Player Matchup

Scylla
Scylla
EmberNash
Scylla
Level 54
God Stats
3W - 12L
1,393 SR
Queue Stats
315W - 424L
1,319 Elo+
Party 2
Ao Kuang
Ao Kuang
Vasterlor
Ao Kuang
Level 63
God Stats
30W - 41L
1,408 SR
Queue Stats
322W - 519L
1,229 Elo+
Party 2
Hades
Hades
Victusone
Hades
Level 38
God Stats
22W - 32L
1,384 SR
Queue Stats
281W - 449L
1,239 Elo+
Party 2
Neith
Neith
VladNik
Neith
Level 122
God Stats
0W - 2L
1,480 SR
Queue Stats
75W - 78L
1,455 Elo+
Party 3
Cabrakan
Cabrakan
Wilson111
Cabrakan
Level 125
God Stats
4W - 1L
1,978 SR
Queue Stats
60W - 42L
1,478 Elo+
Party 3
Team Averages
Level 80
1,529 SR
1,344 Elo+

VS

Team Averages
Level 105
1,485 SR
1,455 Elo+
Ah Puch
Ah Puch
ParshuRam
Ah Puch
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Racistniteesh
Ra
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
Ronatrics
Arachne
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
70W - 94L
1,409 Elo+
Party 1
Ullr
Ullr
shaitanidarinda
Ullr
Level 127
God Stats
8W - 7L
1,493 SR
Queue Stats
150W - 177L
1,434 Elo+
Party 1
Susano
Susano
varelakratos
Susano
Level 65
God Stats
84W - 86L
1,434 SR
Queue Stats
233W - 236L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
EmberNash
Scylla
10
1 / 5 / 1
5,791
414
3,615
6,943
2,466
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
Vasterlor
Ao Kuang
9
1 / 3 / 1
6,389
456
1,728
10,386
3,014
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hades
Victusone
Hades
9
0 / 4 / 0
5,747
411
4,328
9,795
4,809
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
VladNik
Neith
10
0 / 4 / 1
5,892
421
4,654
6,704
2,157
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cabrakan
Wilson111
Cabrakan
8
1 / 6 / 0
5,901
422
4,907
12,903
9,323
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ParshuRam
Ah Puch
15
6 / 0 / 3
9,186
656
9,113
5,814
2,078
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
2 / 1 / 5
8,089
578
6,017
8,670
3,221
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Arachne
Ronatrics
Arachne
12
3 / 1 / 2
7,850
561
2,004
8,797
2,728
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

15
6 / 0 / 4
9,121
652
10,131
7,457
2,711
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

Susano
14
5 / 1 / 0
8,411
601
8,399
7,192
4,291
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
3
Kills
22
22
Deaths
3
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Scylla
EmberNash
Scylla
1
5
1
0.3
W
Ah Puch
ParshuRam
Ah Puch
6
0
3
7.5
W
2
1
5
4.5
W
Arachne
Ronatrics
Arachne
3
1
2
4
L
Ao Kuang
Vasterlor
Ao Kuang
1
3
1
0.5
L
Hades
Victusone
Hades
0
4
0
0
L
Neith
VladNik
Neith
0
4
1
0.13
L
Cabrakan
Wilson111
Cabrakan
1
6
0
0.17
W
6
0
4
8
W
Susano
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,232
Damage
35,664
46,731
Taken
37,930
21,769
Mitigated
15,029
11,477
Healing
17,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
EmberNash
Scylla
3,615
608
0
1,501
6,943
2,466
0
5,362
1,581
21,696
0
W
Ah Puch
ParshuRam
Ah Puch
9,113
410
0
3,838
5,814
2,078
0
3,729
2,085
56,748
0
W
6,017
1,208
1,111
4,384
8,670
3,221
0
2,408
6,262
39,081
0
W
Arachne
Ronatrics
Arachne
2,004
1,810
0
4,322
8,797
2,728
0
1,786
7,011
0
42,301
L
Ao Kuang
Vasterlor
Ao Kuang
1,728
439
0
4,605
10,386
3,014
0
1,991
8,320
24,673
0
L
Hades
Victusone
Hades
4,328
948
0
2,517
9,795
4,809
189
269
9,178
22,980
0
L
Neith
VladNik
Neith
4,654
2,816
0
890
6,704
2,157
0
1,509
5,195
0
33,552
L
Cabrakan
Wilson111
Cabrakan
4,907
1,162
87
1,877
12,903
9,323
0
5,999
6,904
11,862
0
W
10,131
4,395
0
2,158
7,457
2,711
1,912
2,533
4,924
0
57,199
W
Susano
8,399
2,813
0
2,149
7,192
4,291
704
4,122
3,070
0
43,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,720
Gold Earned
42,657
223
Minions Killed
402
0
Camps Cleared
0
1,144,734
Distance Traveled
1,375,001
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,791
414
39
3
0
215,765
1
W
Ah Puch
9,186
656
93
7
0
278,377
4
W
Ra
8,089
578
57
4
0
270,853
6
W
Arachne
7,850
561
73
5
0
298,736
2
L
Ao Kuang
6,389
456
39
3
0
268,138
8
L
Hades
5,747
411
52
4
0
208,598
2
L
Neith
5,892
421
80
6
0
217,206
2
L
Cabrakan
5,901
422
13
1
0
235,027
7
W
Ullr
9,121
652
100
7
0
257,043
4
W
Susano
8,411
601
79
6
0
269,992
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role