Player Matchup

Merlin
Merlin
Decapitarre
Merlin
Level 146
God Stats
1W - 0L
1,857 SR
Queue Stats
22W - 16L
1,516 Elo+
Party 1
Medusa
Medusa
Nyarlathxtep
Medusa
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,402 Elo+
Party 1
Scylla
Scylla
See_eagle3
Scylla
Level 84
God Stats
25W - 10L
1,602 SR
Queue Stats
171W - 187L
1,478 Elo+
Solo
Team Averages
Level 97
1,653 SR
1,465 Elo+

VS

Team Averages
Level 63
1,583 SR
1,332 Elo+
Discordia
Discordia
Grim_Reeper001
Discordia
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 233L
1,199 Elo+
Solo
Nike
Nike
WHI_PAuLo-LeGeNd
Nike
Level 84
God Stats
5W - 3L
1,786 SR
Queue Stats
119W - 128L
1,401 Elo+
Party 2
Mercury
Mercury
jenguengemio0312
Mercury
Level 60
God Stats
2W - 7L
1,465 SR
Queue Stats
81W - 86L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
6 / 7 / 8
14,316
682
20,993
14,816
5,882
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
17
7 / 6 / 10
14,122
672
17,566
17,609
7,290
Hidden Dagger

Hidden Dagger

+15
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
See_eagle3
Scylla
19
7 / 6 / 8
15,842
754
17,441
15,731
5,676
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Grim_Reeper001
Discordia
16
2 / 13 / 10
14,237
678
8,793
18,023
5,986
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
12 / 3 / 6
15,631
744
21,824
29,250
26,828
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
5 / 4 / 7
13,588
647
9,212
18,528
5,993
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
42
20
Kills
19
19
Deaths
20
26
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Merlin
6
7
8
1.43
L
Discordia
Grim_Reeper001
Discordia
2
13
10
0.54
W
Medusa
7
6
10
2
W
Scylla
See_eagle3
Scylla
7
6
8
1.83
L
12
3
6
5
L
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,000
Damage
39,829
48,156
Taken
65,801
18,848
Mitigated
38,807
9,722
Healing
10,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
20,993
1,370
218
1,757
14,816
5,882
590
4,247
10,569
78,031
0
L
Discordia
Grim_Reeper001
Discordia
8,793
1,236
0
743
18,023
5,986
0
12,612
5,411
35,083
0
W
Medusa
17,566
10,003
0
3,097
17,609
7,290
1,806
2,504
15,105
0
47,646
W
Scylla
See_eagle3
Scylla
17,441
1,278
600
4,050
15,731
5,676
532
2,110
13,621
93,267
0
L
21,824
3,736
0
7,649
29,250
26,828
80
15,179
14,071
0
69,838
L
9,212
5,524
0
2,109
18,528
5,993
0
11,100
7,428
0
74,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,280
Gold Earned
43,456
277
Minions Killed
225
0
Camps Cleared
0
994,984
Distance Traveled
1,132,959
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
14,316
682
100
5
0
294,339
4
L
Discordia
14,237
678
44
2
0
267,094
1
W
Medusa
14,122
672
44
2
0
359,809
0
W
Scylla
15,842
754
133
6
0
340,836
1
L
Nike
15,631
744
77
4
0
426,962
5
L
Mercury
13,588
647
104
5
0
438,903
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role