Player Matchup

Achilles
Achilles
Bronze II
danri_17
Achilles
Bronze II
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 38L
809 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 41
1,500 SR
809 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 43
1,304 SR
681 MMR
Ymir
Ymir
Bronze III
THE CHUBBST3R
Ymir
Bronze III
Level 43
God Stats
1W - 2L
1,304 SR
Queue Stats
1W - 5L
681 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
danri_17
Achilles
12
0 / 2 / 0
6,616
735
3,458
8,912
5,656
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
BakasuraMedusaSkadiKing ArthurUllr

VS

Bans
Hun BatzKaliArachneHadesAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 0
7,688
854
5,128
5,855
3,222
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
2
0
Kills
2
2
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
0
0
2
L
Achilles
danri_17
Achilles
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,458
Damage
5,128
8,912
Taken
5,855
5,656
Mitigated
3,222
2,022
Healing
1,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,128
487
0
1,375
5,855
3,222
341
50
5,442
30,547
0
L
Achilles
danri_17
Achilles
3,458
1,058
0
2,022
8,912
5,656
0
4,873
3,664
0
30,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

6,616
Gold Earned
7,688
44
Minions Killed
51
0
Camps Cleared
0
161,225
Distance Traveled
160,821
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,688
854
51
6
0
160,821
0
L
Achilles
6,616
735
44
5
0
161,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role