Player Matchup

Tyr
Tyr
BeephED
Tyr
Level 26
God Stats
10W - 12L
1,651 SR
Queue Stats
49W - 37L
1,442 Elo+
Party 1
Cupid
Cupid
SHAQ_POSTER_84
Cupid
Level 56
God Stats
14W - 4L
1,755 SR
Queue Stats
122W - 110L
1,447 Elo+
Party 1
Ra
Ra
TheBlackWolf1
Ra
Level 6
God Stats
0W - 2L
1,280 SR
Queue Stats
0W - 2L
1,236 Elo+
Solo
Team Averages
Level 29
1,562 SR
1,375 Elo+

VS

Team Averages
Level 41
1,472 SR
1,546 Elo+
Serqet
Serqet
DadProDabber420
Serqet
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 12L
1,615 Elo+
Solo
Cthulhu
Cthulhu
JkS Bubbles
Cthulhu
Level 24
God Stats
3W - 5L
1,467 SR
Queue Stats
29W - 35L
1,512 Elo+
Party 2
Merlin
Merlin
xDelirium
Merlin
Level 83
God Stats
7W - 13L
1,450 SR
Queue Stats
159W - 143L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
18
9 / 4 / 0
13,779
725
16,479
16,101
8,011
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
0 / 3 / 4
11,102
584
5,330
8,901
3,052
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 7 / 1
9,253
487
3,679
6,945
2,701
Magic Focus

Magic Focus

+20
Magical Power

Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 9
11,984
631
6,778
13,388
5,913
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
JkS Bubbles
Cthulhu
16
3 / 1 / 11
13,548
713
9,431
12,768
13,159
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
xDelirium
Merlin
17
9 / 4 / 4
14,071
741
9,503
10,329
3,640
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
9
Kills
14
14
Deaths
9
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Tyr
9
4
0
2.25
W
2
4
9
1.63
W
Cthulhu
JkS Bubbles
Cthulhu
3
1
11
8.5
L
0
3
4
0.67
L
0
7
1
0.07
W
Merlin
xDelirium
Merlin
9
4
4
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,488
Damage
25,712
31,947
Taken
36,485
13,764
Mitigated
22,712
6,184
Healing
5,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
16,479
1,316
0
2,452
16,101
8,011
0
8,896
6,503
0
71,116
W
6,778
1,731
0
250
13,388
5,913
728
1,238
12,100
0
63,104
W
Cthulhu
JkS Bubbles
Cthulhu
9,431
387
1,153
1,257
12,768
13,159
165
2,357
10,261
34,184
0
L
5,330
2,973
0
3,089
8,901
3,052
96
5,598
3,141
0
45,297
L
3,679
884
0
643
6,945
2,701
0
4,528
2,417
10,150
0
W
Merlin
xDelirium
Merlin
9,503
1,670
0
3,096
10,329
3,640
1,267
320
9,984
60,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,134
Gold Earned
39,603
185
Minions Killed
222
0
Camps Cleared
0
685,316
Distance Traveled
1,048,932
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
13,779
725
93
5
0
344,793
2
W
Serqet
11,984
631
79
4
0
375,059
1
W
Cthulhu
13,548
713
52
3
0
367,399
0
L
Cupid
11,102
584
83
4
0
239,389
1
L
Ra
9,253
487
9
0
0
101,134
0
W
Merlin
14,071
741
91
5
0
306,474
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role