Player Matchup

Cthulhu
Cthulhu
ABYNSS
Cthulhu
Level 28
God Stats
21W - 17L
1,695 SR
Queue Stats
91W - 87L
1,434 Elo+
Party 1
Nemesis
Nemesis
DonyMingo
Nemesis
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 10L
1,442 Elo+
Solo
Hachiman
Hachiman
JúngHoseok
Hachiman
Level 13
God Stats
7W - 2L
1,975 SR
Queue Stats
10W - 3L
1,709 Elo+
Party 1
Hel
Hel
WillHereondale
Hel
Level 85
God Stats
0W - 2L
1,835 SR
Queue Stats
66W - 53L
1,703 Elo+
Party 1
Agni
Agni
rhetoric80
Agni
Level 16
God Stats
2W - 7L
1,500 SR
Queue Stats
81W - 108L
1,514 Elo+
Solo
Team Averages
Level 30
1,701 SR
1,561 Elo+

VS

Team Averages
Level 22
1,580 SR
1,575 Elo+
Kukulkan
Kukulkan
Narzokk
Kukulkan
Level 13
God Stats
26W - 15L
1,825 SR
Queue Stats
59W - 33L
1,632 Elo+
Party 2
Loki
Loki
SuckMyCurry
Loki
Level 28
God Stats
63W - 30L
1,715 SR
Queue Stats
164W - 95L
1,685 Elo+
Party 2
Xing Tian
Xing Tian
Telzeal
Xing Tian
Level 20
God Stats
10W - 7L
1,622 SR
Queue Stats
65W - 61L
1,489 Elo+
Solo
Baron Samedi
Baron Samedi
TheAngryNarwhal
Baron Samedi
Level 31
God Stats
5W - 4L
1,558 SR
Queue Stats
56W - 50L
1,556 Elo+
Solo
Susano
Susano
Tristrain
Susano
Level 19
God Stats
1W - 2L
1,181 SR
Queue Stats
28W - 17L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ABYNSS
Cthulhu
20
8 / 6 / 22
17,044
1,136
26,607
28,559
38,327
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Nemesis
DonyMingo
Nemesis
20
9 / 14 / 15
15,717
1,048
19,856
36,665
24,907
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hachiman
JúngHoseok
Hachiman
20
8 / 7 / 20
15,953
1,064
26,275
27,597
11,718
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
6 / 10 / 23
15,563
1,038
25,755
35,769
23,133
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
6 / 9 / 21
15,256
1,017
21,510
26,084
10,544
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

15

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Narzokk
Kukulkan
20
17 / 9 / 23
19,100
1,273
61,712
23,973
10,302
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
13 / 5 / 16
17,114
1,141
20,846
20,839
8,564
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xing Tian
Telzeal
Xing Tian
20
5 / 7 / 21
15,536
1,036
25,022
34,289
31,370
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Baron Samedi
TheAngryNarwhal
Baron Samedi
20
6 / 3 / 21
15,367
1,024
17,000
21,763
23,586
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Susano
Tristrain
Susano
20
5 / 13 / 20
14,918
995
24,047
28,550
16,145
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
147
37
Kills
46
46
Deaths
37
101
Assists
101
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ABYNSS
Cthulhu
8
6
22
3.17
L
Nemesis
DonyMingo
Nemesis
9
14
15
1.18
L
Hachiman
JúngHoseok
Hachiman
8
7
20
2.57
W
Kukulkan
Narzokk
Kukulkan
17
9
23
3.17
W
13
5
16
4.2
W
Xing Tian
Telzeal
Xing Tian
5
7
21
2.21
W
Baron Samedi
TheAngryNarwhal
Baron Samedi
6
3
21
5.5
W
Susano
Tristrain
Susano
5
13
20
1.15
L
6
10
23
1.75
L
6
9
21
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,003
Damage
148,627
154,674
Taken
129,414
108,629
Mitigated
89,967
44,425
Healing
10,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ABYNSS
Cthulhu
26,607
804
2,055
675
28,559
38,327
0
16,452
11,872
71,901
0
L
Nemesis
DonyMingo
Nemesis
19,856
6,975
0
3,427
36,665
24,907
0
26,675
9,865
0
36,588
L
Hachiman
JúngHoseok
Hachiman
26,275
18,729
0
2,061
27,597
11,718
0
19,811
7,661
0
55,144
W
Kukulkan
Narzokk
Kukulkan
61,712
4,904
0
2,126
23,973
10,302
0
14,177
9,796
107,250
0
W
20,846
11,702
0
1,039
20,839
8,564
0
11,328
9,511
0
43,019
W
Xing Tian
Telzeal
Xing Tian
25,022
1,655
0
742
34,289
31,370
0
17,935
16,354
42,299
0
W
Baron Samedi
TheAngryNarwhal
Baron Samedi
17,000
1,404
3,726
3,040
21,763
23,586
0
12,329
9,434
35,915
0
W
Susano
Tristrain
Susano
24,047
4,293
0
0
28,550
16,145
0
18,103
10,447
0
44,300
L
25,755
2,785
19,765
15,081
35,769
23,133
0
23,040
12,454
46,240
0
L
21,510
3,471
0
1,361
26,084
10,544
0
16,946
9,088
32,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,533
Gold Earned
82,035
270
Minions Killed
235
4
Camps Cleared
7
1,455,563
Distance Traveled
1,421,441
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
17,044
1,136
95
6
1
331,353
0
L
Nemesis
15,717
1,048
28
2
1
290,324
5
L
Hachiman
15,953
1,064
64
4
1
268,522
0
W
Kukulkan
19,100
1,273
96
6
1
282,110
0
W
Loki
17,114
1,141
42
3
4
321,347
0
W
Xing Tian
15,536
1,036
32
2
1
265,789
0
W
Baron Samedi
15,367
1,024
33
2
1
276,723
0
W
Susano
14,918
995
32
2
0
275,472
0
L
Hel
15,563
1,038
54
4
0
297,845
0
L
Agni
15,256
1,017
29
2
1
267,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role