Player Matchup

Cerberus
Cerberus
DuckAlex
Cerberus
Level 142
God Stats
2W - 9L
1,097 SR
Queue Stats
287W - 294L
1,402 Elo+
Solo
Chang'e
Chang'e
GingerBeautimus
Chang'e
Level 94
God Stats
8W - 9L
1,422 SR
Queue Stats
364W - 356L
1,394 Elo+
Party 1
Amaterasu
Amaterasu
Hiervoltic
Amaterasu
Level 79
God Stats
2W - 0L
1,697 SR
Queue Stats
37W - 30L
1,394 Elo+
Party 2
Thoth
Thoth
XxHoly420xX
Thoth
Level 121
God Stats
1W - 5L
1,134 SR
Queue Stats
237W - 237L
1,370 Elo+
Party 1
He Bo
He Bo
kljhjhljl
He Bo
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,583 Elo+
Party 2
Team Averages
Level 101
1,370 SR
1,428 Elo+

VS

Team Averages
Level 82
1,621 SR
1,381 Elo+
Hel
Hel
ParadoxPat
Hel
Level 123
God Stats
10W - 7L
1,682 SR
Queue Stats
688W - 675L
1,431 Elo+
Party 3
Olorun
Olorun
Reno VTX
Olorun
Level 97
God Stats
6W - 4L
1,584 SR
Queue Stats
378W - 341L
1,364 Elo+
Party 3
Pele
Pele
Turtl3_Gang10
Pele
Level 74
God Stats
4W - 6L
1,460 SR
Queue Stats
121W - 106L
1,311 Elo+
Solo
Xbalanque
Xbalanque
Vitaooo z
Xbalanque
Level 68
God Stats
3W - 2L
1,877 SR
Queue Stats
47W - 66L
1,299 Elo+
Solo
Vamana
Vamana
wtfisachucko
Vamana
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DuckAlex
Cerberus
20
4 / 4 / 22
13,019
685
20,257
30,014
41,374
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

20
10 / 2 / 15
14,100
742
14,916
20,262
12,981
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
Hiervoltic
Amaterasu
20
5 / 1 / 25
13,938
734
18,569
28,769
26,444
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
2 / 10 / 13
11,501
605
13,862
15,992
6,202
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

He Bo
kljhjhljl
He Bo
20
12 / 5 / 13
15,288
805
34,795
20,087
9,262
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 8 / 13
13,039
686
25,776
26,184
12,854
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Olorun
Reno VTX
Olorun
20
5 / 9 / 10
12,716
669
19,167
24,778
11,472
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

5
1 / 2 / 0
8,195
431
1,347
2,166
951
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Xbalanque
Vitaooo z
Xbalanque
20
9 / 5 / 12
13,592
715
23,780
25,809
11,147
Hidden Dagger

Hidden Dagger

+15
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vamana
18
2 / 9 / 10
11,221
591
17,865
34,437
43,877
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
66
33
Kills
21
22
Deaths
33
88
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Cerberus
DuckAlex
Cerberus
4
4
22
3.75
W
10
2
15
8.75
W
Amaterasu
Hiervoltic
Amaterasu
5
1
25
17.5
L
4
8
13
1.31
L
Olorun
Reno VTX
Olorun
5
9
10
1.11
L
1
2
0
0.5
L
Xbalanque
Vitaooo z
Xbalanque
9
5
12
3
W
2
10
13
0.85
W
He Bo
kljhjhljl
He Bo
12
5
13
3.7
L
Vamana
2
9
10
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,399
Damage
87,935
115,124
Taken
113,374
96,263
Mitigated
80,301
68,169
Healing
50,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
DuckAlex
Cerberus
20,257
1,058
429
9,846
30,014
41,374
146
10,797
17,524
38,750
0
W
14,916
1,707
17,540
12,213
20,262
12,981
1,856
9,101
10,961
34,233
0
W
Amaterasu
Hiervoltic
Amaterasu
18,569
4,222
4,081
11,999
28,769
26,444
1,150
11,240
17,183
0
33,280
L
25,776
1,450
15,562
12,403
26,184
12,854
0
18,848
7,336
49,588
0
L
Olorun
Reno VTX
Olorun
19,167
9,451
3,356
4,781
24,778
11,472
41
17,805
6,973
33,577
0
L
1,347
96
108
269
2,166
951
0
1,897
269
0
1,503
L
Xbalanque
Vitaooo z
Xbalanque
23,780
13,802
967
4,020
25,809
11,147
1,134
19,618
6,191
0
53,242
W
13,862
1,244
3,124
514
15,992
6,202
1,396
5,162
10,680
34,291
0
W
He Bo
kljhjhljl
He Bo
34,795
878
3,142
5,281
20,087
9,262
1,123
8,643
11,294
60,522
0
L
Vamana
17,865
8,009
1,448
7,772
34,437
43,877
244
25,662
8,775
0
30,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,846
Gold Earned
58,763
201
Minions Killed
162
0
Camps Cleared
0
1,660,442
Distance Traveled
1,184,435
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
13,019
685
48
3
0
319,315
2
W
Chang'e
14,100
742
36
2
0
316,521
0
W
Amaterasu
13,938
734
18
1
0
425,341
0
L
Hel
13,039
686
51
3
0
309,227
0
L
Olorun
12,716
669
30
2
0
224,918
0
L
Pele
8,195
431
0
0
0
17,509
0
L
Xbalanque
13,592
715
68
4
0
289,977
6
W
Thoth
11,501
605
43
2
0
253,893
0
W
He Bo
15,288
805
56
3
0
345,372
0
L
Vamana
11,221
591
13
1
0
342,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role