Player Matchup

Persephone
Persephone
BattleFlowers
Persephone
Level 102
God Stats
111W - 37L
1,780 SR
Queue Stats
152W - 84L
1,733 Elo+
Party 1
Hercules
Hercules
CabraCuIes
Hercules
Level 153
God Stats
200W - 48L
1,829 SR
Queue Stats
770W - 225L
1,806 Elo+
Party 1
Fafnir
Fafnir
DJC29
Fafnir
Level 26
God Stats
36W - 8L
1,802 SR
Queue Stats
192W - 67L
1,671 Elo+
Party 1
Ravana
Ravana
Killeurparadise
Ravana
Level 116
God Stats
2W - 2L
1,131 SR
Queue Stats
430W - 164L
1,807 Elo+
Party 1
Agni
Agni
iKraynter
Agni
Level 157
God Stats
35W - 6L
1,874 SR
Queue Stats
350W - 192L
1,746 Elo+
Party 1
Team Averages
Level 111
1,683 SR
1,753 Elo+

VS

Team Averages
Level 45
1,668 SR
1,578 Elo+
Cthulhu
Cthulhu
CTrxlled
Cthulhu
Level 21
God Stats
22W - 11L
1,705 SR
Queue Stats
41W - 29L
1,598 Elo+
Party 2
Neith
Neith
Jolllyy
Neith
Level 46
God Stats
6W - 5L
1,628 SR
Queue Stats
49W - 37L
1,578 Elo+
Party 2
Odin
Odin
Kirscheee608
Odin
Level 27
God Stats
2W - 3L
1,823 SR
Queue Stats
52W - 36L
1,589 Elo+
Party 3
Discordia
Discordia
Xbox Nut Head
Discordia
Level 86
God Stats
7W - 6L
1,573 SR
Queue Stats
56W - 41L
1,582 Elo+
Party 2
Zeus
Zeus
Zehsar
Zeus
Level 46
God Stats
54W - 35L
1,612 SR
Queue Stats
95W - 86L
1,545 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BattleFlowers
Persephone
20
8 / 1 / 20
14,510
1,116
34,611
6,549
3,161
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
CabraCuIes
Hercules
20
11 / 3 / 17
14,342
1,103
23,578
19,732
25,534
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fafnir
DJC29
Fafnir
19
0 / 0 / 23
13,186
1,014
8,919
10,118
14,962
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
4 / 2 / 19
12,261
943
9,749
12,105
6,849
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Agni
20
14 / 4 / 13
14,402
1,108
24,507
10,295
4,102
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

176

VS

Team 2 Tickets

28

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CTrxlled
Cthulhu
18
2 / 4 / 4
11,685
899
8,574
35,147
19,676
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
Jolllyy
Neith
17
1 / 4 / 3
11,099
854
6,633
10,662
3,559
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
1 / 12 / 6
11,616
894
5,636
23,756
11,183
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Discordia
Xbox Nut Head
Discordia
18
5 / 6 / 1
12,540
965
11,053
16,532
5,167
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
Zehsar
Zeus
18
1 / 11 / 6
11,989
922
21,324
20,068
6,398
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
30
37
Kills
10
10
Deaths
37
92
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Persephone
BattleFlowers
Persephone
8
1
20
18
L
Cthulhu
CTrxlled
Cthulhu
2
4
4
1
W
Hercules
CabraCuIes
Hercules
11
3
17
6.5
W
Fafnir
DJC29
Fafnir
0
0
23
11.5
L
Neith
Jolllyy
Neith
1
4
3
0.63
W
4
2
19
6.75
L
1
12
6
0.33
L
Discordia
Xbox Nut Head
Discordia
5
6
1
0.92
L
Zeus
Zehsar
Zeus
1
11
6
0.36
W
Agni
14
4
13
5.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,364
Damage
53,220
58,799
Taken
106,165
54,608
Mitigated
45,983
16,056
Healing
8,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
BattleFlowers
Persephone
34,611
589
0
1,346
6,549
3,161
0
6,184
365
90,906
0
L
Cthulhu
CTrxlled
Cthulhu
8,574
54
0
6,144
35,147
19,676
0
24,916
10,059
18,995
0
W
Hercules
CabraCuIes
Hercules
23,578
8,614
0
7,689
19,732
25,534
0
11,435
7,933
0
32,550
W
Fafnir
DJC29
Fafnir
8,919
3,591
0
2,688
10,118
14,962
0
7,355
2,763
16,503
0
L
Neith
Jolllyy
Neith
6,633
3,636
486
884
10,662
3,559
0
6,777
3,860
0
23,306
W
9,749
1,307
0
1,907
12,105
6,849
0
6,940
5,165
0
21,312
L
5,636
2,590
0
0
23,756
11,183
0
13,343
10,159
0
17,610
L
Discordia
Xbox Nut Head
Discordia
11,053
694
133
600
16,532
5,167
0
11,969
4,488
37,575
0
L
Zeus
Zehsar
Zeus
21,324
1,296
0
0
20,068
6,398
0
11,032
8,959
60,911
0
W
Agni
24,507
1,022
548
1,878
10,295
4,102
0
9,037
1,258
43,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,701
Gold Earned
58,929
244
Minions Killed
250
10
Camps Cleared
5
1,229,176
Distance Traveled
1,138,478
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
14,510
1,116
162
12
1
269,001
1
L
Cthulhu
11,685
899
16
1
0
277,005
0
W
Hercules
14,342
1,103
17
1
4
236,180
1
W
Fafnir
13,186
1,014
9
1
0
242,612
0
L
Neith
11,099
854
37
3
4
184,911
0
W
Ravana
12,261
943
18
1
4
256,403
0
L
Odin
11,616
894
25
2
0
236,211
1
L
Discordia
12,540
965
60
5
1
225,205
0
L
Zeus
11,989
922
112
9
0
215,146
1
W
Agni
14,402
1,108
38
3
1
224,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role