Player Matchup

Hades
Hades
Antoine175
Hades
Level 26
God Stats
0W - 3L
1,439 SR
Queue Stats
3W - 6L
1,444 Elo+
Party 3
Thanatos
Thanatos
Gartentroll
Thanatos
Level 6
God Stats
1W - 6L
1,500 SR
Queue Stats
3W - 14L
1,105 Elo+
Solo
Horus
Horus
Laxial
Horus
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 19L
1,265 Elo+
Party 1
Skadi
Skadi
Shutup1993
Skadi
Level 36
God Stats
0W - 5L
1,283 SR
Queue Stats
25W - 54L
1,182 Elo+
Party 1
Fenrir
Fenrir
ZeBigRik
Fenrir
Level 6
God Stats
0W - 2L
1,719 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 3
Team Averages
Level 17
1,488 SR
1,299 Elo+

VS

Team Averages
Level 22
1,505 SR
1,323 Elo+
Hades
Hades
Beenek
Hades
Level 28
God Stats
12W - 17L
1,426 SR
Queue Stats
32W - 47L
1,304 Elo+
Party 2
Kali
Kali
ConfinedRage
Kali
Level 20
God Stats
7W - 5L
1,554 SR
Queue Stats
90W - 80L
1,318 Elo+
Solo
Thoth
Thoth
Ghettie
Thoth
Level 15
God Stats
2W - 1L
1,671 SR
Queue Stats
11W - 20L
1,287 Elo+
Solo
Thor
Thor
Play69
Thor
Level 28
God Stats
12W - 12L
1,480 SR
Queue Stats
27W - 35L
1,364 Elo+
Party 2
Merlin
Merlin
ScoopssAhoy
Merlin
Level 17
God Stats
3W - 6L
1,393 SR
Queue Stats
31W - 40L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
18
7 / 12 / 5
12,496
463
15,825
27,281
25,067
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
Gartentroll
Thanatos
8
0 / 6 / 1
7,809
289
1,520
6,033
1,779
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Horus
Laxial
Horus
15
4 / 7 / 2
10,494
389
10,502
18,309
13,017
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
16
3 / 12 / 2
10,428
386
12,662
18,420
5,518
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
ZeBigRik
Fenrir
18
5 / 12 / 7
13,044
483
20,210
27,436
12,824
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Beenek
Hades
20
15 / 4 / 8
15,881
588
25,568
28,089
20,470
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
20 / 4 / 6
15,593
578
21,748
25,918
11,015
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thoth
Ghettie
Thoth
14
0 / 2 / 7
10,113
375
4,906
6,267
1,703
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thor
Play69
Thor
18
5 / 7 / 12
13,235
490
9,800
20,759
8,633
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Boots

Boots

+6%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Merlin
20
9 / 5 / 10
13,793
511
15,933
9,229
4,769
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
92
19
Kills
49
49
Deaths
22
17
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Hades
7
12
5
0.79
W
Hades
Beenek
Hades
15
4
8
4.75
W
20
4
6
5.75
L
Thanatos
Gartentroll
Thanatos
0
6
1
0.08
W
Thoth
Ghettie
Thoth
0
2
7
1.75
L
Horus
Laxial
Horus
4
7
2
0.71
W
Thor
Play69
Thor
5
7
12
1.57
W
Merlin
9
5
10
2.8
L
Skadi
3
12
2
0.33
L
Fenrir
ZeBigRik
Fenrir
5
12
7
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,719
Damage
77,955
97,479
Taken
90,262
58,205
Mitigated
46,590
13,814
Healing
32,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
15,825
1,903
398
5,443
27,281
25,067
590
16,005
11,276
59,283
0
W
Hades
Beenek
Hades
25,568
4,736
1,632
10,652
28,089
20,470
4,353
5,631
22,250
109,181
0
W
21,748
14,865
0
14,371
25,918
11,015
2,235
3,335
22,583
0
76,100
L
Thanatos
Gartentroll
Thanatos
1,520
543
0
980
6,033
1,779
0
3,016
3,017
0
8,081
W
Thoth
Ghettie
Thoth
4,906
464
0
879
6,267
1,703
1,201
0
6,267
27,222
0
L
Horus
Laxial
Horus
10,502
5,910
1,492
3,011
18,309
13,017
419
4,819
13,490
0
38,930
W
Thor
Play69
Thor
9,800
3,802
0
5,073
20,759
8,633
0
4,027
15,719
0
67,117
W
Merlin
15,933
3,212
0
0
9,229
4,769
2,267
2,832
6,397
88,499
0
L
Skadi
12,662
4,157
504
1,096
18,420
5,518
1,123
6,358
12,062
0
69,003
L
Fenrir
ZeBigRik
Fenrir
20,210
4,490
0
890
27,436
12,824
492
16,209
11,227
0
48,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,271
Gold Earned
68,615
357
Minions Killed
564
0
Camps Cleared
0
1,756,654
Distance Traveled
2,250,867
5
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
12,496
463
104
4
0
398,019
0
W
Hades
15,881
588
181
7
0
424,409
19
W
Kali
15,593
578
97
4
0
466,522
3
L
Thanatos
7,809
289
9
0
0
123,400
1
W
Thoth
10,113
375
56
2
0
498,579
0
L
Horus
10,494
389
77
3
0
436,093
0
W
Thor
13,235
490
90
3
0
368,162
2
W
Merlin
13,793
511
140
5
0
493,195
0
L
Skadi
10,428
386
95
4
0
362,453
4
L
Fenrir
13,044
483
72
3
0
436,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role