Player Matchup

Medusa
Medusa
crazijay
Medusa
Level 92
God Stats
4W - 1L
1,705 SR
Queue Stats
37W - 44L
1,421 Elo+
Party 1
Baba Yaga
Baba Yaga
l AdderALL l
Baba Yaga
Level 16
God Stats
10W - 6L
1,569 SR
Queue Stats
38W - 35L
1,334 Elo+
Party 1
Cthulhu
Cthulhu
owzee
Cthulhu
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
55W - 54L
1,341 Elo+
Party 1
Team Averages
Level 71
1,591 SR
1,366 Elo+

VS

Team Averages
Level 13
1,313 SR
1,285 Elo+
Merlin
Merlin
DeadWarlock
Merlin
Level 25
God Stats
6W - 14L
1,559 SR
Queue Stats
15W - 24L
1,191 Elo+
Solo
Neith
Neith
Identity_Zyme
Neith
Level 4
God Stats
0W - 2L
1,144 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 2
Chaac
Chaac
algerien10309
Chaac
Level 11
God Stats
0W - 1L
1,237 SR
Queue Stats
2W - 6L
1,163 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
crazijay
Medusa
17
15 / 4 / 5
13,530
796
15,607
15,183
5,553
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baba Yaga
l AdderALL l
Baba Yaga
15
4 / 4 / 16
11,699
688
9,120
11,965
4,246
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
owzee
Cthulhu
16
7 / 1 / 17
13,560
798
11,702
15,991
14,454
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
6 / 8 / 2
12,285
723
14,755
12,921
4,081
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
2 / 10 / 6
11,226
660
7,036
12,447
3,985
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 8 / 3
9,569
563
7,770
16,896
6,207
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
20
26
Kills
9
9
Deaths
26
38
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Merlin
6
8
2
0.88
L
2
10
6
0.5
L
1
8
3
0.31
W
Medusa
crazijay
Medusa
15
4
5
4.38
W
Baba Yaga
l AdderALL l
Baba Yaga
4
4
16
3
W
Cthulhu
owzee
Cthulhu
7
1
17
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,429
Damage
29,561
43,139
Taken
42,264
24,253
Mitigated
14,273
13,001
Healing
5,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
14,755
189
0
1,809
12,921
4,081
0
6,705
6,216
42,168
0
L
7,036
3,261
0
593
12,447
3,985
51
6,090
6,357
0
27,199
L
7,770
2,852
0
3,023
16,896
6,207
0
8,091
8,805
0
32,358
W
Medusa
crazijay
Medusa
15,607
6,189
0
5,382
15,183
5,553
1,233
5,626
9,557
0
70,563
W
Baba Yaga
l AdderALL l
Baba Yaga
9,120
294
0
2,554
11,965
4,246
675
5,538
6,427
28,707
0
W
Cthulhu
owzee
Cthulhu
11,702
541
2,171
2,894
15,991
14,454
214
3,726
12,265
53,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,789
Gold Earned
33,080
187
Minions Killed
156
0
Camps Cleared
0
885,226
Distance Traveled
738,516
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,285
723
61
4
0
238,068
0
L
Neith
11,226
660
53
3
0
261,403
0
L
Chaac
9,569
563
42
2
0
239,045
4
W
Medusa
13,530
796
76
4
0
302,678
2
W
Baba Yaga
11,699
688
35
2
0
275,824
0
W
Cthulhu
13,560
798
76
4
0
306,724
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role