Player Matchup

Izanami
Izanami
EnlightedMonk
Izanami
Level 21
God Stats
3W - 8L
1,389 SR
Queue Stats
3W - 9L
1,275 Elo+
Solo
Zeus
Zeus
MelushkaPFTW
Zeus
Level 28
God Stats
54W - 70L
1,408 SR
Queue Stats
89W - 105L
1,356 Elo+
Party 2
Ne Zha
Ne Zha
Sxxnth
Ne Zha
Level 88
God Stats
11W - 13L
1,477 SR
Queue Stats
96W - 112L
1,365 Elo+
Party 2
Team Averages
Level 46
1,424 SR
1,332 Elo+

VS

Team Averages
Level 10
1,500 SR
1,435 Elo+
Ra
Ra
Silverhaze96
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Fenrir
Fenrir
cdecats1
Fenrir
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 40L
1,304 Elo+
Solo
Ganesha
Ganesha
l Lempi l
Ganesha
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
13
7 / 2 / 19
10,048
837
8,731
6,710
2,264
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
14 / 2 / 13
11,058
922
14,687
7,056
2,560
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
Sxxnth
Ne Zha
15
14 / 2 / 13
11,116
926
17,042
9,907
3,763
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 16 / 2
6,662
555
2,352
14,339
3,624
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Fenrir
cdecats1
Fenrir
11
4 / 9 / 1
9,094
758
8,168
15,556
3,983
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
l Lempi l
Ganesha
12
1 / 10 / 4
8,398
700
3,143
16,208
11,949
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
12
35
Kills
5
6
Deaths
35
45
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Izanami
7
2
19
8.25
W
14
2
13
10.25
L
0
16
2
0.06
W
Ne Zha
Sxxnth
Ne Zha
14
2
13
10.25
L
Fenrir
cdecats1
Fenrir
4
9
1
0.5
L
Ganesha
l Lempi l
Ganesha
1
10
4
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,460
Damage
13,663
23,673
Taken
46,103
8,587
Mitigated
19,556
5,531
Healing
2,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
8,731
5,754
0
1,998
6,710
2,264
770
2,068
4,642
0
37,306
W
14,687
1,447
0
254
7,056
2,560
274
1,812
5,244
33,972
0
L
2,352
1,040
552
867
14,339
3,624
0
6,402
7,937
13,975
0
W
Ne Zha
Sxxnth
Ne Zha
17,042
8,848
318
2,961
9,907
3,763
991
1,719
8,188
0
54,216
L
Fenrir
cdecats1
Fenrir
8,168
2,299
0
1,052
15,556
3,983
0
4,310
11,246
0
18,179
L
Ganesha
l Lempi l
Ganesha
3,143
578
0
82
16,208
11,949
0
4,064
12,144
10,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,222
Gold Earned
24,154
150
Minions Killed
46
0
Camps Cleared
0
592,506
Distance Traveled
482,281
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,048
837
42
4
0
172,723
0
W
Zeus
11,058
922
46
4
0
194,618
0
L
Ra
6,662
555
19
2
0
141,603
0
W
Ne Zha
11,116
926
62
5
0
225,165
0
L
Fenrir
9,094
758
19
2
0
176,112
0
L
Ganesha
8,398
700
8
1
0
164,566
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role