveled
2,014,514
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,611
418
76
3
0
304,157
6
W
Bakasura
12,291
534
106
5
0
442,727
0
W
Hel
10,712
466
79
3
0
394,206
2
L
Hel
10,039
436
64
3
0
317,588
6
W
Arachne
13,988
608
146
6
0
490,306
5
L
Nemesis
8,255
359
61
3
0
356,257
0
L
Anubis
10,550
459
119
5
0
288,786
3
W
King Arthur
10,895
474
81
4
0
384,133
0
L
Skadi
10,915
475
106
5
0
350,657
4
W
Kukulkan
12,108
526
128
6
0
303,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role