Player Matchup

Hel
Hel
Coffee N Rum
Hel
Level 109
God Stats
2W - 2L
1,290 SR
Queue Stats
91W - 95L
1,471 Elo+
Solo
Thor
Thor
CookieKray
Thor
Level 90
God Stats
1W - 3L
1,257 SR
Queue Stats
177W - 171L
1,430 Elo+
Party 3
Ne Zha
Ne Zha
Ngar
Ne Zha
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Tasmanian_Pebble
The Morrigan
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 67L
1,356 Elo+
Party 3
Rama
Rama
Terizu
Rama
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 108
1,409 SR
1,451 Elo+

VS

Team Averages
Level 86
1,583 SR
1,479 Elo+
Bacchus
Bacchus
AetherShanty
Bacchus
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
Ashabellanar
Kuzenbo
Level 66
God Stats
2W - 0L
1,693 SR
Queue Stats
140W - 124L
1,418 Elo+
Party 2
Jing Wei
Jing Wei
Vodn1k
Jing Wei
Level 67
God Stats
2W - 1L
1,721 SR
Queue Stats
146W - 116L
1,473 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
neo1991
Ah Muzen Cab
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
68W - 47L
1,531 Elo+
Party 1
Baron Samedi
Baron Samedi
rachetuta
Baron Samedi
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 41L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 6
6,462
718
5,105
7,747
3,082
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
4 / 3 / 3
7,829
870
7,848
11,513
8,557
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ne Zha
Ngar
Ne Zha
12
1 / 7 / 4
6,852
761
4,546
9,962
4,235
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Morrigan
Tasmanian_Pebble
The Morrigan
11
2 / 6 / 5
6,948
772
5,755
8,837
3,538
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rama
Terizu
Rama
16
3 / 2 / 5
8,544
949
8,633
8,081
3,249
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AetherShanty
Bacchus
13
0 / 3 / 16
7,808
868
7,533
9,098
9,863
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kuzenbo
Ashabellanar
Kuzenbo
13
1 / 2 / 16
7,794
866
4,923
9,956
13,756
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jing Wei
Vodn1k
Jing Wei
14
6 / 2 / 15
8,938
993
10,259
8,064
3,788
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
neo1991
Ah Muzen Cab
16
8 / 2 / 13
9,259
1,029
7,936
6,508
2,826
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
rachetuta
Baron Samedi
16
9 / 1 / 10
9,413
1,046
11,187
6,823
3,381
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
94
10
Kills
24
24
Deaths
10
23
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AetherShanty
Bacchus
0
3
16
2.67
W
Kuzenbo
Ashabellanar
Kuzenbo
1
2
16
4.5
L
0
6
6
0.5
L
4
3
3
1.83
L
Ne Zha
Ngar
Ne Zha
1
7
4
0.43
L
The Morrigan
Tasmanian_Pebble
The Morrigan
2
6
5
0.75
L
Rama
Terizu
Rama
3
2
5
2.75
W
Jing Wei
Vodn1k
Jing Wei
6
2
15
6.75
W
Ah Muzen Cab
neo1991
Ah Muzen Cab
8
2
13
7.25
W
Baron Samedi
rachetuta
Baron Samedi
9
1
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,887
Damage
41,838
46,140
Taken
40,449
22,661
Mitigated
33,614
14,284
Healing
18,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AetherShanty
Bacchus
7,533
1,210
944
749
9,098
9,863
70
2,716
6,198
11,934
0
W
Kuzenbo
Ashabellanar
Kuzenbo
4,923
2,471
777
815
9,956
13,756
1,145
1,873
8,016
9,156
0
L
5,105
160
3,672
1,460
7,747
3,082
0
4,768
2,979
11,341
0
L
7,848
1,232
1,280
2,307
11,513
8,557
0
5,281
6,232
0
14,279
L
Ne Zha
Ngar
Ne Zha
4,546
1,110
135
1,134
9,962
4,235
0
5,647
4,315
0
10,551
L
The Morrigan
Tasmanian_Pebble
The Morrigan
5,755
437
0
316
8,837
3,538
0
4,574
4,263
8,974
0
L
Rama
Terizu
Rama
8,633
7,270
972
3,008
8,081
3,249
0
3,373
4,708
0
22,508
W
Jing Wei
Vodn1k
Jing Wei
10,259
7,812
1,928
2,793
8,064
3,788
2,151
1,871
6,143
0
25,695
W
Ah Muzen Cab
neo1991
Ah Muzen Cab
7,936
2,657
1,803
1,463
6,508
2,826
1,041
1,826
4,632
0
24,706
W
Baron Samedi
rachetuta
Baron Samedi
11,187
1,161
3,807
3,134
6,823
3,381
582
2,574
4,199
22,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,635
Gold Earned
43,212
88
Minions Killed
92
0
Camps Cleared
0
761,565
Distance Traveled
859,125
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,808
868
11
1
0
193,955
0
W
Kuzenbo
7,794
866
4
0
0
155,298
0
L
Hel
6,462
718
17
2
0
140,719
0
L
Thor
7,829
870
9
1
0
170,568
0
L
Ne Zha
6,852
761
17
2
0
152,573
0
L
The Morrigan
6,948
772
12
1
0
141,744
0
L
Rama
8,544
949
33
4
0
155,961
3
W
Jing Wei
8,938
993
23
3
0
185,779
3
W
Ah Muzen Cab
9,259
1,029
26
3
0
169,943
0
W
Baron Samedi
9,413
1,046
28
3
0
154,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role