Player Matchup

Chaac
Chaac
AllenSky
Chaac
Level 95
God Stats
12W - 12L
1,487 SR
Queue Stats
60W - 90L
1,345 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Rafanfos
Kumbhakarna
Level 46
God Stats
2W - 6L
1,317 SR
Queue Stats
79W - 124L
1,341 Elo+
Party 2
Scylla
Scylla
biaancaalves8
Scylla
Level 16
God Stats
12W - 16L
1,399 SR
Queue Stats
23W - 48L
1,291 Elo+
Party 2
Team Averages
Level 52
1,401 SR
1,326 Elo+

VS

Team Averages
Level 26
1,335 SR
1,224 Elo+
Neith
Neith
Alencas
Neith
Level 14
God Stats
2W - 4L
1,307 SR
Queue Stats
60W - 65L
1,249 Elo+
Party 1
Bakasura
Bakasura
GabGou1
Bakasura
Level 45
God Stats
1W - 3L
1,353 SR
Queue Stats
228W - 232L
1,186 Elo+
Party 1
Ymir
Ymir
Zarckover
Ymir
Level 18
God Stats
24W - 27L
1,343 SR
Queue Stats
240W - 270L
1,236 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AllenSky
Chaac
17
8 / 6 / 2
14,510
660
26,183
27,542
20,613
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kumbhakarna
Rafanfos
Kumbhakarna
16
2 / 3 / 7
12,688
577
10,073
25,969
28,203
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
1 / 10 / 10
12,740
579
8,238
13,129
4,918
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Alencas
Neith
18
9 / 3 / 5
14,428
656
21,659
16,041
6,411
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bakasura
GabGou1
Bakasura
18
9 / 6 / 3
15,396
700
21,937
21,267
8,139
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ymir
18
1 / 3 / 14
13,758
625
13,320
24,026
22,198
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
41
11
Kills
19
19
Deaths
12
19
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Neith
Alencas
Neith
9
3
5
3.83
L
Chaac
AllenSky
Chaac
8
6
2
1.5
W
Bakasura
GabGou1
Bakasura
9
6
3
1.75
L
Kumbhakarna
Rafanfos
Kumbhakarna
2
3
7
1.83
W
Ymir
1
3
14
2.67
L
1
10
10
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,494
Damage
56,916
66,640
Taken
61,334
53,734
Mitigated
36,748
10,277
Healing
7,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Alencas
Neith
21,659
12,588
0
3,438
16,041
6,411
1,316
4,478
11,563
0
65,433
L
Chaac
AllenSky
Chaac
26,183
6,191
0
10,277
27,542
20,613
0
7,511
19,545
0
77,303
W
Bakasura
GabGou1
Bakasura
21,937
13,788
0
2,951
21,267
8,139
1,401
7,458
13,809
0
84,991
L
Kumbhakarna
Rafanfos
Kumbhakarna
10,073
743
0
0
25,969
28,203
40
3,245
22,401
41,107
0
W
Ymir
13,320
2,617
0
1,482
24,026
22,198
143
7,195
16,831
49,407
0
L
8,238
1,742
0
0
13,129
4,918
0
2,662
10,217
42,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,938
Gold Earned
43,582
204
Minions Killed
232
0
Camps Cleared
0
923,778
Distance Traveled
1,072,057
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,428
656
74
3
0
308,211
1
L
Chaac
14,510
660
95
4
0
306,939
0
W
Bakasura
15,396
700
104
5
0
417,219
2
L
Kumbhakarna
12,688
577
35
2
0
375,871
2
W
Ymir
13,758
625
54
2
0
346,627
2
L
Scylla
12,740
579
74
3
0
240,968
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role