Player Matchup

Cthulhu
Cthulhu
DaManYaNeed
Cthulhu
Level 27
God Stats
2W - 2L
1,464 SR
Queue Stats
53W - 63L
1,479 Elo+
Solo
Nemesis
Nemesis
LPjero
Nemesis
Level 10
God Stats
1W - 3L
1,480 SR
Queue Stats
3W - 19L
1,424 Elo+
Solo
Chang'e
Chang'e
RinFFA
Chang'e
Level 29
God Stats
33W - 28L
1,615 SR
Queue Stats
42W - 35L
1,465 Elo+
Solo
Merlin
Merlin
ScabbyGoose
Merlin
Level 29
God Stats
2W - 4L
1,807 SR
Queue Stats
333W - 364L
1,513 Elo+
Party 1
Cernunnos
Cernunnos
ThirstierBear
Cernunnos
Level 25
God Stats
4W - 2L
1,500 SR
Queue Stats
230W - 255L
1,464 Elo+
Party 1
Team Averages
Level 24
1,573 SR
1,469 Elo+

VS

Team Averages
Level 27
1,489 SR
1,483 Elo+
Ymir
Ymir
CapoJuanda97
Ymir
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
DBXCYPHER
Jormungandr
Level 8
God Stats
4W - 2L
1,551 SR
Queue Stats
4W - 3L
1,400 Elo+
Solo
Baba Yaga
Baba Yaga
MMM82000
Baba Yaga
Level 58
God Stats
2W - 7L
1,500 SR
Queue Stats
52W - 65L
1,433 Elo+
Party 2
Sol
Sol
MrBiGCashh01
Sol
Level 28
God Stats
2W - 0L
1,239 SR
Queue Stats
101W - 111L
1,539 Elo+
Party 2
Bakasura
Bakasura
SGutierrez4274
Bakasura
Level 26
God Stats
20W - 12L
1,657 SR
Queue Stats
140W - 150L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DaManYaNeed
Cthulhu
13
2 / 5 / 1
8,744
486
7,338
14,669
9,140
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
LPjero
Nemesis
12
0 / 6 / 0
7,606
423
4,151
13,277
4,183
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
RinFFA
Chang'e
14
4 / 3 / 0
8,970
498
9,647
10,908
3,508
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
13
0 / 6 / 0
7,941
441
3,324
8,396
2,938
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cernunnos
ThirstierBear
Cernunnos
12
1 / 6 / 0
7,317
407
6,096
11,835
3,898
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 2
7,614
423
610
4,562
2,603
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
DBXCYPHER
Jormungandr
14
0 / 3 / 8
8,847
492
5,282
9,886
6,292
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baba Yaga
MMM82000
Baba Yaga
15
1 / 0 / 8
9,525
529
4,509
5,431
1,967
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
5 / 2 / 6
9,254
514
12,531
11,655
3,832
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bakasura
20
19 / 0 / 4
13,490
749
21,367
17,723
9,127
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
54
7
Kills
26
26
Deaths
7
1
Assists
28
Player
Kills
Deaths
Assists
KDA
W
1
2
2
1
W
Jormungandr
DBXCYPHER
Jormungandr
0
3
8
1.33
L
Cthulhu
DaManYaNeed
Cthulhu
2
5
1
0.5
L
Nemesis
LPjero
Nemesis
0
6
0
0
W
Baba Yaga
MMM82000
Baba Yaga
1
0
8
5
W
5
2
6
4
L
Chang'e
RinFFA
Chang'e
4
3
0
1.33
W
Bakasura
19
0
4
21
L
Merlin
0
6
0
0
L
Cernunnos
ThirstierBear
Cernunnos
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,556
Damage
44,299
59,085
Taken
49,257
23,667
Mitigated
23,821
15,225
Healing
22,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
610
120
0
163
4,562
2,603
0
2,729
1,833
10,044
0
W
Jormungandr
DBXCYPHER
Jormungandr
5,282
761
47
1,443
9,886
6,292
740
6,909
2,977
40,184
0
L
Cthulhu
DaManYaNeed
Cthulhu
7,338
370
0
2,347
14,669
9,140
0
8,479
5,699
43,167
0
L
Nemesis
LPjero
Nemesis
4,151
1,110
0
3,217
13,277
4,183
0
1,205
10,653
0
51,975
W
Baba Yaga
MMM82000
Baba Yaga
4,509
112
279
1,744
5,431
1,967
1,250
2,389
3,042
45,403
0
W
12,531
5,361
0
6,844
11,655
3,832
2,683
4,480
7,175
47,970
0
L
Chang'e
RinFFA
Chang'e
9,647
1,962
0
5,603
10,908
3,508
1,925
4,776
5,167
51,576
0
W
Bakasura
21,367
14,327
0
12,137
17,723
9,127
471
3,802
13,921
0
115,342
L
Merlin
3,324
87
0
750
8,396
2,938
0
2,842
4,844
49,156
0
L
Cernunnos
ThirstierBear
Cernunnos
6,096
2,382
0
3,308
11,835
3,898
683
5,080
6,168
0
36,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,578
Gold Earned
48,730
406
Minions Killed
448
0
Camps Cleared
0
1,513,608
Distance Traveled
1,562,403
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,614
423
23
1
0
213,217
0
W
Jormungandr
8,847
492
68
4
0
323,870
1
L
Cthulhu
8,744
486
66
4
0
291,708
1
L
Nemesis
7,606
423
83
5
0
368,015
0
W
Baba Yaga
9,525
529
94
5
0
296,317
1
W
Sol
9,254
514
82
5
0
301,872
3
L
Chang'e
8,970
498
99
6
0
284,569
2
W
Bakasura
13,490
749
181
10
0
427,127
5
L
Merlin
7,941
441
93
5
0
277,009
5
L
Cernunnos
7,317
407
65
4
0
292,307
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role