Player Matchup

Ra
Ra
Chadyoson97
Ra
Level 128
God Stats
1W - 2L
1,650 SR
Queue Stats
87W - 79L
1,489 Elo+
Party 1
Xing Tian
Xing Tian
JarJarBanks88
Xing Tian
Level 66
God Stats
16W - 4L
1,663 SR
Queue Stats
41W - 41L
1,439 Elo+
Party 1
Mercury
Mercury
JwilliamD
Mercury
Level 127
God Stats
5W - 3L
1,648 SR
Queue Stats
248W - 239L
1,511 Elo+
Party 1
Team Averages
Level 107
1,654 SR
1,480 Elo+

VS

Team Averages
Level 94
1,457 SR
1,433 Elo+
Fenrir
Fenrir
Ghost Greasy625
Fenrir
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,293 Elo+
Party 2
Cthulhu
Cthulhu
Rebel Maul
Cthulhu
Level 155
God Stats
1W - 2L
1,359 SR
Queue Stats
78W - 81L
1,543 Elo+
Party 2
Merlin
Merlin
loopytard9727
Merlin
Level 45
God Stats
35W - 28L
1,511 SR
Queue Stats
69W - 69L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 5 / 7
15,050
579
18,021
22,412
6,114
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Xing Tian
JarJarBanks88
Xing Tian
19
5 / 3 / 5
16,589
638
10,457
28,947
34,328
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mercury
JwilliamD
Mercury
15
3 / 11 / 5
13,763
529
9,172
21,752
5,069
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 10 / 7
17,510
673
17,037
21,794
11,510
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cthulhu
Rebel Maul
Cthulhu
20
5 / 1 / 12
17,219
662
23,764
17,771
24,136
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
4 / 1 / 10
16,232
624
22,918
12,597
4,855
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
48
11
Kills
19
19
Deaths
12
17
Assists
29
Player
Kills
Deaths
Assists
KDA
L
3
5
7
1.3
W
10
10
7
1.35
L
Xing Tian
JarJarBanks88
Xing Tian
5
3
5
2.5
L
Mercury
JwilliamD
Mercury
3
11
5
0.5
W
Cthulhu
Rebel Maul
Cthulhu
5
1
12
11
W
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,650
Damage
63,719
73,111
Taken
52,162
45,511
Mitigated
40,501
19,637
Healing
10,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,021
1,326
4,045
7,926
22,412
6,114
0
14,471
7,941
121,840
0
W
17,037
2,144
748
3,938
21,794
11,510
369
13,943
7,851
0
38,903
L
Xing Tian
JarJarBanks88
Xing Tian
10,457
780
279
5,479
28,947
34,328
0
20,182
8,765
39,394
0
L
Mercury
JwilliamD
Mercury
9,172
2,390
0
1,908
21,752
5,069
0
12,129
9,623
0
37,691
W
Cthulhu
Rebel Maul
Cthulhu
23,764
1,695
441
3,021
17,771
24,136
1,266
9,221
8,550
98,385
0
W
22,918
830
0
2,689
12,597
4,855
739
5,577
7,020
134,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,402
Gold Earned
50,961
263
Minions Killed
258
0
Camps Cleared
0
1,396,963
Distance Traveled
1,392,309
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
15,050
579
164
6
0
475,478
0
W
Fenrir
17,510
673
18
1
0
442,641
1
L
Xing Tian
16,589
638
43
2
0
502,296
4
L
Mercury
13,763
529
56
2
0
419,189
4
W
Cthulhu
17,219
662
109
4
0
491,589
1
W
Merlin
16,232
624
131
5
0
458,079
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role