Player Matchup

Fenrir
Fenrir
Cxutixn
Fenrir
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,383 Elo+
Solo
Cthulhu
Cthulhu
eddimcquade-eddi
Cthulhu
Level 49
God Stats
0W - 1L
1,677 SR
Queue Stats
102W - 116L
1,364 Elo+
Solo
Nu Wa
Nu Wa
lazzyboy1359
Nu Wa
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,305 Elo+
Solo
Team Averages
Level 81
1,559 SR
1,351 Elo+

VS

Team Averages
Level 88
1,403 SR
1,358 Elo+
Mercury
Mercury
DARKazKNIGHT21
Mercury
Level 62
God Stats
40W - 31L
1,521 SR
Queue Stats
220W - 221L
1,437 Elo+
Solo
Cthulhu
Cthulhu
RicDaRuler181
Cthulhu
Level 73
God Stats
30W - 38L
1,372 SR
Queue Stats
684W - 771L
1,294 Elo+
Party 1
Merlin
Merlin
bxrio
Merlin
Level 128
God Stats
109W - 140L
1,314 SR
Queue Stats
590W - 574L
1,343 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Cxutixn
Fenrir
4
0 / 3 / 0
7,049
470
184
2,747
1,035
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 4 / 3
9,803
654
7,745
15,772
13,197
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 5 / 2
8,988
599
10,895
8,654
2,990
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 4
10,052
670
7,254
9,938
3,113
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
11
3 / 2 / 3
9,231
615
7,799
10,056
6,273
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
bxrio
Merlin
15
5 / 0 / 6
10,576
705
7,771
7,702
2,561
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
4
Kills
12
12
Deaths
5
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Cxutixn
Fenrir
0
3
0
0
W
4
3
4
2
W
Cthulhu
3
2
3
2.25
W
Merlin
bxrio
Merlin
5
0
6
8
L
2
4
3
0.88
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,824
Damage
22,824
27,173
Taken
27,696
17,222
Mitigated
11,947
2,329
Healing
8,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Cxutixn
Fenrir
184
26
0
50
2,747
1,035
0
1,217
1,430
0
1,454
W
7,254
3,822
0
1,103
9,938
3,113
343
6,286
3,652
0
55,466
W
Cthulhu
7,799
273
463
2,401
10,056
6,273
0
7,295
2,741
36,386
0
W
Merlin
bxrio
Merlin
7,771
943
0
4,603
7,702
2,561
335
5,203
2,474
46,069
0
L
7,745
711
295
1,958
15,772
13,197
0
8,394
6,938
29,164
0
L
10,895
4,330
0
26
8,654
2,990
0
5,303
3,201
33,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,840
Gold Earned
29,859
84
Minions Killed
205
0
Camps Cleared
0
546,659
Distance Traveled
774,346
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,049
470
4
0
0
54,614
1
W
Mercury
10,052
670
80
5
0
299,586
0
W
Cthulhu
9,231
615
43
3
0
230,181
4
W
Merlin
10,576
705
82
5
0
244,579
2
L
Cthulhu
9,803
654
36
2
0
262,795
1
L
Nu Wa
8,988
599
44
3
0
229,250
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role