Player Matchup

Cerberus
Cerberus
Benji_strange67
Cerberus
Level 13
God Stats
61W - 36L
1,521 SR
Queue Stats
183W - 201L
1,272 Elo+
Solo
King Arthur
King Arthur
T2-RC
King Arthur
Level 24
God Stats
6W - 8L
1,394 SR
Queue Stats
18W - 17L
1,317 Elo+
Party 1
Olorun
Olorun
Tuzzy_fts
Olorun
Level 7
God Stats
0W - 2L
1,292 SR
Queue Stats
0W - 4L
1,112 Elo+
Solo
Bastet
Bastet
doomguy93
Bastet
Level 27
God Stats
4W - 5L
1,468 SR
Queue Stats
165W - 209L
1,324 Elo+
Solo
Janus
Janus
origami-pangur
Janus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 27L
1,246 Elo+
Party 1
Team Averages
Level 20
1,435 SR
1,254 Elo+

VS

Team Averages
Level 14
1,460 SR
1,261 Elo+
Discordia
Discordia
Frotszel
Discordia
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,597 Elo+
Solo
Neith
Neith
Shinynyny
Neith
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 42L
1,246 Elo+
Solo
Jormungandr
Jormungandr
TheBlueBlur64
Jormungandr
Level 13
God Stats
2W - 2L
1,500 SR
Queue Stats
10W - 10L
1,341 Elo+
Solo
Cerberus
Cerberus
Yo Its Elijah
Cerberus
Level 9
God Stats
3W - 2L
1,596 SR
Queue Stats
4W - 8L
1,092 Elo+
Solo
Artemis
Artemis
tylord235
Artemis
Level 6
God Stats
2W - 2L
1,205 SR
Queue Stats
22W - 32L
1,028 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
20
3 / 8 / 11
15,123
945
27,177
39,271
49,633
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

King Arthur
T2-RC
King Arthur
20
4 / 4 / 5
14,550
909
15,171
34,018
33,293
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Olorun
Tuzzy_fts
Olorun
19
1 / 5 / 6
13,293
831
10,980
23,606
8,465
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bastet
doomguy93
Bastet
20
5 / 7 / 6
15,131
946
25,841
27,644
22,141
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
3 / 5 / 9
14,998
937
23,232
24,725
8,418
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

84

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Frotszel
Discordia
20
12 / 3 / 12
16,621
1,039
46,850
13,100
4,683
Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Shinynyny
Neith
20
5 / 2 / 15
15,272
955
25,691
19,288
6,826
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
TheBlueBlur64
Jormungandr
20
2 / 3 / 18
15,747
984
20,910
22,048
24,901
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cerberus
Yo Its Elijah
Cerberus
20
6 / 2 / 15
16,105
1,007
13,390
31,805
30,127
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Artemis
tylord235
Artemis
20
4 / 6 / 18
15,176
949
31,617
22,172
7,696
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
107
16
Kills
29
29
Deaths
16
37
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Cerberus
3
8
11
1.06
W
Discordia
Frotszel
Discordia
12
3
12
6
W
Neith
Shinynyny
Neith
5
2
15
6.25
L
King Arthur
T2-RC
King Arthur
4
4
5
1.63
W
Jormungandr
TheBlueBlur64
Jormungandr
2
3
18
3.67
L
Olorun
Tuzzy_fts
Olorun
1
5
6
0.8
W
Cerberus
Yo Its Elijah
Cerberus
6
2
15
6.75
L
Bastet
doomguy93
Bastet
5
7
6
1.14
L
3
5
9
1.5
W
Artemis
tylord235
Artemis
4
6
18
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,401
Damage
138,458
149,264
Taken
108,413
121,950
Mitigated
74,233
23,227
Healing
16,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
27,177
888
0
6,247
39,271
49,633
0
18,418
20,853
61,024
0
W
Discordia
Frotszel
Discordia
46,850
3,164
1,599
1,380
13,100
4,683
0
7,895
5,130
73,488
0
W
Neith
Shinynyny
Neith
25,691
14,071
0
4,091
19,288
6,826
0
11,306
7,857
0
50,848
L
King Arthur
T2-RC
King Arthur
15,171
2,006
1,668
2,672
34,018
33,293
0
15,914
18,104
911
34,895
W
Jormungandr
TheBlueBlur64
Jormungandr
20,910
7,102
0
1,060
22,048
24,901
0
10,887
11,086
52,040
0
L
Olorun
Tuzzy_fts
Olorun
10,980
5,727
1,091
2,570
23,606
8,465
0
17,832
5,774
21,347
0
W
Cerberus
Yo Its Elijah
Cerberus
13,390
1,164
0
4,567
31,805
30,127
0
18,044
13,430
45,429
0
L
Bastet
doomguy93
Bastet
25,841
4,696
791
2,338
27,644
22,141
0
12,128
15,516
0
59,923
L
23,232
2,577
1,033
4,817
24,725
8,418
0
16,858
7,867
56,905
0
W
Artemis
tylord235
Artemis
31,617
18,991
0
3,429
22,172
7,696
0
12,848
9,072
0
51,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,095
Gold Earned
78,921
349
Minions Killed
367
3
Camps Cleared
4
1,416,416
Distance Traveled
1,245,951
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
15,123
945
100
6
0
312,462
1
W
Discordia
16,621
1,039
57
4
0
254,146
0
W
Neith
15,272
955
74
5
1
259,346
0
L
King Arthur
14,550
909
44
3
1
311,989
0
W
Jormungandr
15,747
984
83
5
1
228,784
0
L
Olorun
13,293
831
22
1
0
209,957
0
W
Cerberus
16,105
1,007
92
6
2
251,324
1
L
Bastet
15,131
946
88
6
0
305,766
0
L
Janus
14,998
937
95
6
2
276,242
2
W
Artemis
15,176
949
61
4
0
252,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role