Player Matchup

Izanami
Izanami
Anti SLAYER
Izanami
Level 16
God Stats
31W - 28L
1,551 SR
Queue Stats
53W - 59L
1,489 Elo+
Party 1
Arachne
Arachne
Beef Strxkinoff
Arachne
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 1
Merlin
Merlin
CiscohokieXbox
Merlin
Level 128
God Stats
16W - 13L
1,638 SR
Queue Stats
210W - 210L
1,527 Elo+
Party 1
Ares
Ares
Sublimationn
Ares
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
217W - 199L
1,517 Elo+
Party 1
Bakasura
Bakasura
xTrailer__Trashx
Bakasura
Level 17
God Stats
11W - 2L
1,826 SR
Queue Stats
67W - 69L
1,645 Elo+
Solo
Team Averages
Level 54
1,603 SR
1,536 Elo+

VS

Team Averages
Level 16
1,542 SR
1,556 Elo+
Thor
Thor
BoroColeman10
Thor
Level 7
God Stats
3W - 8L
1,382 SR
Queue Stats
7W - 13L
1,742 Elo+
Solo
Skadi
Skadi
CoolHaloBoy
Skadi
Level 29
God Stats
3W - 3L
1,422 SR
Queue Stats
192W - 191L
1,462 Elo+
Solo
Bakasura
Bakasura
Oo S a l t y
Bakasura
Level 10
God Stats
2W - 3L
1,536 SR
Queue Stats
129W - 130L
1,425 Elo+
Solo
Nemesis
Nemesis
calvin2313
Nemesis
Level 6
God Stats
1W - 3L
1,681 SR
Queue Stats
1W - 3L
1,659 Elo+
Solo
Cthulhu
Cthulhu
z99roronoa zoro
Cthulhu
Level 27
God Stats
11W - 5L
1,689 SR
Queue Stats
133W - 142L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Anti SLAYER
Izanami
5
0 / 0 / 0
3,105
621
372
786
141
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

4
0 / 1 / 0
3,204
641
449
2,704
534
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
1 / 0 / 0
3,841
768
1,301
1,235
270
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

5
1 / 0 / 0
3,598
720
746
2,394
773
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
1 / 0 / 0
3,587
717
2,279
2,906
789
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
3,079
616
435
3,057
888
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

5
0 / 1 / 0
3,106
621
569
1,984
395
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
Oo S a l t y
Bakasura
5
1 / 0 / 0
3,261
652
707
2,805
667
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
calvin2313
Nemesis
1
0 / 0 / 0
2,424
485
0
0
0
4
0 / 1 / 0
2,912
582
1,499
2,882
1,041
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
1
3
Kills
1
1
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Izanami
Anti SLAYER
Izanami
0
0
0
0
W
0
1
0
0
L
0
1
0
0
W
1
0
0
1
L
0
1
0
0
L
Bakasura
Oo S a l t y
Bakasura
1
0
0
1
W
1
0
0
1
L
Nemesis
calvin2313
Nemesis
0
0
0
0
W
1
0
0
1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,147
Damage
3,210
10,025
Taken
10,728
2,507
Mitigated
2,991
3,791
Healing
2,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Anti SLAYER
Izanami
372
241
0
318
786
141
178
0
786
0
15,977
W
449
341
0
1,040
2,704
534
0
0
2,652
0
10,516
L
435
122
0
781
3,057
888
0
1,109
1,948
0
8,908
W
1,301
196
0
470
1,235
270
0
0
1,235
18,091
0
L
569
247
0
210
1,984
395
120
746
1,238
0
10,169
L
Bakasura
Oo S a l t y
Bakasura
707
514
0
948
2,805
667
0
192
2,613
0
7,815
W
746
63
0
500
2,394
773
0
0
2,394
7,023
0
L
Nemesis
calvin2313
Nemesis
0
0
0
0
0
0
0
0
0
0
0
W
2,279
1,590
0
1,463
2,906
789
0
1,224
1,407
0
9,948
L
1,499
454
0
935
2,882
1,041
0
0
2,740
8,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,335
Gold Earned
14,782
136
Minions Killed
63
0
Camps Cleared
0
421,733
Distance Traveled
361,290
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
3,105
621
36
7
0
81,623
2
W
Arachne
3,204
641
23
5
0
71,982
0
L
Thor
3,079
616
15
3
0
85,315
1
W
Merlin
3,841
768
29
6
0
81,094
1
L
Skadi
3,106
621
17
3
0
81,392
0
L
Bakasura
3,261
652
22
4
0
102,186
0
W
Ares
3,598
720
15
3
0
88,362
1
L
Nemesis
2,424
485
0
0
0
3,783
0
W
Bakasura
3,587
717
33
7
0
98,672
0
L
Cthulhu
2,912
582
9
2
0
88,614
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role