Player Matchup

Geb
Geb
 
Geb
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
AL_CH_KAPONE
Khepri
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 12L
1,081 Elo+
Party 2
Ra
Ra
Viper²
Ra
Level 147
God Stats
10W - 5L
1,613 SR
Queue Stats
524W - 569L
1,449 Elo+
Solo
Izanami
Izanami
pseudo5
Izanami
Level 91
God Stats
11W - 7L
1,716 SR
Queue Stats
371W - 350L
1,377 Elo+
Solo
Team Averages
Level 87
1,566 SR
1,381 Elo+

VS

Team Averages
Level 68
1,407 SR
1,484 Elo+
Janus
Janus
Darkcool1992
Janus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,720 Elo+
Party 1
Ne Zha
Ne Zha
IlNamelessKinglI
Ne Zha
Level 105
God Stats
3W - 4L
1,396 SR
Queue Stats
176W - 177L
1,390 Elo+
Party 1
Apollo
Apollo
Michele_171
Apollo
Level 89
God Stats
0W - 3L
1,522 SR
Queue Stats
95W - 104L
1,389 Elo+
Party 1
He Bo
He Bo
Nepgear98
He Bo
Level 104
God Stats
0W - 5L
1,116 SR
Queue Stats
364W - 374L
1,464 Elo+
Solo
Hel
Hel
spieler1Xd
Hel
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
18
2 / 2 / 19
10,703
823
11,714
23,923
26,240
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nemesis
 
Nemesis
16
5 / 4 / 12
10,036
772
6,131
11,665
5,831
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Khepri
17
2 / 4 / 15
10,235
787
5,665
16,026
11,690
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
9 / 3 / 10
11,405
877
15,126
10,664
7,087
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
pseudo5
Izanami
17
5 / 4 / 12
10,169
782
16,165
11,376
5,385
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 7
10,367
797
14,765
10,662
4,244
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
3 / 6 / 7
8,999
692
10,583
12,320
4,583
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
16
1 / 4 / 10
9,151
704
7,589
13,895
6,470
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
Nepgear98
He Bo
16
3 / 5 / 7
9,234
710
13,929
12,709
4,747
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
3 / 5 / 9
9,645
742
13,181
14,013
5,509
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
56
23
Kills
16
17
Deaths
23
68
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
2
19
5.75
W
Nemesis
 
Nemesis
5
4
12
2.75
W
Khepri
2
4
15
2.38
L
6
3
7
3.17
L
3
6
7
1.08
L
Apollo
1
4
10
1.5
L
He Bo
Nepgear98
He Bo
3
5
7
1.3
W
9
3
10
4.67
W
Izanami
pseudo5
Izanami
5
4
12
2.75
L
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,801
Damage
60,047
73,654
Taken
63,599
56,233
Mitigated
25,553
32,909
Healing
28,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
11,714
1,362
2,383
9,555
23,923
26,240
679
12,911
11,012
21,477
0
W
Nemesis
 
Nemesis
6,131
835
578
1,097
11,665
5,831
1,045
5,801
5,864
0
13,411
W
Khepri
5,665
45
730
501
16,026
11,690
475
9,938
6,088
14,907
0
L
14,765
1,594
1,380
2,010
10,662
4,244
152
6,750
3,912
29,462
0
L
10,583
1,732
1,895
1,854
12,320
4,583
382
4,470
7,850
0
18,070
L
Apollo
7,589
5,008
2,038
2,273
13,895
6,470
1,753
7,142
6,753
0
18,927
L
He Bo
Nepgear98
He Bo
13,929
1,871
1,444
2,989
12,709
4,747
210
6,548
6,161
21,843
0
W
15,126
855
9,789
4,330
10,664
7,087
2,220
6,628
4,036
39,985
0
W
Izanami
pseudo5
Izanami
16,165
11,059
2,250
1,696
11,376
5,385
2,049
6,597
4,779
0
31,960
L
13,181
2,229
7,693
4,450
14,013
5,509
370
7,595
6,418
24,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,548
Gold Earned
47,396
129
Minions Killed
115
0
Camps Cleared
0
1,184,349
Distance Traveled
1,094,913
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,703
823
15
1
0
242,313
1
W
Nemesis
10,036
772
10
1
0
256,551
0
W
Khepri
10,235
787
11
1
0
240,228
1
L
Janus
10,367
797
28
2
0
224,092
1
L
Ne Zha
8,999
692
12
1
0
204,871
1
L
Apollo
9,151
704
21
2
0
227,368
0
L
He Bo
9,234
710
18
1
0
216,013
0
W
Ra
11,405
877
55
4
0
215,848
0
W
Izanami
10,169
782
38
3
0
229,409
1
L
Hel
9,645
742
36
3
0
222,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role