Player Matchup

Scylla
Scylla
AlanStown
Scylla
Level 57
God Stats
37W - 57L
1,353 SR
Queue Stats
85W - 111L
1,248 Elo+
Solo
Guan Yu
Guan Yu
miguelortizdomin
Guan Yu
Level 54
God Stats
36W - 57L
1,347 SR
Queue Stats
369W - 536L
1,205 Elo+
Solo
Sylvanus
Sylvanus
thenerdbaker
Sylvanus
Level 12
God Stats
2W - 2L
1,453 SR
Queue Stats
3W - 6L
974 Elo+
Solo
Team Averages
Level 41
1,384 SR
1,142 Elo+

VS

Team Averages
Level 20
1,332 SR
1,003 Elo+
Fenrir
Fenrir
Camp M0M
Fenrir
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 62L
902 Elo+
Party 1
Ra
Ra
Tokyloki
Ra
Level 15
God Stats
1W - 4L
1,251 SR
Queue Stats
58W - 57L
1,205 Elo+
Solo
Cthulhu
Cthulhu
mr mlg FLUFF
Cthulhu
Level 23
God Stats
0W - 3L
1,246 SR
Queue Stats
54W - 55L
902 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AlanStown
Scylla
20
18 / 8 / 14
19,412
747
39,335
19,979
9,175
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
14 / 6 / 12
18,020
693
20,591
27,712
22,061
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
thenerdbaker
Sylvanus
20
2 / 4 / 25
17,844
686
6,986
23,973
27,457
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Camp M0M
Fenrir
17
3 / 11 / 9
15,757
606
6,037
26,331
24,107
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
4 / 15 / 8
16,369
630
19,493
25,553
5,645
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
mr mlg FLUFF
Cthulhu
20
10 / 9 / 4
18,123
697
24,699
29,254
34,251
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
38
34
Kills
17
18
Deaths
35
51
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Scylla
AlanStown
Scylla
18
8
14
3.13
L
Fenrir
Camp M0M
Fenrir
3
11
9
0.68
L
4
15
8
0.53
W
14
6
12
3.33
L
Cthulhu
mr mlg FLUFF
Cthulhu
10
9
4
1.33
W
Sylvanus
thenerdbaker
Sylvanus
2
4
25
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,912
Damage
50,229
71,664
Taken
81,138
58,693
Mitigated
64,003
14,972
Healing
12,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
AlanStown
Scylla
39,335
4,036
0
0
19,979
9,175
1,411
11,810
8,169
125,538
0
L
Fenrir
Camp M0M
Fenrir
6,037
1,149
0
831
26,331
24,107
110
18,009
8,322
0
12,951
L
19,493
5,291
4,051
5,946
25,553
5,645
376
12,501
13,052
109,432
0
W
20,591
5,701
1,834
3,718
27,712
22,061
1,702
15,926
11,786
0
62,480
L
Cthulhu
mr mlg FLUFF
Cthulhu
24,699
1,218
979
1,120
29,254
34,251
114
15,811
13,443
51,547
0
W
Sylvanus
thenerdbaker
Sylvanus
6,986
1,811
3,374
6,046
23,973
27,457
343
16,627
7,346
20,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,276
Gold Earned
50,249
203
Minions Killed
204
0
Camps Cleared
0
1,151,289
Distance Traveled
1,100,681
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
19,412
747
132
5
0
372,158
1
L
Fenrir
15,757
606
20
1
0
377,587
1
L
Ra
16,369
630
141
5
0
339,626
0
W
Guan Yu
18,020
693
56
2
0
386,248
4
L
Cthulhu
18,123
697
43
2
0
383,468
0
W
Sylvanus
17,844
686
15
1
0
392,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role