Player Matchup

Tyr
Tyr
Captain_KlamSLAM
Tyr
Level 13
God Stats
2W - 3L
1,737 SR
Queue Stats
752W - 767L
1,214 Elo+
Solo
Kali
Kali
Ieemonster1221
Kali
Level 6
God Stats
4W - 7L
1,153 SR
Queue Stats
4W - 8L
1,078 Elo+
Solo
Cerberus
Cerberus
KkFourTwo
Cerberus
Level 12
God Stats
0W - 2L
1,223 SR
Queue Stats
10W - 12L
1,356 Elo+
Solo
Merlin
Merlin
Marsinator
Merlin
Level 19
God Stats
2W - 7L
1,206 SR
Queue Stats
41W - 59L
1,217 Elo+
Solo
Sobek
Sobek
SlayerMasterFab
Sobek
Level 8
God Stats
2W - 1L
1,764 SR
Queue Stats
9W - 14L
1,222 Elo+
Solo
Team Averages
Level 12
1,417 SR
1,217 Elo+

VS

Team Averages
Level 13
1,443 SR
1,154 Elo+
Nemesis
Nemesis
D1_24ss
Nemesis
Level 14
God Stats
17W - 11L
1,610 SR
Queue Stats
164W - 190L
1,258 Elo+
Party 1
Bakasura
Bakasura
MagicBox740
Bakasura
Level 16
God Stats
1W - 2L
1,159 SR
Queue Stats
4W - 9L
1,052 Elo+
Party 2
Neith
Neith
StrikerD111
Neith
Level 5
God Stats
2W - 2L
1,279 SR
Queue Stats
2W - 2L
1,070 Elo+
Party 2
Sylvanus
Sylvanus
TTV_CringyGamer
Sylvanus
Level 7
God Stats
3W - 1L
1,500 SR
Queue Stats
8W - 11L
1,039 Elo+
Party 2
Arachne
Arachne
papitho
Arachne
Level 24
God Stats
6W - 3L
1,668 SR
Queue Stats
124W - 147L
1,353 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 17 / 8
12,252
1,021
17,588
30,727
16,306
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
7 / 8 / 8
14,262
1,189
18,640
24,808
11,072
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
KkFourTwo
Cerberus
19
4 / 16 / 11
13,074
1,090
11,599
35,396
10,055
Bumba's Mask

Bumba's Mask

+30
Physical Power
+65
Magical Power
+10%
Cooldown Reduction

PASSIVE - GAIN MOBILITY, SACRIFICE DEFENSE & DAMAGE <font color='#42F46E'>+35% Movement Speed <font color='#F44242'>+15% Damage Taken <font color='#F44242'>-15% Damage Dealt

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
Marsinator
Merlin
19
3 / 8 / 10
12,488
1,041
18,899
18,262
11,655
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
3 / 9 / 11
13,067
1,089
9,742
32,495
37,572
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

148

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
D1_24ss
Nemesis
20
24 / 4 / 18
16,041
1,337
38,404
17,161
6,202
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bakasura
MagicBox740
Bakasura
19
10 / 2 / 17
13,111
1,093
19,516
12,894
6,674
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

19
4 / 4 / 29
12,585
1,049
20,372
11,336
4,939
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
20
7 / 4 / 28
12,910
1,076
13,092
17,095
7,476
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Arachne
papitho
Arachne
20
13 / 7 / 31
15,061
1,255
36,719
25,194
11,647
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
181
21
Kills
58
58
Deaths
21
48
Assists
123
Player
Kills
Deaths
Assists
KDA
L
4
17
8
0.47
W
Nemesis
D1_24ss
Nemesis
24
4
18
8.25
L
7
8
8
1.38
L
Cerberus
KkFourTwo
Cerberus
4
16
11
0.59
W
Bakasura
MagicBox740
Bakasura
10
2
17
9.25
L
Merlin
Marsinator
Merlin
3
8
10
1
L
3
9
11
0.94
W
4
4
29
4.63
W
Sylvanus
7
4
28
5.25
W
Arachne
papitho
Arachne
13
7
31
4.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,468
Damage
128,103
141,688
Taken
83,680
86,660
Mitigated
36,938
14,622
Healing
22,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,588
4,040
0
2,916
30,727
16,306
0
4,547
25,570
0
44,326
W
Nemesis
D1_24ss
Nemesis
38,404
24,293
0
1,867
17,161
6,202
0
8,437
8,724
0
50,680
L
18,640
9,699
0
4,940
24,808
11,072
0
1,851
22,957
0
38,301
L
Cerberus
KkFourTwo
Cerberus
11,599
2,515
0
4,350
35,396
10,055
0
2,537
32,859
28,292
0
W
Bakasura
MagicBox740
Bakasura
19,516
13,277
0
1,872
12,894
6,674
0
6,352
6,542
0
30,589
L
Merlin
Marsinator
Merlin
18,899
4,474
0
0
18,262
11,655
0
2,238
15,359
56,796
0
L
9,742
666
0
2,416
32,495
37,572
0
2,407
28,538
29,419
0
W
20,372
8,945
0
1,193
11,336
4,939
0
4,117
7,219
0
28,660
W
Sylvanus
13,092
3,542
2,440
3,649
17,095
7,476
0
9,422
7,673
17,086
0
W
Arachne
papitho
Arachne
36,719
26,984
745
10,543
25,194
11,647
0
11,912
13,282
496
58,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,143
Gold Earned
69,708
240
Minions Killed
152
1
Camps Cleared
1
1,068,152
Distance Traveled
946,625
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
12,252
1,021
49
4
1
234,053
0
W
Nemesis
16,041
1,337
32
3
1
223,308
0
L
Kali
14,262
1,189
48
4
0
244,962
1
L
Cerberus
13,074
1,090
24
2
0
189,036
2
W
Bakasura
13,111
1,093
44
4
0
205,504
0
L
Merlin
12,488
1,041
86
7
0
190,144
2
L
Sobek
13,067
1,089
33
3
0
209,957
0
W
Neith
12,585
1,049
20
2
0
171,232
1
W
Sylvanus
12,910
1,076
6
1
0
145,903
0
W
Arachne
15,061
1,255
50
4
0
200,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role