Player Matchup

Osiris
Osiris
God Tier Nut
Osiris
Level 17
God Stats
2W - 4L
1,844 SR
Queue Stats
54W - 49L
1,469 Elo+
Solo
Hades
Hades
ITz H 4 R D HD
Hades
Level 65
God Stats
2W - 2L
1,779 SR
Queue Stats
58W - 75L
1,372 Elo+
Party 2
Skadi
Skadi
MangoIsAFood
Skadi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,539 Elo+
Party 2
Athena
Athena
iEternity-PR
Athena
Level 59
God Stats
0W - 1L
1,316 SR
Queue Stats
16W - 21L
1,329 Elo+
Party 1
Bakasura
Bakasura
llemiil
Bakasura
Level 8
God Stats
4W - 6L
1,374 SR
Queue Stats
10W - 12L
1,280 Elo+
Party 1
Team Averages
Level 30
1,562 SR
1,398 Elo+

VS

Team Averages
Level 17
1,516 SR
1,346 Elo+
Baron Samedi
Baron Samedi
Ai_chronexia
Baron Samedi
Level 24
God Stats
3W - 2L
1,717 SR
Queue Stats
163W - 158L
1,404 Elo+
Solo
Neith
Neith
JosefaSilva157
Neith
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 22L
1,511 Elo+
Solo
Awilix
Awilix
Luakatme
Awilix
Level 17
God Stats
23W - 20L
1,499 SR
Queue Stats
23W - 21L
1,415 Elo+
Party 3
Hel
Hel
mwahlexa
Hel
Level 21
God Stats
15W - 14L
1,363 SR
Queue Stats
94W - 83L
1,268 Elo+
Solo
Kukulkan
Kukulkan
sileNtlnuTl
Kukulkan
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 23L
1,132 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
20
3 / 10 / 13
14,600
973
20,068
32,164
48,741
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
13 / 11 / 3
16,794
1,120
32,752
27,100
16,191
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
0 / 1 / 0
10,640
709
331
758
195
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Athena
20
1 / 6 / 8
13,862
924
12,034
28,019
30,641
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bakasura
llemiil
Bakasura
20
2 / 14 / 9
14,637
976
14,317
30,044
13,905
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

79

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Ai_chronexia
Baron Samedi
20
12 / 6 / 24
16,276
1,085
32,923
25,887
13,132
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

19
1 / 4 / 18
12,850
857
12,674
12,684
5,002
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Awilix
Luakatme
Awilix
20
14 / 1 / 17
16,464
1,098
23,370
20,133
8,472
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

20
12 / 2 / 20
16,575
1,105
28,153
17,152
9,593
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Kukulkan
sileNtlnuTl
Kukulkan
20
3 / 6 / 24
13,569
905
9,665
10,954
5,100

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
145
19
Kills
42
42
Deaths
19
33
Assists
103
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Ai_chronexia
Baron Samedi
12
6
24
4
L
Osiris
3
10
13
0.95
L
13
11
3
1.32
W
1
4
18
2.5
W
Awilix
Luakatme
Awilix
14
1
17
22.5
L
0
1
0
0
L
Athena
1
6
8
0.83
L
Bakasura
llemiil
Bakasura
2
14
9
0.46
W
12
2
20
11
W
Kukulkan
sileNtlnuTl
Kukulkan
3
6
24
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,502
Damage
106,785
118,085
Taken
86,810
109,673
Mitigated
41,299
15,985
Healing
25,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Ai_chronexia
Baron Samedi
32,923
6,911
1,650
5,593
25,887
13,132
0
12,392
12,182
67,985
0
L
Osiris
20,068
10,323
0
1,013
32,164
48,741
0
20,298
11,866
747
33,169
L
32,752
1,824
2,360
7,924
27,100
16,191
0
14,794
12,306
62,332
0
W
12,674
5,484
0
1,167
12,684
5,002
0
8,329
3,880
0
31,022
W
Awilix
Luakatme
Awilix
23,370
10,308
0
1,736
20,133
8,472
0
9,939
9,395
0
27,851
L
331
304
0
0
758
195
0
319
439
0
331
L
Athena
12,034
3,286
1,062
1,080
28,019
30,641
0
17,293
10,726
37,427
0
L
Bakasura
llemiil
Bakasura
14,317
8,424
0
2,546
30,044
13,905
0
18,037
12,007
0
57,226
W
28,153
1,456
8,346
6,625
17,152
9,593
0
10,721
5,794
58,412
0
W
Kukulkan
sileNtlnuTl
Kukulkan
9,665
1,929
0
0
10,954
5,100
0
4,115
6,490
19,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,533
Gold Earned
75,734
252
Minions Killed
236
6
Camps Cleared
2
1,098,873
Distance Traveled
1,354,733
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
16,276
1,085
95
6
0
227,677
0
L
Osiris
14,600
973
34
2
0
260,670
0
L
Hades
16,794
1,120
76
5
4
252,519
0
W
Neith
12,850
857
31
2
1
259,071
0
W
Awilix
16,464
1,098
7
0
1
343,812
0
L
Skadi
10,640
709
0
0
0
11,675
0
L
Athena
13,862
924
32
2
0
275,647
0
L
Bakasura
14,637
976
110
7
2
298,362
0
W
Hel
16,575
1,105
77
5
0
302,408
0
W
Kukulkan
13,569
905
26
2
0
221,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role