Player Matchup

Nox
Nox
GaliousMan
Nox
Level 160
God Stats
5W - 5L
1,418 SR
Queue Stats
416W - 416L
1,533 Elo+
Solo
Fenrir
Fenrir
Houssam22
Fenrir
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,598 Elo+
Party 2
Set
Set
Rareszx
Set
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
audetorri
He Bo
Level 129
God Stats
1W - 0L
1,578 SR
Queue Stats
12W - 15L
1,571 Elo+
Party 2
Camazotz
Camazotz
vividtech
Camazotz
Level 37
God Stats
3W - 5L
1,433 SR
Queue Stats
548W - 589L
1,523 Elo+
Solo
Team Averages
Level 102
1,486 SR
1,545 Elo+

VS

Team Averages
Level 75
1,429 SR
1,427 Elo+
Olorun
Olorun
AyumiHamasaaki
Olorun
Level 145
God Stats
0W - 2L
1,270 SR
Queue Stats
59W - 58L
1,491 Elo+
Party 3
Raijin
Raijin
CT-GUN3R
Raijin
Level 20
God Stats
2W - 5L
1,257 SR
Queue Stats
151W - 148L
1,446 Elo+
Party 1
Fenrir
Fenrir
MagicianLad
Fenrir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,288 Elo+
Solo
Sun Wukong
Sun Wukong
MasterTurok
Sun Wukong
Level 66
God Stats
1W - 3L
1,632 SR
Queue Stats
54W - 59L
1,447 Elo+
Party 3
Ravana
Ravana
SkeletorR03
Ravana
Level 127
God Stats
2W - 2L
1,485 SR
Queue Stats
353W - 327L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 5 / 12
15,472
703
18,777
16,226
7,405
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
Houssam22
Fenrir
18
1 / 6 / 16
12,461
566
8,156
18,696
8,395
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Set
20
4 / 6 / 12
13,956
634
15,672
28,761
33,176
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

He Bo
audetorri
He Bo
20
7 / 7 / 13
15,139
688
34,603
26,771
10,179
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Camazotz
vividtech
Camazotz
20
5 / 6 / 14
14,397
654
19,628
29,161
27,729
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 8 / 10
17,349
789
36,684
33,014
16,620
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Raijin
CT-GUN3R
Raijin
20
6 / 3 / 18
15,172
690
31,560
12,531
6,340
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
6
0 / 1 / 0
9,180
417
413
896
286
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Sun Wukong
MasterTurok
Sun Wukong
20
3 / 7 / 18
13,116
596
14,459
27,950
38,176
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ravana
20
5 / 4 / 16
13,878
631
16,233
35,141
21,629
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
92
23
Kills
30
30
Deaths
23
67
Assists
62
Player
Kills
Deaths
Assists
KDA
L
16
8
10
2.63
L
Raijin
CT-GUN3R
Raijin
6
3
18
5
W
6
5
12
2.4
W
Fenrir
Houssam22
Fenrir
1
6
16
1.5
L
Fenrir
0
1
0
0
L
Sun Wukong
MasterTurok
Sun Wukong
3
7
18
1.71
W
Set
4
6
12
1.67
L
Ravana
5
4
16
3.25
W
He Bo
audetorri
He Bo
7
7
13
1.93
W
Camazotz
vividtech
Camazotz
5
6
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,836
Damage
99,349
119,615
Taken
109,532
86,884
Mitigated
83,051
57,050
Healing
47,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
36,684
22,207
4,548
17,433
33,014
16,620
4,519
16,297
16,242
75,726
0
L
Raijin
CT-GUN3R
Raijin
31,560
1,486
1,615
2,746
12,531
6,340
721
5,696
6,710
61,375
0
W
18,777
992
3,577
2,825
16,226
7,405
1,375
9,653
6,573
55,235
0
W
Fenrir
Houssam22
Fenrir
8,156
2,162
2,529
1,985
18,696
8,395
527
10,502
8,194
0
11,959
L
Fenrir
413
0
0
0
896
286
0
510
361
0
1,016
L
Sun Wukong
MasterTurok
Sun Wukong
14,459
1,943
920
3,732
27,950
38,176
25
15,561
10,201
0
28,534
W
Set
15,672
5,827
3,663
6,334
28,761
33,176
860
17,251
11,510
0
28,148
L
Ravana
16,233
4,123
889
15,617
35,141
21,629
436
15,316
19,325
0
30,834
W
He Bo
audetorri
He Bo
34,603
1,005
5,900
11,005
26,771
10,179
1,492
13,706
13,065
79,206
0
W
Camazotz
vividtech
Camazotz
19,628
3,359
5,618
13,614
29,161
27,729
563
17,132
12,029
0
43,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,425
Gold Earned
68,695
228
Minions Killed
205
0
Camps Cleared
0
1,922,914
Distance Traveled
1,518,399
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
17,349
789
89
4
0
299,123
0
L
Raijin
15,172
690
71
3
0
402,392
0
W
Nox
15,472
703
82
4
0
332,141
2
W
Fenrir
12,461
566
10
0
0
402,885
0
L
Fenrir
9,180
417
0
0
0
23,469
0
L
Sun Wukong
13,116
596
22
1
0
378,579
1
W
Set
13,956
634
26
1
0
386,597
0
L
Ravana
13,878
631
23
1
0
414,836
2
W
He Bo
15,139
688
85
4
0
352,526
1
W
Camazotz
14,397
654
25
1
0
448,765
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role