Player Matchup

Pele
Pele
PERCElDS
Pele
Level 26
God Stats
10W - 4L
1,394 SR
Queue Stats
31W - 30L
1,284 Elo+
Solo
Ra
Ra
RDevora
Ra
Level 4
God Stats
10W - 18L
1,151 SR
Queue Stats
21W - 27L
962 Elo+
Party 3
Artemis
Artemis
Saiyanleg
Artemis
Level 23
God Stats
38W - 28L
1,496 SR
Queue Stats
117W - 113L
1,312 Elo+
Party 3
Ymir
Ymir
go_navarrol
Ymir
Level 5
God Stats
11W - 8L
1,500 SR
Queue Stats
19W - 19L
1,500 Elo+
Party 3
Arachne
Arachne
gogoyii
Arachne
Level 8
God Stats
12W - 10L
1,709 SR
Queue Stats
33W - 30L
1,470 Elo+
Party 3
Team Averages
Level 13
1,450 SR
1,305 Elo+

VS

Team Averages
Level 20
1,420 SR
1,299 Elo+
Bakasura
Bakasura
Dakidisaac
Bakasura
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,272 Elo+
Party 2
Fenrir
Fenrir
danweber1317
Fenrir
Level 28
God Stats
0W - 4L
1,124 SR
Queue Stats
94W - 102L
1,304 Elo+
Party 1
Cthulhu
Cthulhu
laser_duckg
Cthulhu
Level 6
God Stats
1W - 2L
1,433 SR
Queue Stats
1W - 2L
1,366 Elo+
Solo
Kukulkan
Kukulkan
mrshllgrl
Kukulkan
Level 29
God Stats
2W - 1L
1,720 SR
Queue Stats
124W - 143L
1,282 Elo+
Party 1
Anhur
Anhur
swagerdude32
Anhur
Level 27
God Stats
13W - 11L
1,321 SR
Queue Stats
15W - 12L
1,272 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
20
18 / 6 / 11
17,013
1,418
32,124
16,364
5,855
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
1 / 8 / 14
11,360
947
8,199
13,222
3,566
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
Saiyanleg
Artemis
19
7 / 8 / 12
13,190
1,099
21,174
12,271
2,431
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

17
0 / 8 / 16
10,998
917
5,168
19,339
13,920
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
gogoyii
Arachne
19
8 / 6 / 13
13,227
1,102
14,644
15,895
4,985
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

180

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Dakidisaac
Bakasura
18
3 / 8 / 16
12,162
1,014
7,908
18,976
9,725
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fenrir
19
8 / 8 / 14
13,565
1,130
13,649
24,812
12,409
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
laser_duckg
Cthulhu
14
0 / 4 / 4
9,316
776
1,717
5,953
2,642
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
mrshllgrl
Kukulkan
20
8 / 7 / 18
13,828
1,152
20,121
17,423
8,377
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
17 / 7 / 11
14,615
1,218
26,165
21,020
9,200
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
99
34
Kills
36
36
Deaths
34
66
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Dakidisaac
Bakasura
3
8
16
1.38
W
Pele
18
6
11
3.92
W
1
8
14
1
W
Artemis
Saiyanleg
Artemis
7
8
12
1.63
L
Fenrir
8
8
14
1.88
W
0
8
16
1
W
Arachne
gogoyii
Arachne
8
6
13
2.42
L
Cthulhu
laser_duckg
Cthulhu
0
4
4
0.5
L
Kukulkan
mrshllgrl
Kukulkan
8
7
18
2.43
L
17
7
11
3.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,309
Damage
69,560
77,091
Taken
88,184
30,757
Mitigated
42,353
8,858
Healing
6,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Dakidisaac
Bakasura
7,908
4,684
0
1,462
18,976
9,725
0
2,035
16,941
0
16,897
W
Pele
32,124
13,499
0
4,405
16,364
5,855
0
1,699
14,035
0
62,380
W
8,199
1,964
1,010
970
13,222
3,566
0
6,750
6,428
20,102
0
W
Artemis
Saiyanleg
Artemis
21,174
10,828
513
285
12,271
2,431
0
5,556
6,654
0
52,774
L
Fenrir
13,649
4,729
0
2,645
24,812
12,409
0
2,593
22,219
0
37,357
W
5,168
1,445
0
0
19,339
13,920
0
4,404
14,530
8,232
0
W
Arachne
gogoyii
Arachne
14,644
11,467
0
1,675
15,895
4,985
0
3,429
12,298
0
27,809
L
Cthulhu
laser_duckg
Cthulhu
1,717
138
0
0
5,953
2,642
0
1,132
4,821
4,952
0
L
Kukulkan
mrshllgrl
Kukulkan
20,121
3,434
0
1,229
17,423
8,377
0
3,961
13,462
32,572
0
L
26,165
17,070
0
1,350
21,020
9,200
0
3,646
17,374
0
41,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,788
Gold Earned
63,486
197
Minions Killed
146
1
Camps Cleared
5
1,043,147
Distance Traveled
822,970
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
12,162
1,014
35
3
0
181,167
2
W
Pele
17,013
1,418
78
7
1
228,895
0
W
Ra
11,360
947
33
3
0
168,171
0
W
Artemis
13,190
1,099
49
4
0
181,486
0
L
Fenrir
13,565
1,130
47
4
2
213,987
0
W
Ymir
10,998
917
5
0
0
197,473
0
W
Arachne
13,227
1,102
32
3
0
267,122
1
L
Cthulhu
9,316
776
2
0
0
66,237
0
L
Kukulkan
13,828
1,152
36
3
1
143,077
2
L
Anhur
14,615
1,218
26
2
2
218,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role