Player Matchup

Hades
Hades
 
Hades
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
OnePunchHaole
Bakasura
Level 7
God Stats
1W - 2L
1,715 SR
Queue Stats
20W - 32L
1,777 Elo+
Party 1
Ullr
Ullr
danmannticTTV
Ullr
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
107W - 91L
1,622 Elo+
Solo
Chaac
Chaac
natedoesgames
Chaac
Level 29
God Stats
8W - 7L
1,563 SR
Queue Stats
84W - 61L
1,626 Elo+
Solo
Ares
Ares
phakyiu
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,777 Elo+
Party 1
Team Averages
Level 20
1,556 SR
1,660 Elo+

VS

Team Averages
Level 25
1,558 SR
1,631 Elo+
Cthulhu
Cthulhu
L0B0 Skolly
Cthulhu
Level 28
God Stats
30W - 29L
1,751 SR
Queue Stats
148W - 153L
1,657 Elo+
Solo
Neith
Neith
TheWaterTruck
Neith
Level 25
God Stats
3W - 2L
1,539 SR
Queue Stats
112W - 91L
1,570 Elo+
Solo
Arachne
Arachne
Trickytricksta
Arachne
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 22L
1,691 Elo+
Solo
Hercules
Hercules
Vhrook
Hercules
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 17L
1,712 Elo+
Solo
Hades
Hades
a_little_stitous
Hades
Level 14
God Stats
2W - 3L
1,500 SR
Queue Stats
165W - 249L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
3
0 / 0 / 0
3,125
446
290
293
65
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes

Shoes

+6%
Movement Speed

Bakasura
OnePunchHaole
Bakasura
6
0 / 2 / 0
3,713
530
773
3,710
979
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

7
4 / 3 / 0
4,357
622
2,911
4,111
1,186
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
1 / 1 / 0
4,555
651
3,208
5,458
2,482
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Cudgel

Cudgel

+10
Physical Power
+50
Health

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ares
phakyiu
Ares
1
0 / 1 / 0
2,808
401
0
701
238
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
L0B0 Skolly
Cthulhu
6
2 / 3 / 1
4,085
584
1,759
3,664
1,244
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Magic Focus

Magic Focus

+20
Magical Power

8
2 / 1 / 2
4,874
696
2,596
3,079
881
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
2 / 0 / 0
5,118
731
987
3,694
1,034
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hercules
Vhrook
Hercules
8
1 / 1 / 0
4,592
656
2,578
3,828
2,477
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

7
0 / 0 / 0
4,176
597
558
2,456
682
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
10
5
Kills
7
7
Deaths
5
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
0
0
0
0
W
Cthulhu
L0B0 Skolly
Cthulhu
2
3
1
0.83
L
Bakasura
OnePunchHaole
Bakasura
0
2
0
0
W
2
1
2
3
W
2
0
0
2
W
Hercules
Vhrook
Hercules
1
1
0
1
W
0
0
0
0
L
4
3
0
1.33
L
1
1
0
1
L
Ares
phakyiu
Ares
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,182
Damage
8,478
14,273
Taken
16,721
4,950
Mitigated
6,318
4,457
Healing
6,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
290
107
0
232
293
65
0
29
264
4,039
0
W
Cthulhu
L0B0 Skolly
Cthulhu
1,759
360
110
321
3,664
1,244
0
0
3,639
8,569
0
L
Bakasura
OnePunchHaole
Bakasura
773
387
0
1,081
3,710
979
0
1,054
2,656
0
8,795
W
2,596
923
0
1,082
3,079
881
970
0
3,079
0
19,000
W
987
669
0
2,265
3,694
1,034
0
0
3,669
0
27,107
W
Hercules
Vhrook
Hercules
2,578
1,264
0
1,478
3,828
2,477
28
0
3,478
0
15,532
W
558
253
91
746
2,456
682
610
290
2,166
13,911
0
L
2,911
1,012
0
586
4,111
1,186
0
921
3,190
0
13,885
L
3,208
890
0
2,558
5,458
2,482
0
0
5,183
0
19,408
L
Ares
phakyiu
Ares
0
0
0
0
701
238
0
313
388
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,558
Gold Earned
22,845
99
Minions Killed
171
0
Camps Cleared
0
435,213
Distance Traveled
642,991
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
3,125
446
5
1
0
39,363
1
W
Cthulhu
4,085
584
13
2
0
117,270
0
L
Bakasura
3,713
530
26
4
0
136,430
0
W
Neith
4,874
696
42
6
0
132,801
0
W
Arachne
5,118
731
63
9
0
154,819
0
W
Hercules
4,592
656
24
3
0
121,913
0
W
Hades
4,176
597
29
4
0
116,188
0
L
Ullr
4,357
622
22
3
0
104,253
1
L
Chaac
4,555
651
46
7
0
131,453
0
L
Ares
2,808
401
0
0
0
23,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role