Player Matchup

Cthulhu
Cthulhu
Skypeenus
Cthulhu
Level 23
God Stats
13W - 10L
1,353 SR
Queue Stats
31W - 42L
1,271 Elo+
Solo
Medusa
Medusa
Thyago96
Medusa
Level 10
God Stats
1W - 4L
1,808 SR
Queue Stats
2W - 5L
1,120 Elo+
Solo
Nox
Nox
ncagliari
Nox
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 54
1,554 SR
1,297 Elo+

VS

Team Averages
Level 18
1,523 SR
1,422 Elo+
Scylla
Scylla
EscuridaozX
Scylla
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,315 Elo+
Solo
Tyr
Tyr
Garrowyn
Tyr
Level 27
God Stats
7W - 5L
1,569 SR
Queue Stats
49W - 43L
1,486 Elo+
Solo
Ao Kuang
Ao Kuang
R3NGOKU
Ao Kuang
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 58L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Skypeenus
Cthulhu
12
7 / 2 / 5
10,499
750
7,696
12,543
12,608
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
Thyago96
Medusa
13
3 / 5 / 6
9,319
666
8,123
6,936
2,295
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Boots

Boots

+6%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 2 / 8
9,330
666
6,165
4,964
1,777
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
0 / 4 / 7
8,221
587
4,725
6,353
2,172
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
5 / 2 / 3
9,417
673
5,521
9,886
7,503
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ao Kuang
R3NGOKU
Ao Kuang
11
2 / 6 / 2
8,455
604
2,560
10,700
3,916
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
19
12
Kills
7
9
Deaths
12
19
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Scylla
0
4
7
0.88
L
5
2
3
3.25
L
Ao Kuang
R3NGOKU
Ao Kuang
2
6
2
0.5
W
Cthulhu
Skypeenus
Cthulhu
7
2
5
4.75
W
Medusa
Thyago96
Medusa
3
5
6
1.2
W
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,984
Damage
12,806
24,443
Taken
26,939
16,680
Mitigated
13,591
1,968
Healing
6,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
4,725
44
0
240
6,353
2,172
372
3,484
2,869
13,248
0
L
5,521
1,018
0
2,105
9,886
7,503
0
5,134
4,752
0
25,990
L
Ao Kuang
R3NGOKU
Ao Kuang
2,560
616
330
3,450
10,700
3,916
420
5,311
5,389
25,120
0
W
Cthulhu
Skypeenus
Cthulhu
7,696
781
248
940
12,543
12,608
17
3,524
9,019
16,552
0
W
Medusa
Thyago96
Medusa
8,123
4,181
0
270
6,936
2,295
662
2,335
4,601
0
38,274
W
6,165
702
0
510
4,964
1,777
738
1,506
3,458
45,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,148
Gold Earned
26,093
143
Minions Killed
117
0
Camps Cleared
0
655,264
Distance Traveled
664,700
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,221
587
15
1
0
234,124
0
L
Tyr
9,417
673
52
4
0
234,084
2
L
Ao Kuang
8,455
604
50
4
0
196,492
2
W
Cthulhu
10,499
750
16
1
0
238,585
2
W
Medusa
9,319
666
57
4
0
219,294
1
W
Nox
9,330
666
70
5
0
197,385
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role