Player Matchup

Scylla
Scylla
BlizWLFY
Scylla
Level 16
God Stats
19W - 9L
1,820 SR
Queue Stats
24W - 14L
1,645 Elo+
Party 1
He Bo
He Bo
Durnick
He Bo
Level 102
God Stats
6W - 3L
1,624 SR
Queue Stats
246W - 234L
1,566 Elo+
Party 1
Terra
Terra
LegoShaft
Terra
Level 69
God Stats
6W - 10L
1,692 SR
Queue Stats
51W - 47L
1,565 Elo+
Party 1
Neith
Neith
PrecentMoon
Neith
Level 129
God Stats
7W - 2L
1,641 SR
Queue Stats
37W - 42L
1,435 Elo+
Party 1
Apollo
Apollo
RebelGhost123
Apollo
Level 49
God Stats
1W - 1L
1,726 SR
Queue Stats
173W - 154L
1,626 Elo+
Solo
Team Averages
Level 73
1,701 SR
1,567 Elo+

VS

Team Averages
Level 49
1,527 SR
1,569 Elo+
Cthulhu
Cthulhu
Mammothz
Cthulhu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 48L
1,562 Elo+
Party 2
Osiris
Osiris
bobego1
Osiris
Level 32
God Stats
6W - 9L
1,601 SR
Queue Stats
447W - 548L
1,296 Elo+
Solo
Medusa
Medusa
laballz
Medusa
Level 121
God Stats
3W - 1L
1,602 SR
Queue Stats
23W - 18L
1,621 Elo+
Party 3
Hercules
Hercules
marcuzfenix
Hercules
Level 36
God Stats
9W - 4L
1,734 SR
Queue Stats
149W - 82L
1,712 Elo+
Party 2
Anubis
Anubis
ursata
Anubis
Level 27
God Stats
1W - 0L
1,197 SR
Queue Stats
48W - 28L
1,653 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BlizWLFY
Scylla
1
0 / 0 / 0
918
184
0
0
0
He Bo
Durnick
He Bo
6
1 / 1 / 0
3,570
714
705
3,474
605
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Terra
LegoShaft
Terra
5
1 / 0 / 1
3,311
662
1,631
1,865
472
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
1 / 0 / 0
3,657
731
1,973
2,053
442
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Boots

Boots

+6%
Movement Speed

5
1 / 1 / 1
3,544
709
2,220
2,044
470
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Mammothz
Cthulhu
4
0 / 1 / 1
3,020
604
754
3,003
881
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes

Shoes

+6%
Movement Speed

Osiris
bobego1
Osiris
5
0 / 1 / 0
3,136
627
1,695
3,775
2,162
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
laballz
Medusa
4
0 / 1 / 1
2,932
586
1,141
2,329
378
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hercules
marcuzfenix
Hercules
5
2 / 1 / 0
3,717
743
990
2,942
845
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
ursata
Anubis
5
0 / 0 / 1
3,454
691
1,276
1,366
465
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
5
4
Kills
2
2
Deaths
4
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Scylla
BlizWLFY
Scylla
0
0
0
0
L
He Bo
Durnick
He Bo
1
1
0
1
L
Terra
LegoShaft
Terra
1
0
1
1.5
W
Cthulhu
Mammothz
Cthulhu
0
1
1
0.5
L
1
0
0
1
L
1
1
1
1.5
W
Osiris
bobego1
Osiris
0
1
0
0
W
Medusa
laballz
Medusa
0
1
1
0.5
W
Hercules
marcuzfenix
Hercules
2
1
0
2
W
Anubis
ursata
Anubis
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,529
Damage
5,856
9,436
Taken
13,415
1,989
Mitigated
4,731
4,445
Healing
5,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
BlizWLFY
Scylla
0
0
0
0
0
0
0
0
0
0
0
L
He Bo
Durnick
He Bo
705
0
0
1,324
3,474
605
0
1,276
2,198
13,028
0
L
Terra
LegoShaft
Terra
1,631
145
104
874
1,865
472
0
208
1,657
5,703
0
W
Cthulhu
Mammothz
Cthulhu
754
195
123
492
3,003
881
0
913
2,090
5,025
0
L
1,973
1,198
0
1,189
2,053
442
52
0
1,853
0
13,079
L
2,220
1,666
0
954
2,044
470
104
546
1,498
0
14,947
W
Osiris
bobego1
Osiris
1,695
464
0
1,625
3,775
2,162
0
0
3,775
0
8,630
W
Medusa
laballz
Medusa
1,141
541
0
945
2,329
378
0
647
1,682
0
8,486
W
Hercules
marcuzfenix
Hercules
990
316
0
1,717
2,942
845
0
571
2,371
0
12,039
W
Anubis
ursata
Anubis
1,276
280
0
591
1,366
465
243
205
1,161
12,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,000
Gold Earned
16,259
100
Minions Killed
91
0
Camps Cleared
0
354,860
Distance Traveled
395,294
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
918
184
0
0
0
0
0
L
He Bo
3,570
714
35
7
0
89,318
0
L
Terra
3,311
662
11
2
0
109,786
2
W
Cthulhu
3,020
604
2
0
0
104,241
0
L
Neith
3,657
731
31
6
0
76,423
2
L
Apollo
3,544
709
23
5
0
79,333
0
W
Osiris
3,136
627
18
4
0
71,699
2
W
Medusa
2,932
586
19
4
0
83,894
1
W
Hercules
3,717
743
24
5
0
77,074
0
W
Anubis
3,454
691
28
6
0
58,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role