Player Matchup

Set
Set
Braca07
Set
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
Invincibubbl
Fenrir
Level 26
God Stats
11W - 11L
1,500 SR
Queue Stats
47W - 40L
1,319 Elo+
Party 1
Ao Kuang
Ao Kuang
Unprivileg3d
Ao Kuang
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 8L
1,044 Elo+
Party 1
Hercules
Hercules
VAMPIREKILLER86
Hercules
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 52L
1,324 Elo+
Solo
Ganesha
Ganesha
langdonalger76
Ganesha
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
885 Elo+
Solo
Team Averages
Level 18
1,500 SR
1,215 Elo+

VS

Team Averages
Level 12
1,522 SR
1,239 Elo+
Ares
Ares
PikachuSolosis2
Ares
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Susano
Susano
Pilly BM
Susano
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
933 Elo+
Solo
Bakasura
Bakasura
WW Wolfz
Bakasura
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 101L
1,141 Elo+
Solo
Skadi
Skadi
nitrokilleras
Skadi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Arachne
Arachne
xMaggikxzPR
Arachne
Level 16
God Stats
20W - 12L
1,611 SR
Queue Stats
51W - 37L
1,119 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
18
4 / 3 / 2
11,976
499
10,160
15,640
9,951
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
16
9 / 3 / 3
11,764
490
11,350
22,171
8,775
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
Unprivileg3d
Ao Kuang
18
11 / 3 / 4
12,334
514
11,031
16,006
8,484
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hercules
15
2 / 5 / 1
10,487
437
6,318
21,857
12,528
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 9 / 2
10,601
442
3,414
23,833
12,031
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 8 / 2
9,709
405
9,012
18,837
18,082
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Susano
Pilly BM
Susano
10
1 / 4 / 0
8,592
358
3,206
8,631
2,298
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bakasura
WW Wolfz
Bakasura
9
0 / 5 / 1
7,323
305
1,992
7,619
2,469
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

19
7 / 2 / 8
11,748
490
23,500
12,862
5,334
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
xMaggikxzPR
Arachne
20
15 / 8 / 3
14,108
588
34,127
21,265
8,777
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
37
26
Kills
23
23
Deaths
27
12
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Set
4
3
2
1.67
W
Fenrir
9
3
3
3.5
L
0
8
2
0.13
L
Susano
Pilly BM
Susano
1
4
0
0.25
W
Ao Kuang
Unprivileg3d
Ao Kuang
11
3
4
4.33
W
Hercules
2
5
1
0.5
L
Bakasura
WW Wolfz
Bakasura
0
5
1
0.1
W
0
9
2
0.11
L
7
2
8
5.5
L
Arachne
xMaggikxzPR
Arachne
15
8
3
2.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,273
Damage
71,837
99,507
Taken
69,214
51,769
Mitigated
36,960
24,225
Healing
14,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
10,160
4,809
0
787
15,640
9,951
3,599
4,469
11,171
0
74,598
W
Fenrir
11,350
5,784
0
9,915
22,171
8,775
162
2,426
19,745
0
70,459
L
9,012
1,415
0
1,504
18,837
18,082
0
2,008
16,829
34,378
0
L
Susano
Pilly BM
Susano
3,206
963
0
1,803
8,631
2,298
0
862
7,769
0
30,917
W
Ao Kuang
Unprivileg3d
Ao Kuang
11,031
4,148
0
5,711
16,006
8,484
4,357
2,117
13,734
60,395
0
W
Hercules
6,318
1,991
540
5,306
21,857
12,528
573
0
21,857
0
46,939
L
Bakasura
WW Wolfz
Bakasura
1,992
1,612
0
636
7,619
2,469
198
4,972
2,647
0
7,424
W
3,414
461
474
1,492
23,833
12,031
416
0
23,833
20,693
0
L
23,500
11,937
0
3,594
12,862
5,334
2,129
2,402
10,460
0
71,874
L
Arachne
xMaggikxzPR
Arachne
34,127
25,558
0
7,269
21,265
8,777
4,138
4,201
17,064
0
99,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,162
Gold Earned
51,480
453
Minions Killed
312
0
Camps Cleared
0
1,822,790
Distance Traveled
1,495,382
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
11,976
499
147
6
0
375,961
1
W
Fenrir
11,764
490
82
3
0
391,152
0
L
Ares
9,709
405
39
2
0
318,549
0
L
Susano
8,592
358
47
2
0
180,249
0
W
Ao Kuang
12,334
514
99
4
0
327,841
0
W
Hercules
10,487
437
125
5
0
377,305
3
L
Bakasura
7,323
305
17
1
0
146,863
1
W
Ganesha
10,601
442
0
0
0
350,531
0
L
Skadi
11,748
490
78
3
0
416,659
0
L
Arachne
14,108
588
131
5
0
433,062
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role