Player Matchup

Arachne
Arachne
Aikduo
Arachne
Level 21
God Stats
22W - 29L
1,300 SR
Queue Stats
48W - 79L
1,181 Elo+
Party 1
Amaterasu
Amaterasu
Disquietudes
Amaterasu
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
HobGoblin257
Sol
Level 29
God Stats
6W - 10L
1,131 SR
Queue Stats
275W - 335L
1,305 Elo+
Party 1
Scylla
Scylla
IcedxTea
Scylla
Level 23
God Stats
33W - 29L
1,466 SR
Queue Stats
160W - 174L
1,292 Elo+
Party 3
Izanami
Izanami
kraybert
Izanami
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,289 Elo+
Solo
Team Averages
Level 24
1,380 SR
1,314 Elo+

VS

Team Averages
Level 11
1,360 SR
1,227 Elo+
Sylvanus
Sylvanus
G4PixelIsGae
Sylvanus
Level 7
God Stats
0W - 2L
1,313 SR
Queue Stats
0W - 4L
1,033 Elo+
Party 2
Mercury
Mercury
G4xPixel
Mercury
Level 15
God Stats
19W - 25L
1,175 SR
Queue Stats
52W - 73L
1,195 Elo+
Party 2
Hel
Hel
UmbrellaRepsZone
Hel
Level 17
God Stats
0W - 4L
1,313 SR
Queue Stats
56W - 69L
1,207 Elo+
Party 2
Thor
Thor
Wraith327
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,198 Elo+
Party 2
Heimdallr
Heimdallr
ZeusLazor
Heimdallr
Level 7
God Stats
24W - 15L
1,500 SR
Queue Stats
136W - 134L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Aikduo
Arachne
8
2 / 0 / 3
5,489
549
1,881
5,114
1,322
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
Disquietudes
Amaterasu
9
1 / 1 / 2
5,482
548
2,109
5,807
4,407
11
1 / 0 / 8
6,383
638
4,934
4,239
1,142
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Scylla
IcedxTea
Scylla
12
7 / 1 / 0
6,687
669
5,225
4,221
1,315
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
kraybert
Izanami
8
5 / 4 / 1
5,971
597
2,821
3,696
961
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
G4PixelIsGae
Sylvanus
4
0 / 1 / 0
3,803
380
40
878
209
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mercury
G4xPixel
Mercury
7
1 / 4 / 0
4,983
498
1,795
6,551
1,366
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
1 / 4 / 0
4,941
494
2,210
4,841
1,606
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thor
7
0 / 4 / 1
4,505
451
4,732
6,202
3,073
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
ZeusLazor
Heimdallr
9
1 / 4 / 2
5,149
515
3,524
5,879
1,533
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
16
Kills
3
6
Deaths
17
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Arachne
Aikduo
Arachne
2
0
3
3.5
W
Amaterasu
Disquietudes
Amaterasu
1
1
2
2
L
Sylvanus
G4PixelIsGae
Sylvanus
0
1
0
0
L
Mercury
G4xPixel
Mercury
1
4
0
0.25
W
1
0
8
5
W
Scylla
IcedxTea
Scylla
7
1
0
7
L
1
4
0
0.25
L
Thor
0
4
1
0.13
L
Heimdallr
ZeusLazor
Heimdallr
1
4
2
0.5
W
Izanami
kraybert
Izanami
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,970
Damage
12,301
23,077
Taken
24,351
9,147
Mitigated
7,787
8,299
Healing
3,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Aikduo
Arachne
1,881
1,579
0
2,035
5,114
1,322
413
57
4,957
0
15,927
W
Amaterasu
Disquietudes
Amaterasu
2,109
1,070
0
3,133
5,807
4,407
217
0
5,409
0
11,847
L
Sylvanus
G4PixelIsGae
Sylvanus
40
40
0
0
878
209
380
360
518
4,600
0
L
Mercury
G4xPixel
Mercury
1,795
914
0
1,401
6,551
1,366
0
1,557
4,994
0
20,499
W
4,934
1,912
0
3,061
4,239
1,142
2,661
0
4,239
27,700
0
W
Scylla
IcedxTea
Scylla
5,225
654
0
0
4,221
1,315
791
2,193
2,003
33,890
0
L
2,210
571
219
1,121
4,841
1,606
165
3,824
1,017
20,403
0
L
Thor
4,732
1,476
0
306
6,202
3,073
0
1,282
4,920
0
10,181
L
Heimdallr
ZeusLazor
Heimdallr
3,524
917
0
0
5,879
1,533
303
3,136
2,743
0
17,216
W
Izanami
kraybert
Izanami
2,821
1,736
0
70
3,696
961
854
0
3,696
0
17,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,012
Gold Earned
23,381
216
Minions Killed
123
0
Camps Cleared
0
961,637
Distance Traveled
713,334
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
5,489
549
27
3
0
192,076
0
W
Amaterasu
5,482
548
27
3
0
189,477
0
L
Sylvanus
3,803
380
6
1
0
29,203
0
L
Mercury
4,983
498
39
4
0
169,986
0
W
Sol
6,383
638
65
7
0
193,034
1
W
Scylla
6,687
669
64
6
0
184,125
3
L
Hel
4,941
494
28
3
0
180,457
1
L
Thor
4,505
451
16
2
0
177,171
3
L
Heimdallr
5,149
515
34
3
0
156,517
0
W
Izanami
5,971
597
33
3
0
202,925
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role