Player Matchup

Bacchus
Bacchus
Gold V
BanShan
Bacchus
Gold V
Level 136
God Stats
236W - 186L
1,644 SR
Queue Stats
274W - 238L
1,687 MMR
Solo
Thanatos
Thanatos
Gold III
Heraclesse1205
Thanatos
Gold III
Level 130
God Stats
20W - 10L
1,724 SR
Queue Stats
106W - 78L
1,775 MMR
Party 1
Hachiman
Hachiman
Silver IV
JeanneMartel
Hachiman
Silver IV
Level 58
God Stats
2W - 3L
1,567 SR
Queue Stats
4W - 6L
1,449 MMR
Party 1
Discordia
Discordia
Gold V
MeusCalmiron
Discordia
Gold V
Level 49
God Stats
0W - 1L
1,442 SR
Queue Stats
38W - 38L
1,649 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
Z00lkSMITE
Sun Wukong
Gold V
Level 105
God Stats
0W - 2L
1,653 SR
Queue Stats
59W - 67L
1,614 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 96
1,606 SR
1,635 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 129
1,587 SR
1,635 MMR
Janus
Janus
Gold V
Abbe9806
Janus
Gold V
Level 141
God Stats
117W - 74L
1,684 SR
Queue Stats
347W - 328L
1,615 MMR
Solo
Horus
Horus
Silver II
Blackip
Horus
Silver II
Level 141
God Stats
1W - 2L
1,467 SR
Queue Stats
46W - 45L
1,563 MMR
Solo
Nemesis
Nemesis
Silver II
krisssrsrsrs
Nemesis
Silver II
Level 144
God Stats
1W - 1L
1,657 SR
Queue Stats
4W - 2L
1,667 MMR
Solo
Sol
Sol
Gold IV
mkp99
Sol
Gold IV
Level 155
God Stats
3W - 7L
1,625 SR
Queue Stats
126W - 119L
1,687 MMR
Solo
Set
Set
Gold III
thanaubis
Set
Gold III
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 38L
1,644 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BanShan
Bacchus
18
3 / 7 / 5
14,865
465
10,591
30,599
48,696
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thanatos
20
9 / 10 / 5
17,338
542
18,025
29,381
14,685
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
JeanneMartel
Hachiman
20
2 / 5 / 3
15,285
478
16,055
23,177
8,687
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
MeusCalmiron
Discordia
19
2 / 7 / 9
13,882
434
30,060
24,261
9,210
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
Z00lkSMITE
Sun Wukong
20
8 / 4 / 9
17,081
534
38,593
47,765
52,240
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
RatatoskrFreyaArachneBakasuraAphrodite

VS

Bans
PersephoneChronosCthulhuScyllaGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Abbe9806
Janus
20
6 / 6 / 6
18,890
590
19,174
21,539
7,760
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
Blackip
Horus
20
4 / 2 / 21
17,931
560
12,858
35,118
54,871
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
krisssrsrsrs
Nemesis
20
12 / 2 / 10
20,892
653
31,163
30,044
23,775
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sol
mkp99
Sol
20
6 / 2 / 9
18,279
571
31,757
28,342
12,265
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
5 / 12 / 8
19,142
598
27,355
33,196
43,027
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
87
24
Kills
33
33
Deaths
24
31
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Janus
Abbe9806
Janus
6
6
6
1.5
L
Bacchus
BanShan
Bacchus
3
7
5
0.79
W
Horus
Blackip
Horus
4
2
21
7.25
L
Thanatos
9
10
5
1.15
L
Hachiman
JeanneMartel
Hachiman
2
5
3
0.7
L
Discordia
MeusCalmiron
Discordia
2
7
9
0.93
L
Sun Wukong
Z00lkSMITE
Sun Wukong
8
4
9
3.13
W
Nemesis
krisssrsrsrs
Nemesis
12
2
10
8.5
W
Sol
mkp99
Sol
6
2
9
5.25
W
5
12
8
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,324
Damage
122,307
155,183
Taken
148,239
133,518
Mitigated
141,698
51,948
Healing
70,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Abbe9806
Janus
19,174
364
0
3,058
21,539
7,760
0
9,732
11,782
152,838
0
L
Bacchus
BanShan
Bacchus
10,591
231
0
730
30,599
48,696
144
11,813
18,693
46,312
0
W
Horus
Blackip
Horus
12,858
6,122
9,986
14,840
35,118
54,871
2,166
12,000
22,860
0
33,555
L
Thanatos
18,025
6,811
0
18,799
29,381
14,685
337
6,911
22,370
0
147,640
L
Hachiman
JeanneMartel
Hachiman
16,055
8,948
0
6,682
23,177
8,687
1,176
8,407
14,742
0
118,488
L
Discordia
MeusCalmiron
Discordia
30,060
1,972
0
2,490
24,261
9,210
584
10,121
14,115
97,651
0
L
Sun Wukong
Z00lkSMITE
Sun Wukong
38,593
8,447
0
23,247
47,765
52,240
1,187
13,868
33,322
1,345
124,871
W
Nemesis
krisssrsrsrs
Nemesis
31,163
15,226
0
14,434
30,044
23,775
2,620
8,588
21,306
0
175,390
W
Sol
mkp99
Sol
31,757
12,928
0
20,460
28,342
12,265
8,164
7,991
20,251
177,369
0
W
27,355
14,536
0
7,652
33,196
43,027
3,920
3,962
28,659
0
142,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,451
Gold Earned
95,134
793
Minions Killed
886
0
Camps Cleared
0
2,972,873
Distance Traveled
3,144,956
49
Wards Purchased
45
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
18,890
590
210
7
0
649,699
11
L
Bacchus
14,865
465
70
2
0
641,225
12
W
Horus
17,931
560
22
1
0
654,948
11
L
Thanatos
17,338
542
180
6
0
575,238
9
L
Hachiman
15,285
478
212
7
0
525,483
12
L
Discordia
13,882
434
127
4
0
579,661
9
L
Sun Wukong
17,081
534
204
6
0
651,266
7
W
Nemesis
20,892
653
189
6
0
777,794
8
W
Sol
18,279
571
248
8
0
560,796
7
W
Set
19,142
598
217
7
0
501,719
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role