Player Matchup

Cthulhu
Cthulhu
A0i_h0wlett
Cthulhu
Level 37
God Stats
33W - 39L
1,319 SR
Queue Stats
291W - 323L
1,137 Elo+
Party 1
Neith
Neith
hanagasaku
Neith
Level 24
God Stats
132W - 123L
1,327 SR
Queue Stats
199W - 219L
1,110 Elo+
Party 1
Susano
Susano
winiSX_DGS
Susano
Level 12
God Stats
1W - 3L
1,500 SR
Queue Stats
16W - 29L
778 Elo+
Solo
Team Averages
Level 24
1,382 SR
1,008 Elo+

VS

Team Averages
Level 27
1,297 SR
1,048 Elo+
Cernunnos
Cernunnos
Buelmore
Cernunnos
Level 25
God Stats
16W - 28L
1,369 SR
Queue Stats
84W - 146L
1,050 Elo+
Solo
Neith
Neith
cloudzyzz
Neith
Level 43
God Stats
2W - 1L
1,265 SR
Queue Stats
25W - 27L
1,046 Elo+
Solo
Merlin
Merlin
yudypro
Merlin
Level 13
God Stats
16W - 22L
1,256 SR
Queue Stats
80W - 77L
1,048 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
A0i_h0wlett
Cthulhu
19
8 / 9 / 11
17,403
725
22,489
34,124
49,877
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
19
8 / 7 / 7
15,610
650
14,598
26,957
12,151
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Susano
winiSX_DGS
Susano
16
8 / 6 / 6
15,756
657
12,454
17,630
7,456
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Buelmore
Cernunnos
20
11 / 5 / 8
17,154
715
27,194
21,367
8,848
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
cloudzyzz
Neith
19
9 / 10 / 10
16,939
706
21,629
17,949
7,580
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Merlin
yudypro
Merlin
18
2 / 9 / 12
15,182
633
11,299
18,913
6,859
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
52
24
Kills
22
22
Deaths
24
24
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
A0i_h0wlett
Cthulhu
8
9
11
1.5
W
Cernunnos
Buelmore
Cernunnos
11
5
8
3
W
Neith
cloudzyzz
Neith
9
10
10
1.4
L
Neith
8
7
7
1.64
L
Susano
winiSX_DGS
Susano
8
6
6
1.83
W
Merlin
yudypro
Merlin
2
9
12
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,541
Damage
60,122
78,711
Taken
58,229
69,484
Mitigated
23,287
14,842
Healing
11,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
A0i_h0wlett
Cthulhu
22,489
1,008
473
2,669
34,124
49,877
90
5,721
28,403
57,366
0
W
Cernunnos
Buelmore
Cernunnos
27,194
12,871
0
6,720
21,367
8,848
2,961
8,451
12,916
0
98,224
W
Neith
cloudzyzz
Neith
21,629
13,247
0
2,492
17,949
7,580
48
7,709
10,240
0
51,039
L
Neith
14,598
9,660
0
11,167
26,957
12,151
1,758
3,617
23,340
0
86,187
L
Susano
winiSX_DGS
Susano
12,454
2,226
0
533
17,630
7,456
722
2,156
15,474
0
30,071
W
Merlin
yudypro
Merlin
11,299
2,899
0
2,612
18,913
6,859
674
6,344
12,569
42,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,769
Gold Earned
49,275
197
Minions Killed
206
0
Camps Cleared
0
1,081,878
Distance Traveled
1,093,529
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
17,403
725
55
2
0
372,231
3
W
Cernunnos
17,154
715
92
4
0
402,320
2
W
Neith
16,939
706
59
2
0
352,657
4
L
Neith
15,610
650
115
5
0
349,305
1
L
Susano
15,756
657
27
1
0
360,342
0
W
Merlin
15,182
633
55
2
0
338,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role