Player Matchup

Da Ji
Da Ji
A_No_Knee_Moose
Da Ji
Level 125
God Stats
56W - 71L
1,481 SR
Queue Stats
729W - 733L
1,507 Elo+
Solo
Rama
Rama
GhoulKing96
Rama
Level 108
God Stats
3W - 4L
1,748 SR
Queue Stats
202W - 191L
1,476 Elo+
Party 2
Merlin
Merlin
LordHealz
Merlin
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
TheHAMR-
Ganesha
Level 86
God Stats
0W - 3L
1,246 SR
Queue Stats
2W - 5L
1,332 Elo+
Solo
Jing Wei
Jing Wei
ibacatholic
Jing Wei
Level 149
God Stats
0W - 2L
1,511 SR
Queue Stats
182W - 172L
1,508 Elo+
Party 2
Team Averages
Level 118
1,497 SR
1,465 Elo+

VS

Team Averages
Level 134
1,593 SR
1,493 Elo+
Erlang Shen
Erlang Shen
Lebesque
Erlang Shen
Level 145
God Stats
2W - 2L
1,525 SR
Queue Stats
53W - 52L
1,479 Elo+
Solo
Nu Wa
Nu Wa
Valkyrie_Angel60
Nu Wa
Level 117
God Stats
8W - 6L
1,508 SR
Queue Stats
29W - 29L
1,483 Elo+
Party 1
Mercury
Mercury
Vikingfreek56
Mercury
Level 144
God Stats
1W - 1L
1,896 SR
Queue Stats
38W - 45L
1,458 Elo+
Party 1
Skadi
Skadi
not_Propelo
Skadi
Level 124
God Stats
21W - 25L
1,536 SR
Queue Stats
361W - 382L
1,547 Elo+
Solo
Ymir
Ymir
volkzangief
Ymir
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 10 / 2
11,898
850
10,796
18,787
7,852
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
3 / 6 / 3
10,483
749
6,590
12,667
5,405
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
LordHealz
Merlin
12
0 / 1 / 0
7,335
524
3,194
3,760
922
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
TheHAMR-
Ganesha
17
0 / 4 / 11
10,610
758
7,002
18,807
17,785
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jing Wei
ibacatholic
Jing Wei
19
3 / 4 / 3
10,632
759
12,097
13,014
4,929
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Lebesque
Erlang Shen
18
6 / 2 / 11
11,944
853
13,914
17,838
19,814
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
3 / 3 / 13
12,151
868
13,557
5,217
1,875
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
18
6 / 4 / 9
11,958
854
12,970
14,684
5,739
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
7 / 3 / 5
12,367
883
11,490
10,051
4,011
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 1 / 10
11,390
814
5,856
9,488
9,617
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
73
13
Kills
25
25
Deaths
13
19
Assists
48
Player
Kills
Deaths
Assists
KDA
L
7
10
2
0.8
L
3
6
3
0.75
W
Erlang Shen
Lebesque
Erlang Shen
6
2
11
5.75
L
Merlin
LordHealz
Merlin
0
1
0
0
L
Ganesha
TheHAMR-
Ganesha
0
4
11
1.38
W
3
3
13
3.17
W
Mercury
6
4
9
2.63
L
Jing Wei
ibacatholic
Jing Wei
3
4
3
1.13
W
7
3
5
3.17
W
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,679
Damage
57,787
67,035
Taken
57,278
36,893
Mitigated
41,056
5,047
Healing
10,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,796
3,127
0
0
18,787
7,852
0
5,207
13,580
0
26,157
L
6,590
4,513
0
1,509
12,667
5,405
0
2,761
9,906
0
30,320
W
Erlang Shen
Lebesque
Erlang Shen
13,914
6,724
0
4,236
17,838
19,814
627
1,837
16,001
431
33,173
L
Merlin
LordHealz
Merlin
3,194
195
0
99
3,760
922
0
2,199
1,561
14,702
0
L
Ganesha
TheHAMR-
Ganesha
7,002
419
0
1,255
18,807
17,785
0
5,937
12,870
29,325
0
W
13,557
2,065
0
315
5,217
1,875
2,937
1,248
3,969
50,457
0
W
Mercury
12,970
4,654
0
4,220
14,684
5,739
2,262
3,436
11,248
0
37,879
L
Jing Wei
ibacatholic
Jing Wei
12,097
8,258
0
2,184
13,014
4,929
1
4,231
8,783
0
61,367
W
11,490
6,225
0
1,390
10,051
4,011
533
1,590
8,461
0
53,562
W
5,856
531
0
500
9,488
9,617
483
2,451
7,037
26,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,958
Gold Earned
59,810
299
Minions Killed
362
5
Camps Cleared
12
1,013,257
Distance Traveled
1,331,974
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
11,898
850
45
3
3
190,281
1
L
Rama
10,483
749
78
6
0
213,490
0
W
Erlang Shen
11,944
853
45
3
3
269,324
1
L
Merlin
7,335
524
34
2
0
101,287
1
L
Ganesha
10,610
758
8
1
0
250,293
3
W
Nu Wa
12,151
868
101
7
2
236,409
1
W
Mercury
11,958
854
69
5
1
296,767
3
L
Jing Wei
10,632
759
134
10
2
257,906
4
W
Skadi
12,367
883
108
8
3
257,937
3
W
Ymir
11,390
814
39
3
3
271,537
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role