Player Matchup

Athena
Athena
AO Hazardous
Athena
Level 107
God Stats
1W - 1L
1,605 SR
Queue Stats
28W - 20L
1,558 Elo+
Solo
Nu Wa
Nu Wa
the9ofday
Nu Wa
Level 101
God Stats
6W - 2L
1,612 SR
Queue Stats
34W - 27L
1,512 Elo+
Solo
Neith
Neith
triton447
Neith
Level 59
God Stats
9W - 16L
1,178 SR
Queue Stats
427W - 420L
1,406 Elo+
Solo
Team Averages
Level 89
1,465 SR
1,492 Elo+

VS

Team Averages
Level 74
1,532 SR
1,439 Elo+
Erlang Shen
Erlang Shen
PcMn VOLTAGE
Erlang Shen
Level 97
God Stats
2W - 0L
1,640 SR
Queue Stats
79W - 67L
1,422 Elo+
Solo
Baron Samedi
Baron Samedi
Phil Gryder
Baron Samedi
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 30L
1,434 Elo+
Solo
Ullr
Ullr
chicharitowin100
Ullr
Level 43
God Stats
12W - 17L
1,455 SR
Queue Stats
214W - 227L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
19
5 / 6 / 14
15,895
636
15,246
44,522
70,932
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nu Wa
the9ofday
Nu Wa
20
15 / 9 / 7
17,708
708
36,748
23,625
11,101
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
triton447
Neith
12
4 / 1 / 6
13,597
544
6,109
4,601
1,534
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
PcMn VOLTAGE
Erlang Shen
17
1 / 11 / 9
14,931
597
17,362
34,210
22,765
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Baron Samedi
Phil Gryder
Baron Samedi
20
10 / 6 / 1
17,223
689
27,795
21,370
6,222
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
5 / 7 / 6
15,991
640
13,096
18,795
4,526
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
32
24
Kills
16
16
Deaths
24
27
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Athena
5
6
14
2
W
Erlang Shen
PcMn VOLTAGE
Erlang Shen
1
11
9
0.5
W
Baron Samedi
Phil Gryder
Baron Samedi
10
6
1
1.75
W
5
7
6
1.14
L
Nu Wa
the9ofday
Nu Wa
15
9
7
2.06
L
Neith
triton447
Neith
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,103
Damage
58,253
72,748
Taken
74,375
83,567
Mitigated
33,513
9,351
Healing
21,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
15,246
4,777
1,388
2,907
44,522
70,932
679
18,724
25,798
55,576
0
W
Erlang Shen
PcMn VOLTAGE
Erlang Shen
17,362
9,417
0
7,511
34,210
22,765
550
21,539
12,671
0
107,370
W
Baron Samedi
Phil Gryder
Baron Samedi
27,795
2,667
2,974
8,401
21,370
6,222
762
16,793
4,577
99,993
0
W
13,096
8,045
167
1,961
18,795
4,526
1,720
13,758
5,037
0
42,286
L
Nu Wa
the9ofday
Nu Wa
36,748
9,804
107
4,174
23,625
11,101
2,732
7,840
15,785
96,024
0
L
Neith
triton447
Neith
6,109
3,118
0
775
4,601
1,534
230
1,283
3,318
0
27,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,200
Gold Earned
48,145
179
Minions Killed
264
0
Camps Cleared
0
1,008,091
Distance Traveled
1,104,548
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
15,895
636
44
2
0
446,848
6
W
Erlang Shen
14,931
597
91
4
0
409,339
5
W
Baron Samedi
17,223
689
103
4
0
375,967
0
W
Ullr
15,991
640
70
3
0
319,242
1
L
Nu Wa
17,708
708
91
4
0
384,259
2
L
Neith
13,597
544
44
2
0
176,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role