Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
AlLoroEsAltazon
Baron Samedi
Level 160
God Stats
1W - 0L
1,667 SR
Queue Stats
41W - 19L
1,726 Elo+
Party 1
Neith
Neith
XxNeonLightxX
Neith
Level 66
God Stats
1W - 0L
1,360 SR
Queue Stats
4W - 2L
1,505 Elo+
Party 1
Scylla
Scylla
XxTrunkssFANBOY
Scylla
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 5L
1,505 Elo+
Party 1
Zeus
Zeus
XxTrunkssYtoz339
Zeus
Level 137
God Stats
1W - 0L
1,603 SR
Queue Stats
14W - 4L
1,749 Elo+
Party 1
Team Averages
Level 108
1,526 SR
1,597 Elo+

VS

Team Averages
Level 37
1,500 SR
1,502 Elo+
Da Ji
Da Ji
 
Da Ji
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Fiddicult
Merlin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 20L
1,568 Elo+
Party 2
Hel
Hel
Naaura
Hel
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,440 Elo+
Party 2
Pele
Pele
Sweetouille
Pele
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3
Eset
Eset
Torépadu
Eset
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
6 / 3 / 22
9,372
1,041
15,117
9,269
3,342
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
AlLoroEsAltazon
Baron Samedi
14
2 / 3 / 17
8,395
933
5,020
9,410
3,546
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
7 / 0 / 18
9,778
1,086
9,598
9,117
3,723
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

15
10 / 2 / 16
9,549
1,061
10,408
8,859
3,023
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
13 / 2 / 17
10,345
1,149
23,570
6,718
2,225
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
11
1 / 10 / 5
6,495
722
1,815
12,091
4,136
Attacker's Blessing

Attacker's Blessing

+20 Physical Power +25 Magical Power ROLE QUEST: DAMAGE Damage lane minions and Enemy gods to gain stacks. Dealing 100 damage to Lane Minions provide 1 Stack and Dealing 100 damage to Enemy gods provide 3 Stacks. At 100 Stacks Attacker's Blessing Evolves, gaining 10 Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
Fiddicult
Merlin
11
0 / 9 / 4
6,332
704
6,297
12,191
4,107
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hel
Naaura
Hel
11
0 / 7 / 4
5,976
664
1,628
13,590
7,704
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
3 / 7 / 7
7,537
837
9,120
14,475
4,793
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Eset
15
6 / 5 / 4
7,955
884
11,780
13,677
4,844
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
34
38
Kills
10
10
Deaths
38
90
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
6
3
22
5.67
L
Da Ji
 
Da Ji
1
10
5
0.35
W
Baron Samedi
AlLoroEsAltazon
Baron Samedi
2
3
17
3.5
L
Merlin
Fiddicult
Merlin
0
9
4
0.22
L
Hel
Naaura
Hel
0
7
4
0.29
L
3
7
7
0.93
L
Eset
6
5
4
1.6
W
7
0
18
16
W
10
2
16
9
W
13
2
17
10.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,713
Damage
30,640
43,373
Taken
66,024
15,859
Mitigated
25,584
24,972
Healing
20,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
15,117
5,849
1,008
2,486
9,269
3,342
1,034
4,622
4,647
0
20,616
L
Da Ji
 
Da Ji
1,815
473
0
311
12,091
4,136
0
6,856
5,235
0
2,916
W
Baron Samedi
AlLoroEsAltazon
Baron Samedi
5,020
0
3,792
3,490
9,410
3,546
603
3,428
5,982
12,827
0
L
Merlin
Fiddicult
Merlin
6,297
184
380
245
12,191
4,107
0
8,288
3,903
13,715
0
L
Hel
Naaura
Hel
1,628
317
8,318
5,521
13,590
7,704
0
8,324
5,266
4,447
0
L
9,120
1,286
0
2,990
14,475
4,793
0
9,094
5,381
0
14,725
L
Eset
11,780
584
207
2,535
13,677
4,844
0
6,436
7,241
16,373
0
W
9,598
1,569
1,770
4,950
9,117
3,723
1,208
4,016
5,101
0
21,303
W
10,408
747
1,423
2,896
8,859
3,023
608
4,630
4,229
23,324
0
W
23,570
1,518
1,949
1,208
6,718
2,225
196
3,009
3,709
35,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,439
Gold Earned
34,295
99
Minions Killed
40
0
Camps Cleared
0
900,359
Distance Traveled
700,830
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,372
1,041
18
2
0
178,195
2
L
Da Ji
6,495
722
1
0
0
128,701
0
W
Baron Samedi
8,395
933
9
1
0
177,164
0
L
Merlin
6,332
704
16
2
0
115,090
0
L
Hel
5,976
664
2
0
0
130,051
0
L
Pele
7,537
837
13
1
0
165,199
0
L
Eset
7,955
884
8
1
0
161,789
0
W
Neith
9,778
1,086
24
3
0
171,460
2
W
Scylla
9,549
1,061
33
4
0
191,225
0
W
Zeus
10,345
1,149
15
2
0
182,315
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role