Player Matchup

Merlin
Merlin
Rescue1556
Merlin
Level 36
God Stats
4W - 4L
1,426 SR
Queue Stats
14W - 10L
1,307 Elo+
Party 2
Nemesis
Nemesis
Uncle jug26
Nemesis
Level 103
God Stats
2W - 1L
1,215 SR
Queue Stats
45W - 53L
1,365 Elo+
Party 2
Cthulhu
Cthulhu
WildWicked j
Cthulhu
Level 22
God Stats
4W - 0L
1,500 SR
Queue Stats
9W - 2L
1,411 Elo+
Party 2
Team Averages
Level 54
1,380 SR
1,361 Elo+

VS

Team Averages
Level 24
1,516 SR
1,251 Elo+
Kukulkan
Kukulkan
Dt_Justyn
Kukulkan
Level 16
God Stats
15W - 19L
1,520 SR
Queue Stats
134W - 137L
1,210 Elo+
Party 1
Cthulhu
Cthulhu
Dt_Strangler
Cthulhu
Level 27
God Stats
38W - 21L
1,648 SR
Queue Stats
210W - 142L
1,339 Elo+
Party 1
Scylla
Scylla
xEliteMevinSquad
Scylla
Level 28
God Stats
16W - 19L
1,380 SR
Queue Stats
92W - 115L
1,202 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Rescue1556
Merlin
20
3 / 0 / 9
15,329
639
25,734
9,546
3,750
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
Uncle jug26
Nemesis
19
9 / 6 / 5
16,152
673
25,711
26,208
13,019
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
WildWicked j
Cthulhu
17
3 / 4 / 7
14,411
600
8,239
18,475
16,336
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dt_Justyn
Kukulkan
17
4 / 6 / 2
13,918
580
13,569
25,223
8,371
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
Dt_Strangler
Cthulhu
18
6 / 2 / 3
14,403
600
15,962
21,753
32,087
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
0 / 7 / 8
13,020
543
11,013
21,370
5,358
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
23
15
Kills
10
10
Deaths
15
21
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Dt_Justyn
Kukulkan
4
6
2
0.83
L
Cthulhu
Dt_Strangler
Cthulhu
6
2
3
3.75
W
Merlin
Rescue1556
Merlin
3
0
9
7.5
W
Nemesis
Uncle jug26
Nemesis
9
6
5
1.92
W
Cthulhu
WildWicked j
Cthulhu
3
4
7
1.63
L
0
7
8
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,684
Damage
40,544
54,229
Taken
68,346
33,105
Mitigated
45,816
17,881
Healing
11,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Dt_Justyn
Kukulkan
13,569
2,010
0
2,740
25,223
8,371
262
13,533
11,690
63,272
0
L
Cthulhu
Dt_Strangler
Cthulhu
15,962
485
291
2,679
21,753
32,087
0
10,873
10,880
56,282
0
W
Merlin
Rescue1556
Merlin
25,734
753
1,054
4,258
9,546
3,750
984
6,808
2,738
127,103
0
W
Nemesis
Uncle jug26
Nemesis
25,711
12,508
1,370
8,615
26,208
13,019
1,595
18,420
7,788
0
103,087
W
Cthulhu
WildWicked j
Cthulhu
8,239
66
497
2,087
18,475
16,336
0
15,650
2,825
27,780
0
L
11,013
2,313
840
5,239
21,370
5,358
145
9,801
11,368
70,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,892
Gold Earned
41,341
290
Minions Killed
235
0
Camps Cleared
0
1,323,606
Distance Traveled
1,206,701
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
13,918
580
94
4
0
430,155
0
L
Cthulhu
14,403
600
67
3
0
416,724
0
W
Merlin
15,329
639
164
7
0
426,947
0
W
Nemesis
16,152
673
78
3
0
486,933
3
W
Cthulhu
14,411
600
48
2
0
409,726
1
L
Scylla
13,020
543
74
3
0
359,822
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role