Player Matchup

Merlin
Merlin
Gonza1501
Merlin
Level 154
God Stats
20W - 17L
1,610 SR
Queue Stats
293W - 151L
1,651 Elo+
Party 2
Ne Zha
Ne Zha
LaDrogiNocheEnHd
Ne Zha
Level 126
God Stats
8W - 1L
1,834 SR
Queue Stats
246W - 88L
1,857 Elo+
Party 2
Tyr
Tyr
francon65
Tyr
Level 129
God Stats
4W - 4L
1,556 SR
Queue Stats
220W - 100L
1,733 Elo+
Party 2
Team Averages
Level 136
1,667 SR
1,747 Elo+

VS

Team Averages
Level 64
1,483 SR
1,330 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
Jeffsemog
Discordia
Level 66
God Stats
12W - 17L
1,387 SR
Queue Stats
22W - 40L
1,128 Elo+
Party 1
Thor
Thor
NissinLamem
Thor
Level 26
God Stats
3W - 4L
1,563 SR
Queue Stats
41W - 49L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Gonza1501
Merlin
12
8 / 0 / 10
8,719
969
10,857
4,610
1,603
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
6 / 1 / 5
7,987
887
6,652
10,240
4,312
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

11
7 / 1 / 10
8,038
893
7,165
7,976
5,874
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
8
1 / 6 / 0
5,709
634
3,275
9,173
2,688
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Discordia
Jeffsemog
Discordia
9
1 / 6 / 1
6,356
706
4,091
6,595
1,976
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 9 / 2
5,821
647
2,680
11,680
5,580
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
5
21
Kills
2
2
Deaths
21
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
1
6
0
0.17
W
Merlin
Gonza1501
Merlin
8
0
10
13
L
Discordia
Jeffsemog
Discordia
1
6
1
0.25
W
6
1
5
8.5
L
0
9
2
0.11
W
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,674
Damage
10,046
22,826
Taken
27,448
11,789
Mitigated
10,244
8,635
Healing
1,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
3,275
1,588
0
320
9,173
2,688
0
3,617
5,406
0
10,347
W
Merlin
Gonza1501
Merlin
10,857
721
0
1,611
4,610
1,603
1,186
930
3,680
41,399
0
L
Discordia
Jeffsemog
Discordia
4,091
423
0
760
6,595
1,976
0
3,474
3,096
16,587
0
W
6,652
2,373
0
3,262
10,240
4,312
669
1,060
9,180
0
34,107
L
2,680
910
0
526
11,680
5,580
0
3,782
7,648
0
7,118
W
7,165
1,409
0
3,762
7,976
5,874
369
2,193
5,201
0
15,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,744
Gold Earned
17,886
122
Minions Killed
55
0
Camps Cleared
0
580,645
Distance Traveled
417,397
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,709
634
26
3
0
153,526
1
W
Merlin
8,719
969
58
6
0
168,649
4
L
Discordia
6,356
706
21
2
0
136,597
3
W
Ne Zha
7,987
887
46
5
0
189,432
0
L
Thor
5,821
647
8
1
0
127,274
1
W
Tyr
8,038
893
18
2
0
222,564
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role