Player Matchup

Arachne
Arachne
JefeMaestro1980
Arachne
Level 24
God Stats
19W - 16L
1,333 SR
Queue Stats
81W - 75L
1,124 Elo+
Solo
Chang'e
Chang'e
RINKAGAMINE002
Chang'e
Level 20
God Stats
0W - 2L
1,218 SR
Queue Stats
6W - 11L
1,099 Elo+
Solo
Cthulhu
Cthulhu
WhatThaaHell
Cthulhu
Level 25
God Stats
2W - 4L
1,281 SR
Queue Stats
72W - 63L
1,227 Elo+
Solo
Bellona
Bellona
comegetsom
Bellona
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 46L
1,055 Elo+
Solo
Hel
Hel
iIi ChRiS ili
Hel
Level 18
God Stats
65W - 30L
1,520 SR
Queue Stats
96W - 57L
1,218 Elo+
Solo
Team Averages
Level 21
1,370 SR
1,145 Elo+

VS

Team Averages
Level 18
1,304 SR
1,100 Elo+
Nemesis
Nemesis
AciidRaindrops
Nemesis
Level 24
God Stats
57W - 69L
1,332 SR
Queue Stats
90W - 112L
1,259 Elo+
Solo
Cerberus
Cerberus
An Oldy
Cerberus
Level 24
God Stats
14W - 8L
1,231 SR
Queue Stats
103W - 96L
1,175 Elo+
Solo
Da Ji
Da Ji
Fujisaiko
Da Ji
Level 15
God Stats
2W - 1L
1,292 SR
Queue Stats
120W - 100L
1,194 Elo+
Solo
Amaterasu
Amaterasu
XcHeetaHX03
Amaterasu
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 85L
1,012 Elo+
Solo
Fenrir
Fenrir
deathknigth78000
Fenrir
Level 11
God Stats
4W - 9L
1,165 SR
Queue Stats
7W - 21L
860 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 10 / 7
11,785
907
10,492
17,263
5,449
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
3 / 12 / 12
12,640
972
16,731
22,087
8,171
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
WhatThaaHell
Cthulhu
18
5 / 7 / 11
13,454
1,035
19,380
26,869
11,649
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
comegetsom
Bellona
18
0 / 9 / 11
11,636
895
17,501
29,308
18,759
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
7 / 11 / 11
13,916
1,070
19,682
26,071
13,864
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

186

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 5 / 18
14,661
1,128
34,097
19,883
8,096
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cerberus
An Oldy
Cerberus
20
15 / 1 / 25
16,258
1,251
31,110
21,870
24,655
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
Fujisaiko
Da Ji
20
12 / 3 / 22
15,019
1,155
18,286
14,444
5,964
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
XcHeetaHX03
Amaterasu
19
4 / 3 / 19
12,434
956
8,051
17,061
11,315
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

19
5 / 7 / 23
12,881
991
18,415
21,276
13,201
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
156
19
Kills
49
49
Deaths
19
52
Assists
107
Player
Kills
Deaths
Assists
KDA
W
13
5
18
4.4
W
Cerberus
An Oldy
Cerberus
15
1
25
27.5
W
Da Ji
Fujisaiko
Da Ji
12
3
22
7.67
L
4
10
7
0.75
L
3
12
12
0.75
L
Cthulhu
WhatThaaHell
Cthulhu
5
7
11
1.5
W
Amaterasu
XcHeetaHX03
Amaterasu
4
3
19
4.5
L
Bellona
comegetsom
Bellona
0
9
11
0.61
W
5
7
23
2.36
L
7
11
11
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,786
Damage
109,959
121,598
Taken
94,534
57,892
Mitigated
63,231
26,262
Healing
17,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
34,097
22,112
0
1,361
19,883
8,096
0
11,648
8,235
0
78,814
W
Cerberus
An Oldy
Cerberus
31,110
2,339
2,213
9,701
21,870
24,655
0
11,526
10,344
58,609
0
W
Da Ji
Fujisaiko
Da Ji
18,286
3,969
510
1,166
14,444
5,964
0
8,559
5,885
0
28,240
L
10,492
8,796
0
2,734
17,263
5,449
0
4,697
12,566
0
20,157
L
16,731
4,383
4,157
4,702
22,087
8,171
0
3,323
18,764
48,386
0
L
Cthulhu
WhatThaaHell
Cthulhu
19,380
2,386
0
1,144
26,869
11,649
0
5,907
20,962
33,296
0
W
Amaterasu
XcHeetaHX03
Amaterasu
8,051
5,391
0
1,150
17,061
11,315
0
9,459
7,602
280
18,219
L
Bellona
comegetsom
Bellona
17,501
9,423
0
875
29,308
18,759
0
8,615
20,693
0
35,649
W
18,415
10,624
0
1,621
21,276
13,201
0
14,601
6,675
0
23,161
L
19,682
1,476
7,080
5,570
26,071
13,864
0
8,848
17,223
36,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,431
Gold Earned
71,253
186
Minions Killed
221
4
Camps Cleared
5
890,284
Distance Traveled
1,117,723
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
14,661
1,128
100
8
1
224,147
0
W
Cerberus
16,258
1,251
68
5
1
250,630
0
W
Da Ji
15,019
1,155
23
2
0
209,587
0
L
Arachne
11,785
907
13
1
0
119,362
0
L
Chang'e
12,640
972
61
5
0
156,578
0
L
Cthulhu
13,454
1,035
33
3
0
196,694
0
W
Amaterasu
12,434
956
24
2
0
228,192
1
L
Bellona
11,636
895
40
3
4
212,106
2
W
Fenrir
12,881
991
6
0
3
205,167
0
L
Hel
13,916
1,070
39
3
0
205,544
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role