Player Matchup

Cerberus
Cerberus
Captain_Rill
Cerberus
Level 57
God Stats
42W - 32L
1,557 SR
Queue Stats
243W - 212L
1,478 Elo+
Party 1
Pele
Pele
Doreetoes
Pele
Level 46
God Stats
4W - 5L
1,490 SR
Queue Stats
181W - 136L
1,552 Elo+
Party 1
Baron Samedi
Baron Samedi
GoodGodLemonz
Baron Samedi
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 43L
1,500 Elo+
Party 1
Team Averages
Level 38
1,516 SR
1,510 Elo+

VS

Team Averages
Level 9
1,748 SR
1,435 Elo+
Cthulhu
Cthulhu
FrostFire 488
Cthulhu
Level 6
God Stats
0W - 2L
1,494 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Zeus
Zeus
IonicWAT
Zeus
Level 11
God Stats
0W - 2L
1,847 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Jing Wei
Jing Wei
WhiteHawaiian44
Jing Wei
Level 10
God Stats
0W - 4L
1,902 SR
Queue Stats
8W - 15L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Captain_Rill
Cerberus
17
8 / 2 / 8
13,170
693
13,806
20,718
16,582
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Pele
18
12 / 0 / 5
14,640
771
18,000
12,463
5,220
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
GoodGodLemonz
Baron Samedi
13
1 / 7 / 9
10,853
571
4,003
10,848
7,086
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
11
1 / 7 / 2
10,186
536
4,845
14,960
5,263
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zeus
16
6 / 10 / 3
12,508
658
18,533
17,093
4,257
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
15
2 / 4 / 4
11,497
605
8,443
12,496
2,676
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
18
21
Kills
9
9
Deaths
21
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Captain_Rill
Cerberus
8
2
8
6
W
Pele
12
0
5
14.5
L
Cthulhu
1
7
2
0.29
W
Baron Samedi
GoodGodLemonz
Baron Samedi
1
7
9
0.79
L
Zeus
6
10
3
0.75
L
Jing Wei
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,809
Damage
31,821
44,029
Taken
44,549
28,888
Mitigated
12,196
20,597
Healing
3,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Captain_Rill
Cerberus
13,806
691
0
12,266
20,718
16,582
1,149
10,804
9,914
67,010
0
W
Pele
18,000
6,241
0
7,723
12,463
5,220
1,453
4,233
8,230
0
129,992
L
Cthulhu
4,845
377
0
711
14,960
5,263
0
6,639
8,161
15,180
0
W
Baron Samedi
GoodGodLemonz
Baron Samedi
4,003
1,311
0
608
10,848
7,086
195
8,489
2,359
8,659
0
L
Zeus
18,533
2,713
0
1,954
17,093
4,257
364
9,284
7,584
69,521
0
L
Jing Wei
8,443
6,268
0
1,250
12,496
2,676
734
1,828
10,668
0
26,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,663
Gold Earned
34,191
298
Minions Killed
142
0
Camps Cleared
0
1,007,106
Distance Traveled
735,041
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
13,170
693
151
8
0
323,030
0
W
Pele
14,640
771
140
7
0
373,968
4
L
Cthulhu
10,186
536
19
1
0
176,584
0
W
Baron Samedi
10,853
571
7
0
0
310,108
0
L
Zeus
12,508
658
84
4
0
218,421
4
L
Jing Wei
11,497
605
39
2
0
340,036
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role