Player Matchup

Skadi
Skadi
Arren11
Skadi
Level 82
God Stats
9W - 7L
1,559 SR
Queue Stats
87W - 87L
1,373 Elo+
Party 1
Hel
Hel
Capeles
Hel
Level 38
God Stats
2W - 2L
1,489 SR
Queue Stats
25W - 22L
1,410 Elo+
Party 1
Chaac
Chaac
Odranoel2111
Chaac
Level 89
God Stats
3W - 2L
1,575 SR
Queue Stats
40W - 43L
1,399 Elo+
Party 1
Team Averages
Level 70
1,541 SR
1,394 Elo+

VS

Team Averages
Level 41
1,583 SR
1,387 Elo+
Bakasura
Bakasura
BabaYoda
Bakasura
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 122L
1,367 Elo+
Party 2
Merlin
Merlin
Nntori
Merlin
Level 28
God Stats
13W - 10L
1,532 SR
Queue Stats
255W - 267L
1,366 Elo+
Solo
Jormungandr
Jormungandr
PSmity
Jormungandr
Level 67
God Stats
3W - 4L
1,717 SR
Queue Stats
145W - 149L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Arren11
Skadi
14
5 / 1 / 8
10,493
750
12,095
7,384
2,525
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hel
13
5 / 1 / 6
10,150
725
6,695
7,828
2,623
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
6 / 2 / 8
10,011
715
13,851
24,508
18,216
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BabaYoda
Bakasura
9
0 / 9 / 0
7,759
554
3,484
15,251
5,513
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
Nntori
Merlin
13
3 / 3 / 1
9,347
668
14,153
6,810
2,369
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
PSmity
Jormungandr
11
1 / 4 / 2
8,999
643
10,371
16,046
10,647
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
16
Kills
4
4
Deaths
16
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Skadi
Arren11
Skadi
5
1
8
9
L
Bakasura
BabaYoda
Bakasura
0
9
0
0
W
Hel
5
1
6
8
L
Merlin
Nntori
Merlin
3
3
1
1.17
W
6
2
8
5
L
Jormungandr
PSmity
Jormungandr
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,641
Damage
28,008
39,720
Taken
38,107
23,364
Mitigated
18,529
22,043
Healing
8,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Arren11
Skadi
12,095
5,483
0
373
7,384
2,525
2,578
5,201
2,183
0
58,063
L
Bakasura
BabaYoda
Bakasura
3,484
2,418
0
2,810
15,251
5,513
0
3,093
11,908
0
15,741
W
Hel
6,695
324
7,851
5,142
7,828
2,623
721
5,551
2,237
25,669
0
L
Merlin
Nntori
Merlin
14,153
836
0
876
6,810
2,369
0
704
6,029
42,591
0
W
13,851
3,467
0
8,677
24,508
18,216
308
13,866
9,698
0
43,785
L
Jormungandr
PSmity
Jormungandr
10,371
3,258
1,065
3,706
16,046
10,647
0
2,922
12,691
22,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,654
Gold Earned
26,105
164
Minions Killed
129
0
Camps Cleared
0
855,073
Distance Traveled
749,705
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,493
750
82
6
0
258,695
0
L
Bakasura
7,759
554
41
3
0
251,270
4
W
Hel
10,150
725
28
2
0
295,571
2
L
Merlin
9,347
668
60
4
0
257,898
5
W
Chaac
10,011
715
54
4
0
300,807
2
L
Jormungandr
8,999
643
28
2
0
240,537
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role