Player Matchup

Fenrir
Fenrir
BluRage3
Fenrir
Level 13
God Stats
0W - 2L
1,724 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Hel
Hel
Bunnycats2624
Hel
Level 7
God Stats
0W - 2L
1,261 SR
Queue Stats
3W - 16L
1,219 Elo+
Solo
Chernobog
Chernobog
Inn30DMW
Chernobog
Level 29
God Stats
32W - 45L
1,373 SR
Queue Stats
243W - 278L
1,331 Elo+
Solo
Nemesis
Nemesis
Revittj21
Nemesis
Level 8
God Stats
12W - 7L
1,500 SR
Queue Stats
47W - 43L
1,158 Elo+
Solo
Ares
Ares
equipo_apagado
Ares
Level 7
God Stats
3W - 8L
1,176 SR
Queue Stats
13W - 25L
1,035 Elo+
Solo
Team Averages
Level 13
1,407 SR
1,249 Elo+

VS

Team Averages
Level 15
1,482 SR
1,237 Elo+
Poseidon
Poseidon
Luciavik
Poseidon
Level 17
God Stats
18W - 18L
1,498 SR
Queue Stats
28W - 35L
1,363 Elo+
Party 1
Nox
Nox
SecretAgenda666
Nox
Level 28
God Stats
7W - 1L
1,687 SR
Queue Stats
11W - 13L
1,080 Elo+
Party 2
Achilles
Achilles
shadowclaw1855
Achilles
Level 15
God Stats
3W - 6L
1,500 SR
Queue Stats
32W - 41L
1,273 Elo+
Party 1
Ravana
Ravana
thatmfthere1235
Ravana
Level 7
God Stats
1W - 1L
1,223 SR
Queue Stats
2W - 4L
1,209 Elo+
Party 2
Ullr
Ullr
ydb_de_la_flaco
Ullr
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,260 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BluRage3
Fenrir
20
7 / 6 / 6
15,840
990
16,726
28,618
15,459
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

20
3 / 9 / 12
15,928
996
24,090
24,482
13,933
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chernobog
Inn30DMW
Chernobog
20
8 / 16 / 9
17,057
1,066
37,344
35,045
19,964
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
Revittj21
Nemesis
15
0 / 0 / 0
9,970
623
0
0
0
20
5 / 9 / 9
15,648
978
12,799
43,995
56,538
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Team 1 Tickets

0

VS

Team 2 Tickets

111

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Luciavik
Poseidon
20
11 / 2 / 18
17,607
1,100
34,987
22,053
8,523
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
3 / 3 / 24
15,240
953
12,902
12,853
6,472
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
20
9 / 4 / 18
16,445
1,028
26,780
23,494
25,710
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
10 / 6 / 16
16,156
1,010
23,242
20,173
21,470
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
7 / 8 / 13
15,873
992
23,462
21,957
10,618
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
129
23
Kills
40
40
Deaths
23
36
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BluRage3
Fenrir
7
6
6
1.67
L
3
9
12
1
L
Chernobog
Inn30DMW
Chernobog
8
16
9
0.78
W
Poseidon
Luciavik
Poseidon
11
2
18
10
L
Nemesis
Revittj21
Nemesis
0
0
0
0
W
3
3
24
5
L
5
9
9
1.06
W
Achilles
9
4
18
4.5
W
10
6
16
3
W
7
8
13
1.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,959
Damage
121,373
132,140
Taken
100,530
105,894
Mitigated
72,793
15,047
Healing
10,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BluRage3
Fenrir
16,726
5,256
0
716
28,618
15,459
0
12,535
15,421
88
36,940
L
24,090
1,269
7,692
5,024
24,482
13,933
0
10,948
13,534
52,105
0
L
Chernobog
Inn30DMW
Chernobog
37,344
28,241
0
0
35,045
19,964
0
11,813
22,882
0
57,532
W
Poseidon
Luciavik
Poseidon
34,987
12,315
0
3,215
22,053
8,523
0
6,035
16,018
65,552
0
L
Nemesis
Revittj21
Nemesis
0
0
0
0
0
0
0
0
0
0
0
W
12,902
1,048
871
790
12,853
6,472
0
2,767
10,086
25,449
0
L
12,799
1,439
0
1,615
43,995
56,538
0
12,521
31,474
42,671
0
W
Achilles
26,780
14,771
0
2,376
23,494
25,710
0
10,078
12,802
0
48,825
W
23,242
8,175
566
2,431
20,173
21,470
0
9,867
10,306
511
35,535
W
23,462
15,585
0
198
21,957
10,618
0
8,230
13,727
0
46,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,443
Gold Earned
81,321
206
Minions Killed
227
3
Camps Cleared
5
1,067,857
Distance Traveled
1,326,920
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
15,840
990
52
3
1
285,603
0
L
Hel
15,928
996
87
5
0
301,566
0
L
Chernobog
17,057
1,066
36
2
2
242,426
0
W
Poseidon
17,607
1,100
86
5
1
322,068
1
L
Nemesis
9,970
623
0
0
0
0
0
W
Nox
15,240
953
24
2
2
248,567
1
L
Ares
15,648
978
31
2
0
238,262
0
W
Achilles
16,445
1,028
43
3
0
272,355
0
W
Ravana
16,156
1,010
22
1
1
237,477
2
W
Ullr
15,873
992
52
3
1
246,453
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role