Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Hazmat12
Ah Muzen Cab
Level 129
God Stats
6W - 3L
1,705 SR
Queue Stats
324W - 342L
1,622 Elo+
Solo
Sol
Sol
Melmoe
Sol
Level 155
God Stats
1W - 0L
1,723 SR
Queue Stats
77W - 66L
1,553 Elo+
Solo
Zeus
Zeus
Nietzscheano
Zeus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
colagusan0
Aphrodite
Level 88
God Stats
3W - 1L
1,784 SR
Queue Stats
162W - 150L
1,631 Elo+
Solo
Scylla
Scylla
herewego747
Scylla
Level 144
God Stats
6W - 1L
1,587 SR
Queue Stats
214W - 218L
1,636 Elo+
Solo
Team Averages
Level 132
1,660 SR
1,588 Elo+

VS

Team Averages
Level 134
1,414 SR
1,618 Elo+
Sylvanus
Sylvanus
MrKingOfSpartnz
Sylvanus
Level 155
God Stats
3W - 1L
1,532 SR
Queue Stats
104W - 99L
1,622 Elo+
Solo
Ne Zha
Ne Zha
Pswayzee
Ne Zha
Level 150
God Stats
9W - 8L
1,408 SR
Queue Stats
327W - 306L
1,637 Elo+
Party 1
Raijin
Raijin
StonedWalrus69
Raijin
Level 148
God Stats
2W - 5L
1,262 SR
Queue Stats
306W - 299L
1,579 Elo+
Solo
Ganesha
Ganesha
SzechuanNugSauce
Ganesha
Level 89
God Stats
0W - 1L
1,575 SR
Queue Stats
67W - 61L
1,687 Elo+
Solo
Mercury
Mercury
Yinza
Mercury
Level 128
God Stats
1W - 9L
1,292 SR
Queue Stats
241W - 229L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Hazmat12
Ah Muzen Cab
20
3 / 1 / 16
14,611
609
37,374
17,163
5,814
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sol
Melmoe
Sol
20
3 / 5 / 12
13,851
577
12,305
19,144
4,621
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
9 / 5 / 8
16,123
672
37,995
17,577
8,369
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Aphrodite
colagusan0
Aphrodite
20
1 / 3 / 11
13,679
570
3,396
15,521
13,140
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Scylla
20
5 / 2 / 11
14,587
608
26,325
17,425
5,735
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
19
2 / 4 / 7
14,466
603
5,600
30,816
38,497
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ne Zha
Pswayzee
Ne Zha
20
3 / 5 / 9
13,843
577
23,348
21,852
11,467
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
6 / 4 / 6
15,250
635
21,691
25,727
17,440
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
2 / 5 / 11
15,137
631
17,308
28,351
38,155
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
Yinza
Mercury
20
3 / 3 / 5
13,963
582
13,141
24,494
12,230
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
54
21
Kills
16
16
Deaths
21
58
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Hazmat12
Ah Muzen Cab
3
1
16
11
W
Sol
Melmoe
Sol
3
5
12
1.8
L
Sylvanus
2
4
7
1.38
W
9
5
8
2.6
L
Ne Zha
Pswayzee
Ne Zha
3
5
9
1.5
L
6
4
6
2.25
L
2
5
11
1.5
L
Mercury
Yinza
Mercury
3
3
5
1.83
W
Aphrodite
colagusan0
Aphrodite
1
3
11
2.17
W
Scylla
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,395
Damage
81,088
86,830
Taken
131,240
37,679
Mitigated
117,789
52,496
Healing
65,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Hazmat12
Ah Muzen Cab
37,374
7,255
962
5,845
17,163
5,814
1,543
8,930
8,233
0
85,491
W
Sol
Melmoe
Sol
12,305
1,151
2,804
6,003
19,144
4,621
1,383
7,541
11,603
40,851
0
L
Sylvanus
5,600
615
24,334
12,618
30,816
38,497
156
21,470
9,346
11,912
0
W
37,995
1,289
115
557
17,577
8,369
1,067
9,426
8,151
66,947
0
L
Ne Zha
Pswayzee
Ne Zha
23,348
1,556
4,337
5,376
21,852
11,467
815
12,063
9,789
0
48,980
L
21,691
937
5,150
5,164
25,727
17,440
889
15,637
10,090
80,175
0
L
17,308
107
755
1,953
28,351
38,155
50
16,523
11,828
25,784
0
L
Mercury
Yinza
Mercury
13,141
1,164
3,097
2,930
24,494
12,230
1,638
14,328
10,166
0
33,934
W
Aphrodite
colagusan0
Aphrodite
3,396
192
21,655
8,544
15,521
13,140
611
8,916
6,605
20,708
0
W
Scylla
26,325
312
3,521
2,490
17,425
5,735
615
9,786
7,639
40,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,851
Gold Earned
72,659
302
Minions Killed
291
0
Camps Cleared
0
2,170,012
Distance Traveled
2,059,717
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
14,611
609
86
4
0
481,602
5
W
Sol
13,851
577
44
2
0
421,202
1
L
Sylvanus
14,466
603
47
2
0
378,334
3
W
Zeus
16,123
672
63
3
0
357,624
1
L
Ne Zha
13,843
577
41
2
0
459,293
1
L
Raijin
15,250
635
117
5
0
355,649
0
L
Ganesha
15,137
631
11
0
0
406,297
1
L
Mercury
13,963
582
75
3
0
460,144
0
W
Aphrodite
13,679
570
51
2
0
468,750
0
W
Scylla
14,587
608
58
2
0
440,834
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role