Player Matchup

Fenrir
Fenrir
CafDee
Fenrir
Level 104
God Stats
2W - 3L
1,509 SR
Queue Stats
35W - 32L
1,516 Elo+
Party 1
Scylla
Scylla
Inubashiri9
Scylla
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
7W - 13L
1,348 Elo+
Party 1
Odin
Odin
LurkerSamson
Odin
Level 17
God Stats
2W - 2L
1,486 SR
Queue Stats
36W - 38L
1,492 Elo+
Party 1
Cabrakan
Cabrakan
Rattle The Doot
Cabrakan
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,106 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
kimj411
Ah Muzen Cab
Level 29
God Stats
40W - 20L
1,834 SR
Queue Stats
97W - 53L
1,743 Elo+
Solo
Team Averages
Level 44
1,566 SR
1,441 Elo+

VS

Team Averages
Level 20
1,670 SR
1,726 Elo+
Zeus
Zeus
FatalFlaww
Zeus
Level 21
God Stats
3W - 3L
1,576 SR
Queue Stats
107W - 74L
1,636 Elo+
Solo
Nu Wa
Nu Wa
Nehemis
Nu Wa
Level 7
God Stats
14W - 8L
1,948 SR
Queue Stats
42W - 39L
1,857 Elo+
Solo
Artemis
Artemis
PrimeSpace
Artemis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 48L
1,681 Elo+
Solo
Bastet
Bastet
TeraCore7
Bastet
Level 17
God Stats
6W - 5L
1,595 SR
Queue Stats
66W - 48L
1,728 Elo+
Solo
Odin
Odin
fghfhgfghf
Odin
Level 27
God Stats
31W - 20L
1,730 SR
Queue Stats
158W - 104L
1,729 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CafDee
Fenrir
20
10 / 9 / 10
15,403
1,100
20,507
31,336
19,256
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
18
2 / 12 / 4
11,910
851
4,213
16,977
5,365
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
0 / 10 / 12
12,283
877
5,483
21,918
14,177
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cabrakan
19
1 / 7 / 11
12,400
886
11,515
28,750
32,438
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
kimj411
Ah Muzen Cab
20
14 / 9 / 10
17,342
1,239
36,394
22,231
7,915
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

81

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 22
14,847
1,061
17,632
12,116
3,672
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nu Wa
Nehemis
Nu Wa
20
8 / 4 / 29
14,856
1,061
22,124
10,242
3,068
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
PrimeSpace
Artemis
20
16 / 9 / 20
15,656
1,118
31,310
19,296
6,810
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
TeraCore7
Bastet
20
11 / 9 / 16
15,219
1,087
20,761
20,522
7,012
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
6 / 3 / 34
14,844
1,060
22,099
19,496
16,962
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
168
27
Kills
47
47
Deaths
27
47
Assists
121
Player
Kills
Deaths
Assists
KDA
L
Fenrir
CafDee
Fenrir
10
9
10
1.67
W
6
2
22
8.5
L
Scylla
2
12
4
0.33
L
0
10
12
0.6
W
Nu Wa
Nehemis
Nu Wa
8
4
29
5.63
W
Artemis
PrimeSpace
Artemis
16
9
20
2.89
L
Cabrakan
1
7
11
0.93
W
Bastet
TeraCore7
Bastet
11
9
16
2.11
L
Ah Muzen Cab
kimj411
Ah Muzen Cab
14
9
10
2.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,112
Damage
113,926
121,212
Taken
81,672
79,151
Mitigated
37,524
7,095
Healing
3,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
CafDee
Fenrir
20,507
6,117
0
2,266
31,336
19,256
0
10,351
20,985
0
36,622
W
17,632
3,445
0
807
12,116
3,672
0
1,620
10,496
57,619
0
L
Scylla
4,213
1,669
0
0
16,977
5,365
0
3,195
13,782
18,661
0
L
5,483
2,497
0
0
21,918
14,177
0
6,973
14,945
0
22,611
W
Nu Wa
Nehemis
Nu Wa
22,124
4,588
0
0
10,242
3,068
0
1,372
8,870
51,897
0
W
Artemis
PrimeSpace
Artemis
31,310
23,007
0
0
19,296
6,810
0
3,452
15,844
0
47,795
L
Cabrakan
11,515
1,085
0
174
28,750
32,438
0
9,340
19,410
33,123
0
W
Bastet
TeraCore7
Bastet
20,761
8,317
0
2,495
20,522
7,012
0
4,033
16,442
0
33,348
L
Ah Muzen Cab
kimj411
Ah Muzen Cab
36,394
17,067
0
4,655
22,231
7,915
0
9,897
12,334
0
123,780
W
22,099
7,582
0
0
19,496
16,962
0
5,251
14,057
0
33,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,338
Gold Earned
75,422
312
Minions Killed
256
6
Camps Cleared
10
1,135,728
Distance Traveled
1,232,592
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
15,403
1,100
28
2
2
267,486
0
W
Zeus
14,847
1,061
103
7
0
255,456
1
L
Scylla
11,910
851
30
2
1
156,205
0
L
Odin
12,283
877
40
3
1
215,951
0
W
Nu Wa
14,856
1,061
55
4
3
209,483
1
W
Artemis
15,656
1,118
46
3
2
212,186
0
L
Cabrakan
12,400
886
47
3
1
245,027
0
W
Bastet
15,219
1,087
30
2
5
256,254
0
L
Ah Muzen Cab
17,342
1,239
167
12
1
251,059
0
W
Odin
14,844
1,060
22
2
0
299,213
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role